Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
IchFarmDich
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,669 Elo+
Party 1
Chaac
Chaac
Sannjju
Chaac
Level 15
God Stats
5W - 4L
1,352 SR
Queue Stats
13W - 12L
1,343 Elo+
Solo
Charybdis
Charybdis
nyandam0710
Charybdis
Level 18
God Stats
1W - 2L
1,338 SR
Queue Stats
2W - 4L
1,619 Elo+
Solo
Nu Wa
Nu Wa
zwieraczek69
Nu Wa
Level 29
God Stats
8W - 3L
1,566 SR
Queue Stats
107W - 93L
1,457 Elo+
Solo
Team Averages
Level 45
1,451 SR
1,518 Elo+

VS

Team Averages
Level 18
1,306 SR
1,362 Elo+
Scylla
Scylla
DeYz_bomber
Scylla
Level 7
God Stats
4W - 6L
1,050 SR
Queue Stats
34W - 33L
1,219 Elo+
Party 2
Yemoja
Yemoja
Hyperhypo66
Yemoja
Level 18
God Stats
1W - 3L
1,312 SR
Queue Stats
28W - 40L
1,462 Elo+
Solo
Medusa
Medusa
dark_97_italy
Medusa
Level 24
God Stats
8W - 10L
1,094 SR
Queue Stats
20W - 17L
1,219 Elo+
Party 2
Anubis
Anubis
iO Rick Oi
Anubis
Level 26
God Stats
74W - 43L
1,672 SR
Queue Stats
108W - 81L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
nevinss
Tsukuyomi
Level 17
God Stats
20W - 28L
1,405 SR
Queue Stats
24W - 38L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
14 / 1 / 3
14,527
726
16,973
16,339
6,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
IchFarmDich
Sun Wukong
19
6 / 3 / 6
12,134
607
10,192
15,144
8,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
Sannjju
Chaac
19
1 / 0 / 1
12,182
609
6,557
11,665
12,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
nyandam0710
Charybdis
15
2 / 3 / 1
10,144
507
2,011
8,505
2,309
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 7 / 7
11,077
554
13,448
10,314
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 9 / 3
8,026
401
2,393
10,779
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
10
0 / 4 / 0
6,660
333
972
9,112
3,635
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 5 / 2
8,148
407
7,170
11,950
3,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
iO Rick Oi
Anubis
14
10 / 6 / 2
9,828
491
16,374
16,680
6,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
nevinss
Tsukuyomi
14
2 / 5 / 2
8,782
439
3,353
13,369
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
29
Kills
13
14
Deaths
29
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
14
1
3
15.5
L
Scylla
0
9
3
0.17
L
Yemoja
0
4
0
0
W
Sun Wukong
IchFarmDich
Sun Wukong
6
3
6
3
W
Chaac
Sannjju
Chaac
1
0
1
1.5
L
1
5
2
0.4
L
Anubis
iO Rick Oi
Anubis
10
6
2
1.83
L
Tsukuyomi
nevinss
Tsukuyomi
2
5
2
0.6
W
Charybdis
nyandam0710
Charybdis
2
3
1
0.83
W
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,181
Damage
30,262
61,967
Taken
61,890
32,629
Mitigated
20,000
21,208
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,973
10,034
0
10,232
16,339
6,794
3,740
6,595
9,664
0
146,725
L
Scylla
2,393
883
0
0
10,779
2,630
547
1,849
8,930
33,678
0
L
Yemoja
972
295
981
792
9,112
3,635
198
3,885
5,189
12,961
0
W
Sun Wukong
IchFarmDich
Sun Wukong
10,192
2,286
0
5,243
15,144
8,070
287
3,772
11,294
0
86,508
W
Chaac
Sannjju
Chaac
6,557
251
0
4,257
11,665
12,742
2,236
223
11,442
14,438
61,380
L
7,170
3,497
0
2,426
11,950
3,287
833
1,937
9,446
0
54,060
L
Anubis
iO Rick Oi
Anubis
16,374
1,404
0
7,292
16,680
6,206
1,113
4,821
11,859
54,601
0
L
Tsukuyomi
nevinss
Tsukuyomi
3,353
1,019
0
682
13,369
4,242
218
1,457
11,769
0
53,963
W
Charybdis
nyandam0710
Charybdis
2,011
1,004
0
0
8,505
2,309
3,677
2,660
5,809
0
42,196
W
13,448
2,575
0
1,476
10,314
2,714
1,823
6,295
4,019
48,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,064
Gold Earned
41,444
658
Minions Killed
394
0
Camps Cleared
0
1,829,624
Distance Traveled
1,589,486
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,527
726
211
11
0
394,814
0
L
Scylla
8,026
401
63
3
0
322,209
0
L
Yemoja
6,660
333
24
1
0
295,464
1
W
Sun Wukong
12,134
607
139
7
0
422,031
0
W
Chaac
12,182
609
150
8
0
299,771
1
L
Medusa
8,148
407
106
5
0
345,260
0
L
Anubis
9,828
491
93
5
0
218,513
1
L
Tsukuyomi
8,782
439
108
5
0
408,040
4
W
Charybdis
10,144
507
81
4
0
351,580
0
W
Nu Wa
11,077
554
77
4
0
361,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role