Player Matchup

Izanami
Izanami
CalmDownImHere97
Izanami
Level 126
God Stats
1W - 1L
1,454 SR
Queue Stats
185W - 194L
1,494 Elo+
Party 1
Tiamat
Tiamat
RazorBP
Tiamat
Level 128
God Stats
2W - 1L
1,538 SR
Queue Stats
139W - 111L
1,540 Elo+
Party 1
Cabrakan
Cabrakan
Sk_yR_oZ
Cabrakan
Level 124
God Stats
1W - 0L
1,741 SR
Queue Stats
55W - 60L
1,490 Elo+
Party 1
Team Averages
Level 126
1,577 SR
1,508 Elo+

VS

Team Averages
Level 86
1,437 SR
1,511 Elo+
Chang'e
Chang'e
No10-Akhy
Chang'e
Level 103
God Stats
3W - 9L
1,379 SR
Queue Stats
459W - 528L
1,502 Elo+
Solo
Sylvanus
Sylvanus
OoKOurTOisoO
Sylvanus
Level 148
God Stats
45W - 49L
1,466 SR
Queue Stats
541W - 577L
1,531 Elo+
Solo
Susano
Susano
okurka454
Susano
Level 6
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 5
13,711
686
26,820
21,662
6,855
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
RazorBP
Tiamat
17
6 / 5 / 8
13,389
669
26,173
15,592
9,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Sk_yR_oZ
Cabrakan
18
4 / 3 / 13
14,691
735
12,046
30,861
37,461
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
No10-Akhy
Chang'e
16
4 / 3 / 5
12,019
601
20,972
19,986
7,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
OoKOurTOisoO
Sylvanus
16
7 / 7 / 4
12,577
629
26,142
31,810
17,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
okurka454
Susano
12
0 / 9 / 7
10,460
523
9,170
21,510
12,812
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
19
Kills
11
11
Deaths
19
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
3
5
3.83
L
Chang'e
No10-Akhy
Chang'e
4
3
5
2.17
L
Sylvanus
OoKOurTOisoO
Sylvanus
7
7
4
1.29
W
Tiamat
RazorBP
Tiamat
6
5
8
2
W
Cabrakan
Sk_yR_oZ
Cabrakan
4
3
13
3.5
L
Susano
okurka454
Susano
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,039
Damage
56,284
68,115
Taken
73,306
54,130
Mitigated
37,124
30,320
Healing
31,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,820
18,599
1,185
8,649
21,662
6,855
1,192
15,150
6,099
0
89,298
L
Chang'e
No10-Akhy
Chang'e
20,972
246
3,466
6,946
19,986
7,027
0
11,701
7,617
62,531
0
L
Sylvanus
OoKOurTOisoO
Sylvanus
26,142
7,993
5,650
15,200
31,810
17,285
20
16,167
14,808
51,246
0
W
Tiamat
RazorBP
Tiamat
26,173
1,150
768
5,861
15,592
9,814
0
11,388
3,957
57,469
0
W
Cabrakan
Sk_yR_oZ
Cabrakan
12,046
1,754
662
13,195
30,861
37,461
87
19,622
10,246
23,400
0
L
Susano
okurka454
Susano
9,170
870
0
70
21,510
12,812
0
8,939
12,048
0
24,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,791
Gold Earned
35,056
233
Minions Killed
192
10
Camps Cleared
5
1,030,232
Distance Traveled
968,462
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,711
686
146
7
5
334,378
0
L
Chang'e
12,019
601
96
5
4
366,357
2
L
Sylvanus
12,577
629
71
4
1
294,328
5
W
Tiamat
13,389
669
64
3
4
332,569
3
W
Cabrakan
14,691
735
23
1
1
363,285
8
L
Susano
10,460
523
25
1
0
307,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role