Player Matchup

Terra
Terra
FatMan84800
Terra
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,427 Elo+
Party 2
Discordia
Discordia
Lailaamell
Discordia
Level 40
God Stats
1W - 0L
1,855 SR
Queue Stats
68W - 82L
1,426 Elo+
Solo
Hun Batz
Hun Batz
Pray4Recruit 23
Hun Batz
Level 28
God Stats
1W - 1L
1,252 SR
Queue Stats
41W - 36L
1,502 Elo+
Party 2
Artio
Artio
Pray4Recruit 27
Artio
Level 63
God Stats
1W - 1L
1,735 SR
Queue Stats
61W - 60L
1,496 Elo+
Party 2
Ullr
Ullr
WEv4ns
Ullr
Level 39
God Stats
4W - 0L
1,365 SR
Queue Stats
87W - 94L
1,381 Elo+
Solo
Team Averages
Level 55
1,541 SR
1,446 Elo+

VS

Team Averages
Level 63
1,508 SR
1,359 Elo+
Scylla
Scylla
A290504
Scylla
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 119L
1,379 Elo+
Party 1
Artemis
Artemis
GandaRules
Artemis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,402 Elo+
Party 3
Chaac
Chaac
alfa-lolly1000--
Chaac
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
60W - 72L
1,368 Elo+
Party 1
Loki
Loki
badly_BAD
Loki
Level 127
God Stats
0W - 1L
1,466 SR
Queue Stats
2W - 4L
1,181 Elo+
Party 3
Fafnir
Fafnir
titansuper3641
Fafnir
Level 66
God Stats
17W - 20L
1,574 SR
Queue Stats
236W - 242L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
7,008
467
5,499
8,826
6,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Lailaamell
Discordia
12
1 / 2 / 4
7,109
474
6,868
4,608
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
16
5 / 1 / 1
8,964
598
5,019
7,919
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 0 / 2
8,721
581
10,496
13,433
12,403
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
WEv4ns
Ullr
13
7 / 1 / 3
8,107
540
10,768
7,417
2,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
A290504
Scylla
10
1 / 3 / 0
6,074
405
1,987
10,691
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
GandaRules
Artemis
9
0 / 7 / 1
5,493
366
3,514
10,604
2,743
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
0 / 5 / 0
6,534
436
2,963
11,114
4,070
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
12
3 / 0 / 1
7,200
480
5,857
8,109
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 1
6,250
417
3,541
14,109
10,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
18
Kills
4
4
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
A290504
Scylla
1
3
0
0.33
W
1
0
7
4.5
L
Artemis
GandaRules
Artemis
0
7
1
0.07
W
Discordia
Lailaamell
Discordia
1
2
4
1.5
W
Hun Batz
5
1
1
5.5
W
4
0
2
5
W
Ullr
WEv4ns
Ullr
7
1
3
8.5
L
0
5
0
0
L
Loki
3
0
1
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,650
Damage
17,862
42,203
Taken
54,627
26,164
Mitigated
22,488
18,037
Healing
21,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
A290504
Scylla
1,987
271
0
4,129
10,691
2,924
160
4,783
5,388
21,825
0
W
5,499
993
593
2,702
8,826
6,833
92
1,876
6,950
17,334
0
L
Artemis
GandaRules
Artemis
3,514
1,650
0
2,690
10,604
2,743
0
3,576
6,948
0
19,457
W
Discordia
Lailaamell
Discordia
6,868
199
0
817
4,608
1,574
336
867
3,741
32,927
0
W
Hun Batz
5,019
1,755
0
4,311
7,919
2,787
0
673
7,246
0
79,725
W
10,496
1,903
0
7,943
13,433
12,403
45
620
12,813
55,255
0
W
Ullr
WEv4ns
Ullr
10,768
6,305
0
1,671
7,417
2,567
484
1,492
5,925
0
49,088
L
2,963
928
0
3,825
11,114
4,070
0
7,783
3,331
0
29,065
L
Loki
5,857
1,673
0
4,375
8,109
2,438
0
1,800
6,263
0
42,330
L
3,541
658
627
5,670
14,109
10,313
0
4,047
9,834
18,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,909
Gold Earned
31,551
411
Minions Killed
263
0
Camps Cleared
0
1,437,144
Distance Traveled
1,308,485
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,074
405
42
3
0
243,153
1
W
Terra
7,008
467
20
1
0
278,544
5
L
Artemis
5,493
366
46
3
0
225,545
2
W
Discordia
7,109
474
48
3
0
265,651
1
W
Hun Batz
8,964
598
149
10
0
343,394
0
W
Artio
8,721
581
106
7
0
288,248
1
W
Ullr
8,107
540
88
6
0
261,307
2
L
Chaac
6,534
436
71
5
0
243,916
1
L
Loki
7,200
480
79
5
0
333,634
2
L
Fafnir
6,250
417
25
2
0
262,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role