Player Matchup

Nemesis
Nemesis
Corvodemorrigan
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,378 Elo+
Solo
Raijin
Raijin
KlarinettUffe890
Raijin
Level 8
God Stats
0W - 1L
1,229 SR
Queue Stats
0W - 2L
1,246 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sickho
Tsukuyomi
Level 13
God Stats
7W - 4L
1,495 SR
Queue Stats
115W - 120L
1,385 Elo+
Solo
Neith
Neith
Teus2711
Neith
Level 13
God Stats
9W - 7L
1,680 SR
Queue Stats
39W - 44L
1,435 Elo+
Solo
Osiris
Osiris
sveni21
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 92L
1,411 Elo+
Solo
Team Averages
Level 14
1,481 SR
1,371 Elo+

VS

Team Averages
Level 22
1,514 SR
1,450 Elo+
Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Fridulf
Raijin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,453 Elo+
Solo
Zeus
Zeus
Vincentiossi
Zeus
Level 25
God Stats
35W - 16L
1,707 SR
Queue Stats
151W - 153L
1,491 Elo+
Party 1
Ares
Ares
b4nkrpTT
Ares
Level 20
God Stats
30W - 22L
1,549 SR
Queue Stats
151W - 153L
1,491 Elo+
Party 1
Neith
Neith
yankgod20
Neith
Level 8
God Stats
5W - 2L
1,314 SR
Queue Stats
27W - 26L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
7,946
795
605
3,567
1,191
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 10 / 3
8,878
888
11,887
24,624
9,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Sickho
Tsukuyomi
14
2 / 8 / 2
9,204
920
11,510
19,205
6,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Teus2711
Neith
14
0 / 9 / 3
8,603
860
6,280
13,399
4,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
sveni21
Osiris
15
2 / 5 / 2
9,193
919
4,169
19,067
15,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
11 / 1 / 17
11,805
1,181
18,599
8,083
3,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Fridulf
Raijin
18
5 / 0 / 20
10,830
1,083
9,189
7,483
3,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 0 / 17
12,307
1,231
30,700
6,215
3,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
17
5 / 2 / 22
10,867
1,087
8,061
11,916
14,583
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
yankgod20
Neith
17
2 / 2 / 20
9,808
981
8,129
6,320
2,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
132
5
Kills
36
36
Deaths
5
11
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
1
17
19.5
L
0
4
1
0.13
W
Raijin
Fridulf
Raijin
5
0
20
15
L
1
10
3
0.25
L
Tsukuyomi
Sickho
Tsukuyomi
2
8
2
0.38
L
Neith
Teus2711
Neith
0
9
3
0.17
W
13
0
17
21.5
W
Ares
5
2
22
8
L
Osiris
sveni21
Osiris
2
5
2
0.6
W
Neith
yankgod20
Neith
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,451
Damage
74,678
79,862
Taken
40,017
37,021
Mitigated
28,518
2,283
Healing
3,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
18,599
11,633
0
1,410
8,083
3,677
0
1,722
6,137
0
35,197
L
605
241
0
0
3,567
1,191
0
2,379
1,188
0
1,186
W
Raijin
Fridulf
Raijin
9,189
1,429
0
250
7,483
3,939
0
2,124
5,197
29,621
0
L
11,887
1,030
79
622
24,624
9,027
0
15,390
9,165
26,506
0
L
Tsukuyomi
Sickho
Tsukuyomi
11,510
3,351
0
838
19,205
6,649
0
11,936
7,269
0
25,956
L
Neith
Teus2711
Neith
6,280
2,331
0
744
13,399
4,859
0
8,531
4,868
0
23,398
W
30,700
4,441
0
348
6,215
3,371
0
1,393
4,702
53,366
0
W
Ares
8,061
259
0
0
11,916
14,583
0
4,185
7,405
17,340
0
L
Osiris
sveni21
Osiris
4,169
1,077
0
0
19,067
15,295
0
9,714
9,353
0
12,039
W
Neith
yankgod20
Neith
8,129
4,167
0
1,400
6,320
2,948
0
1,537
4,689
0
23,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,824
Gold Earned
55,617
117
Minions Killed
195
4
Camps Cleared
9
666,311
Distance Traveled
905,908
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,805
1,181
33
3
5
185,839
1
L
Nemesis
7,946
795
0
0
0
32,400
1
W
Raijin
10,830
1,083
46
5
2
174,135
0
L
Raijin
8,878
888
41
4
1
141,662
0
L
Tsukuyomi
9,204
920
23
2
2
194,937
0
L
Neith
8,603
860
44
4
1
108,027
0
W
Zeus
12,307
1,231
57
6
1
190,800
0
W
Ares
10,867
1,087
16
2
1
192,761
0
L
Osiris
9,193
919
9
1
0
189,285
0
W
Neith
9,808
981
43
4
0
162,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role