Player Matchup

Aphrodite
Aphrodite
KozlikusZhenius
Aphrodite
Level 13
God Stats
5W - 3L
1,485 SR
Queue Stats
23W - 29L
1,311 Elo+
Solo
Ares
Ares
Shizookuba
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,338 Elo+
Party 1
Chiron
Chiron
TetsuTekubi
Chiron
Level 69
God Stats
0W - 2L
1,312 SR
Queue Stats
36W - 68L
1,389 Elo+
Party 1
Team Averages
Level 29
1,432 SR
1,346 Elo+

VS

Team Averages
Level 37
1,437 SR
1,244 Elo+
Ra
Ra
JijaBOSS
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,136 Elo+
Party 2
Bacchus
Bacchus
KoLLIe4ka
Bacchus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,136 Elo+
Party 2
Charybdis
Charybdis
kopiKopjar
Charybdis
Level 49
God Stats
1W - 0L
1,310 SR
Queue Stats
51W - 69L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KozlikusZhenius
Aphrodite
10
2 / 1 / 6
7,764
647
3,421
8,401
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
1 / 6 / 3
7,481
623
3,546
14,833
14,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
12
6 / 4 / 2
8,462
705
12,934
11,731
4,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 5
8,670
723
11,135
8,528
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
KoLLIe4ka
Bacchus
13
4 / 2 / 7
9,205
767
6,885
12,180
12,345
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
kopiKopjar
Charybdis
13
3 / 2 / 7
8,803
734
11,901
8,415
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
9
Kills
11
11
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
5
5
1.3
W
Bacchus
KoLLIe4ka
Bacchus
4
2
7
3.75
L
Aphrodite
KozlikusZhenius
Aphrodite
2
1
6
5
L
1
6
3
0.42
L
Chiron
6
4
2
1.75
W
Charybdis
kopiKopjar
Charybdis
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,901
Damage
29,921
34,965
Taken
29,123
22,682
Mitigated
18,707
10,900
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,135
1,145
962
2,096
8,528
3,221
1,067
2,629
5,899
27,596
0
W
Bacchus
KoLLIe4ka
Bacchus
6,885
1,100
334
2,060
12,180
12,345
140
3,012
9,168
15,469
0
L
Aphrodite
KozlikusZhenius
Aphrodite
3,421
202
3,858
3,812
8,401
3,719
143
4,135
4,100
19,834
0
L
3,546
400
320
1,078
14,833
14,264
49
8,177
6,122
8,437
0
L
Chiron
12,934
4,987
334
1,498
11,731
4,699
0
5,423
6,140
0
31,459
W
Charybdis
kopiKopjar
Charybdis
11,901
7,360
0
2,717
8,415
3,141
1,317
1,604
6,811
0
39,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,707
Gold Earned
26,678
100
Minions Killed
119
5
Camps Cleared
4
513,654
Distance Traveled
658,034
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,670
723
33
3
1
207,106
2
W
Bacchus
9,205
767
18
2
3
242,403
2
L
Aphrodite
7,764
647
41
3
3
137,039
2
L
Ares
7,481
623
13
1
0
176,224
1
L
Chiron
8,462
705
46
4
2
200,391
0
W
Charybdis
8,803
734
68
6
0
208,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role