Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
RedReaper27
Eset
Level 103
God Stats
21W - 6L
1,720 SR
Queue Stats
668W - 630L
1,458 Elo+
Party 2
Camazotz
Camazotz
Sator92
Camazotz
Level 46
God Stats
2W - 0L
1,690 SR
Queue Stats
169W - 167L
1,378 Elo+
Solo
Kuzenbo
Kuzenbo
whiteshadow2332
Kuzenbo
Level 90
God Stats
2W - 3L
1,365 SR
Queue Stats
701W - 681L
1,433 Elo+
Party 2
Team Averages
Level 85
1,555 SR
1,454 Elo+

VS

Team Averages
Level 67
1,397 SR
1,463 Elo+
Set
Set
HDan
Set
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 21L
1,423 Elo+
Party 1
Terra
Terra
SuperiorFella
Terra
Level 56
God Stats
0W - 2L
1,268 SR
Queue Stats
17W - 16L
1,455 Elo+
Party 1
Hera
Hera
harrytindal8
Hera
Level 48
God Stats
1W - 2L
1,411 SR
Queue Stats
54W - 67L
1,453 Elo+
Party 1
Cabrakan
Cabrakan
judaiste
Cabrakan
Level 87
God Stats
3W - 1L
1,490 SR
Queue Stats
191W - 147L
1,554 Elo+
Solo
Thor
Thor
tareco_pufff
Thor
Level 98
God Stats
1W - 3L
1,316 SR
Queue Stats
588W - 587L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
15 / 3 / 12
13,751
982
20,461
17,987
12,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
 
Anubis
17
2 / 6 / 20
10,431
745
12,103
17,129
8,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 5 / 21
10,204
729
18,317
13,616
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
Sator92
Camazotz
20
14 / 3 / 12
12,740
910
19,829
23,064
10,597
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 5 / 16
10,170
726
6,745
23,580
37,059
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
HDan
Set
16
2 / 5 / 11
10,151
725
9,700
12,579
5,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 8 / 7
9,539
681
11,672
25,522
13,741
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
13 / 5 / 7
12,479
891
34,677
13,587
5,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
judaiste
Cabrakan
15
4 / 7 / 12
9,634
688
13,849
22,139
29,668
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
2 / 8 / 10
9,872
705
9,570
15,266
8,907
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
69
33
Kills
22
22
Deaths
33
81
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
15
3
12
7
W
Anubis
 
Anubis
2
6
20
2
L
Set
HDan
Set
2
5
11
1.5
W
1
5
21
2.3
W
Camazotz
Sator92
Camazotz
14
3
12
6.67
L
1
8
7
0.56
L
13
5
7
3.3
L
Cabrakan
judaiste
Cabrakan
4
7
12
1.43
L
2
8
10
0.88
W
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,455
Damage
79,468
95,376
Taken
89,093
73,794
Mitigated
63,646
44,412
Healing
21,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
20,461
5,350
2,354
5,029
17,987
12,609
1,752
12,103
5,594
0
30,947
W
Anubis
 
Anubis
12,103
1,063
1,910
5,589
17,129
8,479
586
11,483
5,382
39,488
0
L
Set
HDan
Set
9,700
3,456
1,553
1,583
12,579
5,501
917
5,609
6,783
0
15,311
W
18,317
1,550
2,383
2,891
13,616
5,050
1,071
9,323
3,983
35,851
0
W
Camazotz
Sator92
Camazotz
19,829
7,179
2,094
13,071
23,064
10,597
1,376
16,399
6,405
0
39,484
L
11,672
1,273
5,307
5,632
25,522
13,741
849
9,545
15,652
21,248
0
L
34,677
9,228
236
2,998
13,587
5,829
1,213
6,256
7,076
58,981
0
L
Cabrakan
judaiste
Cabrakan
13,849
1,347
0
2,577
22,139
29,668
175
8,284
13,386
23,267
0
L
9,570
1,614
833
848
15,266
8,907
0
6,021
9,031
0
17,356
W
6,745
1,539
2,695
6,396
23,580
37,059
22
9,297
13,814
14,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,296
Gold Earned
51,675
137
Minions Killed
124
0
Camps Cleared
0
1,272,043
Distance Traveled
1,107,411
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,751
982
14
1
0
237,664
0
W
Anubis
10,431
745
53
4
0
222,643
0
L
Set
10,151
725
16
1
0
259,987
0
W
Eset
10,204
729
33
2
0
244,345
1
W
Camazotz
12,740
910
30
2
0
303,777
0
L
Terra
9,539
681
19
1
0
226,725
0
L
Hera
12,479
891
62
4
0
232,590
0
L
Cabrakan
9,634
688
20
1
0
200,998
0
L
Thor
9,872
705
7
1
0
187,111
5
W
Kuzenbo
10,170
726
7
1
0
263,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role