Player Matchup

Terra
Terra
BloodmoonKatara
Terra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,439 Elo+
Party 1
Hera
Hera
Glenkyo
Hera
Level 27
God Stats
2W - 3L
1,565 SR
Queue Stats
20W - 13L
1,631 Elo+
Solo
Chaac
Chaac
Oroczimar
Chaac
Level 16
God Stats
6W - 5L
1,481 SR
Queue Stats
41W - 45L
1,354 Elo+
Solo
Hou Yi
Hou Yi
PashaBucepsi
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,450 Elo+
Party 1
Nemesis
Nemesis
heretodestress
Nemesis
Level 27
God Stats
5W - 18L
1,272 SR
Queue Stats
95W - 158L
1,257 Elo+
Solo
Team Averages
Level 18
1,464 SR
1,426 Elo+

VS

Team Averages
Level 14
1,506 SR
1,428 Elo+
Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DqoNetV
Neith
Level 25
God Stats
1W - 0L
1,643 SR
Queue Stats
41W - 39L
1,494 Elo+
Solo
Cthulhu
Cthulhu
DragoonXE
Cthulhu
Level 10
God Stats
22W - 11L
1,388 SR
Queue Stats
24W - 15L
1,146 Elo+
Solo
Sol
Sol
fvyoo
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 89L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,434
443
1,061
6,461
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hera
Glenkyo
Hera
9
2 / 3 / 1
5,777
578
4,104
4,444
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Oroczimar
Chaac
7
0 / 4 / 0
4,538
454
4,004
7,594
3,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
7
1 / 4 / 0
4,589
459
2,175
4,483
1,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 1 / 0
5,453
545
1,436
6,206
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 0 / 1
6,584
658
4,937
5,552
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
 
Ne Zha
11
4 / 0 / 1
6,415
642
3,022
4,927
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
DqoNetV
Neith
9
3 / 1 / 3
5,460
546
4,587
3,998
1,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
DragoonXE
Cthulhu
8
2 / 0 / 3
5,278
528
2,605
4,451
2,423
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
fvyoo
Sol
8
1 / 2 / 4
5,298
530
2,657
4,358
1,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
14
14
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
1
4.5
W
Ne Zha
 
Ne Zha
4
0
1
4.5
L
0
2
1
0.25
W
Neith
DqoNetV
Neith
3
1
3
4.5
W
Cthulhu
DragoonXE
Cthulhu
2
0
3
3.5
L
Hera
Glenkyo
Hera
2
3
1
0.83
L
Chaac
Oroczimar
Chaac
0
4
0
0
L
Hou Yi
1
4
0
0.25
W
Sol
fvyoo
Sol
1
2
4
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,780
Damage
17,808
29,188
Taken
23,286
12,113
Mitigated
8,914
8,400
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,937
710
386
3,169
5,552
1,782
682
0
5,040
40,704
0
W
Ne Zha
 
Ne Zha
3,022
1,102
0
1,538
4,927
1,830
0
57
4,870
0
37,636
L
1,061
531
188
1,768
6,461
4,128
0
2,213
4,248
3,406
0
W
Neith
DqoNetV
Neith
4,587
1,726
0
1,277
3,998
1,169
0
1,410
2,522
0
27,513
W
Cthulhu
DragoonXE
Cthulhu
2,605
625
0
2,220
4,451
2,423
200
1,169
3,206
14,056
0
L
Hera
Glenkyo
Hera
4,104
1,480
0
957
4,444
1,243
277
1,349
3,095
30,211
0
L
Chaac
Oroczimar
Chaac
4,004
951
0
1,732
7,594
3,855
313
4,293
3,057
0
19,683
L
Hou Yi
2,175
1,084
0
549
4,483
1,236
211
1,109
3,374
0
13,696
W
Sol
fvyoo
Sol
2,657
778
0
921
4,358
1,710
762
2,354
1,814
15,880
1,730
L
1,436
304
0
3,206
6,206
1,651
0
743
5,449
0
23,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,791
Gold Earned
29,035
206
Minions Killed
253
0
Camps Cleared
0
913,053
Distance Traveled
977,504
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,584
658
87
9
0
186,720
1
W
Ne Zha
6,415
642
69
7
0
229,395
7
L
Terra
4,434
443
8
1
0
190,984
4
W
Neith
5,460
546
37
4
0
181,730
4
W
Cthulhu
5,278
528
27
3
0
191,244
2
L
Hera
5,777
578
71
7
0
194,257
0
L
Chaac
4,538
454
25
3
0
170,352
1
L
Hou Yi
4,589
459
27
3
0
164,293
0
W
Sol
5,298
530
33
3
0
188,415
2
L
Nemesis
5,453
545
75
8
0
193,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role