Player Matchup

Ganesha
Ganesha
DORCHAR
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,486 Elo+
Solo
Rama
Rama
iKaTaNaa
Rama
Level 26
God Stats
3W - 3L
1,807 SR
Queue Stats
50W - 47L
1,529 Elo+
Solo
Camazotz
Camazotz
nDrêW
Camazotz
Level 29
God Stats
2W - 4L
1,578 SR
Queue Stats
30W - 29L
1,614 Elo+
Solo
Bellona
Bellona
zer072vlc
Bellona
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,549 Elo+
Solo
Charybdis
Charybdis
江东末流
Charybdis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,581 Elo+
Solo
Team Averages
Level 16
1,577 SR
1,552 Elo+

VS

Team Averages
Level 25
1,554 SR
1,567 Elo+
Ao Kuang
Ao Kuang
PabloXipri
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,641 Elo+
Solo
Vulcan
Vulcan
SirCharles34
Vulcan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 66L
1,487 Elo+
Solo
Artemis
Artemis
TheeBey
Artemis
Level 12
God Stats
3W - 1L
1,538 SR
Queue Stats
33W - 18L
1,505 Elo+
Solo
Mulan
Mulan
tugordibello
Mulan
Level 28
God Stats
9W - 7L
1,731 SR
Queue Stats
227W - 141L
1,701 Elo+
Solo
Ymir
Ymir
哈喽妈的法克儿
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DORCHAR
Ganesha
6
0 / 3 / 4
5,809
363
3,833
7,746
4,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
14
1 / 6 / 4
8,622
539
7,168
13,482
4,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
nDrêW
Camazotz
14
8 / 6 / 3
9,272
580
12,866
17,055
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
zer072vlc
Bellona
15
3 / 5 / 3
9,470
592
11,781
12,845
11,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
江东末流
Charybdis
11
4 / 10 / 1
7,435
465
5,402
12,488
3,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
PabloXipri
Ao Kuang
18
11 / 2 / 4
11,055
691
13,563
17,049
6,201
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
14
3 / 3 / 6
9,156
572
8,731
9,939
5,024
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
TheeBey
Artemis
19
9 / 2 / 2
11,536
721
12,731
13,119
6,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 4 / 2
10,173
636
10,372
16,261
12,358
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 5 / 8
8,423
526
4,158
13,608
12,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
16
Kills
30
30
Deaths
16
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DORCHAR
Ganesha
0
3
4
0.67
W
Ao Kuang
PabloXipri
Ao Kuang
11
2
4
6.5
W
Vulcan
3
3
6
2
W
Artemis
TheeBey
Artemis
9
2
2
5
L
Rama
1
6
4
0.5
L
Camazotz
nDrêW
Camazotz
8
6
3
1.58
W
6
4
2
1.75
L
Bellona
zer072vlc
Bellona
3
5
3
0.9
W
1
5
8
1
L
Charybdis
江东末流
Charybdis
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,050
Damage
49,555
63,616
Taken
69,976
29,281
Mitigated
42,328
12,254
Healing
27,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DORCHAR
Ganesha
3,833
618
174
1,565
7,746
4,458
0
3,012
4,734
13,099
0
W
Ao Kuang
PabloXipri
Ao Kuang
13,563
4,998
0
6,785
17,049
6,201
1,288
1,631
15,418
85,978
0
W
Vulcan
8,731
1,354
0
3,260
9,939
5,024
1,434
218
9,721
50,816
0
W
Artemis
TheeBey
Artemis
12,731
6,977
0
6,660
13,119
6,316
850
1,248
11,871
0
106,015
L
Rama
7,168
4,757
0
3,535
13,482
4,522
29
7,740
5,692
0
62,727
L
Camazotz
nDrêW
Camazotz
12,866
5,199
0
5,399
17,055
5,791
334
6,712
10,162
0
53,673
W
10,372
1,724
0
8,166
16,261
12,358
0
577
15,684
3,524
52,625
L
Bellona
zer072vlc
Bellona
11,781
2,545
0
686
12,845
11,361
307
4,365
7,761
2,818
46,226
W
4,158
682
0
2,931
13,608
12,429
685
1,516
12,092
25,881
0
L
Charybdis
江东末流
Charybdis
5,402
4,031
0
895
12,488
3,149
0
5,240
7,198
0
22,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,608
Gold Earned
50,343
368
Minions Killed
539
0
Camps Cleared
0
1,306,375
Distance Traveled
1,546,998
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,809
363
8
1
0
157,272
3
W
Ao Kuang
11,055
691
115
7
0
329,739
1
W
Vulcan
9,156
572
82
5
0
330,486
1
W
Artemis
11,536
721
162
10
0
266,871
4
L
Rama
8,622
539
122
8
0
281,766
9
L
Camazotz
9,272
580
82
5
0
299,549
5
W
Mulan
10,173
636
132
8
0
316,912
4
L
Bellona
9,470
592
103
6
0
326,796
4
W
Ymir
8,423
526
48
3
0
302,990
0
L
Charybdis
7,435
465
53
3
0
240,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role