Player Matchup

Sun Wukong
Sun Wukong
Adwald
Sun Wukong
Level 142
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 2L
1,258 Elo+
Solo
Nu Wa
Nu Wa
Gwizzz TGOD
Nu Wa
Level 74
God Stats
32W - 24L
1,581 SR
Queue Stats
311W - 349L
1,376 Elo+
Solo
Cthulhu
Cthulhu
HiMyNameIsJacob
Cthulhu
Level 110
God Stats
1W - 2L
1,464 SR
Queue Stats
119W - 114L
1,492 Elo+
Solo
Ullr
Ullr
PS_fighter_
Ullr
Level 69
God Stats
0W - 1L
1,232 SR
Queue Stats
30W - 35L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
nabka
Tsukuyomi
Level 17
God Stats
0W - 1L
1,826 SR
Queue Stats
5W - 13L
1,527 Elo+
Solo
Team Averages
Level 82
1,559 SR
1,426 Elo+

VS

Team Averages
Level 106
1,565 SR
1,457 Elo+
Thor
Thor
Davitron7
Thor
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Redimir
Zhong Kui
Level 116
God Stats
4W - 6L
1,466 SR
Queue Stats
59W - 85L
1,306 Elo+
Solo
Nu Wa
Nu Wa
Th3wizardking
Nu Wa
Level 65
God Stats
6W - 2L
1,756 SR
Queue Stats
415W - 318L
1,576 Elo+
Solo
Danzaburou
Danzaburou
iiDominatrix
Danzaburou
Level 113
God Stats
13W - 9L
1,557 SR
Queue Stats
43W - 36L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Никиии
Morgan Le Fay
Level 125
God Stats
14W - 14L
1,544 SR
Queue Stats
131W - 147L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adwald
Sun Wukong
14
2 / 7 / 3
8,848
632
10,739
20,526
17,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 6 / 2
8,719
623
11,073
11,544
3,703
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 7 / 3
9,070
648
13,303
21,273
19,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 5 / 2
9,375
670
7,700
12,374
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
nabka
Tsukuyomi
15
2 / 12 / 2
9,212
658
9,067
16,152
5,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
12 / 1 / 10
12,786
913
13,888
13,605
10,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
Redimir
Zhong Kui
17
2 / 1 / 17
10,426
745
10,533
13,146
8,622
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 0 / 17
11,473
820
14,182
7,896
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
iiDominatrix
Danzaburou
16
3 / 3 / 21
11,487
821
8,359
12,556
4,166
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Никиии
Morgan Le Fay
20
15 / 2 / 15
14,390
1,028
24,419
15,118
5,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
117
7
Kills
37
37
Deaths
7
12
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Adwald
Sun Wukong
2
7
3
0.5
W
Thor
12
1
10
17
L
1
6
2
0.33
L
1
7
3
0.36
L
1
5
2
0.4
W
Zhong Kui
Redimir
Zhong Kui
2
1
17
10.5
W
5
0
17
13.5
W
Danzaburou
iiDominatrix
Danzaburou
3
3
21
4.5
L
Tsukuyomi
nabka
Tsukuyomi
2
12
2
0.25
W
Morgan Le Fay
Никиии
Morgan Le Fay
15
2
15
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,882
Damage
71,381
81,869
Taken
62,321
49,204
Mitigated
31,592
9,277
Healing
15,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Adwald
Sun Wukong
10,739
1,416
0
4,767
20,526
17,109
0
13,026
6,872
749
24,139
W
Thor
13,888
2,228
0
1,458
13,605
10,113
1,098
5,292
7,641
0
44,399
L
11,073
3,899
0
739
11,544
3,703
98
5,174
5,880
34,249
0
L
13,303
175
0
1,933
21,273
19,257
0
11,246
9,370
44,380
0
L
7,700
1,209
0
965
12,374
3,650
0
9,558
2,529
0
38,528
W
Zhong Kui
Redimir
Zhong Kui
10,533
1,877
0
4,995
13,146
8,622
903
4,862
7,834
28,601
0
W
14,182
2,109
0
224
7,896
2,697
659
4,468
2,978
46,763
0
W
Danzaburou
iiDominatrix
Danzaburou
8,359
3,358
0
3,318
12,556
4,166
798
3,492
8,798
0
30,443
L
Tsukuyomi
nabka
Tsukuyomi
9,067
2,016
0
873
16,152
5,485
0
8,696
6,996
0
21,064
W
Morgan Le Fay
Никиии
Morgan Le Fay
24,419
2,556
358
5,006
15,118
5,994
1,146
5,956
8,541
65,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,224
Gold Earned
60,562
252
Minions Killed
366
8
Camps Cleared
6
1,211,741
Distance Traveled
1,377,104
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,848
632
21
2
0
256,260
4
W
Thor
12,786
913
73
5
2
284,627
0
L
Nu Wa
8,719
623
49
4
1
245,286
2
L
Cthulhu
9,070
648
74
5
2
253,287
0
L
Ullr
9,375
670
72
5
4
235,538
0
W
Zhong Kui
10,426
745
58
4
0
287,624
4
W
Nu Wa
11,473
820
81
6
0
284,554
0
W
Danzaburou
11,487
821
57
4
0
220,527
3
L
Tsukuyomi
9,212
658
36
3
1
221,370
0
W
Morgan Le Fay
14,390
1,028
97
7
4
299,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role