Player Matchup

Loki
Loki
ArchdukeIsGreat
Loki
Level 19
God Stats
4W - 1L
1,915 SR
Queue Stats
51W - 18L
1,800 Elo+
Solo
Tyr
Tyr
Doc GeNiSiS
Tyr
Level 29
God Stats
3W - 4L
1,287 SR
Queue Stats
96W - 99L
1,370 Elo+
Party 1
Freya
Freya
LeoProStalker
Freya
Level 8
God Stats
42W - 25L
1,577 SR
Queue Stats
101W - 81L
1,458 Elo+
Solo
Heimdallr
Heimdallr
NinjaDuckMan307
Heimdallr
Level 29
God Stats
2W - 2L
1,343 SR
Queue Stats
71W - 70L
1,420 Elo+
Party 1
Ra
Ra
sensory_leaflet
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,291 Elo+
Solo
Team Averages
Level 18
1,524 SR
1,468 Elo+

VS

Team Averages
Level 13
1,503 SR
1,497 Elo+
Kukulkan
Kukulkan
AphroditeX0125
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,487 Elo+
Solo
Hel
Hel
Erin777
Hel
Level 18
God Stats
7W - 14L
1,473 SR
Queue Stats
87W - 96L
1,366 Elo+
Solo
Osiris
Osiris
V0LT4G3xKaMaKaZ
Osiris
Level 29
God Stats
4W - 1L
1,889 SR
Queue Stats
72W - 36L
1,680 Elo+
Solo
Apollo
Apollo
k_zaw11
Apollo
Level 7
God Stats
0W - 3L
1,153 SR
Queue Stats
16W - 28L
1,323 Elo+
Solo
Serqet
Serqet
zacksnowlima
Serqet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 0
7,237
724
6,237
6,269
1,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 0 / 0
4,500
450
1,467
5,442
3,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 1 / 2
5,519
552
3,962
4,571
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
NinjaDuckMan307
Heimdallr
8
1 / 4 / 4
5,400
540
2,891
6,260
1,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
2 / 4 / 0
4,594
459
696
4,232
1,076
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
3 / 2 / 1
5,651
565
4,023
3,623
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
6
0 / 4 / 2
4,545
455
1,285
4,606
1,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 1 / 0
6,357
636
5,410
5,108
3,742
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
k_zaw11
Apollo
6
2 / 5 / 1
4,695
470
1,643
5,837
1,437
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
3
0 / 5 / 1
3,717
372
1,100
3,050
872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
17
Kills
8
9
Deaths
17
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
2
1
1.75
W
10
0
0
10
W
1
0
0
1
L
Hel
0
4
2
0.25
W
3
1
2
4
W
Heimdallr
NinjaDuckMan307
Heimdallr
1
4
4
0.75
L
3
1
0
3
L
Apollo
k_zaw11
Apollo
2
5
1
0.5
W
2
4
0
0.5
L
Serqet
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,253
Damage
13,461
26,774
Taken
22,224
10,191
Mitigated
8,749
7,447
Healing
4,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,023
494
0
500
3,623
1,223
0
1,612
2,011
24,522
0
W
6,237
3,056
0
2,531
6,269
1,927
0
408
5,861
0
47,659
W
1,467
351
0
838
5,442
3,747
0
393
5,049
0
13,715
L
Hel
1,285
185
516
923
4,606
1,475
0
1,598
3,008
12,244
0
W
3,962
1,240
0
1,527
4,571
1,528
145
2,395
1,980
24,095
0
W
Heimdallr
NinjaDuckMan307
Heimdallr
2,891
1,446
0
1,232
6,260
1,913
318
1,274
4,906
0
27,253
L
5,410
1,552
0
1,735
5,108
3,742
236
210
4,898
5,677
31,188
L
Apollo
k_zaw11
Apollo
1,643
717
0
1,166
5,837
1,437
0
616
5,221
0
8,853
W
696
299
65
1,254
4,232
1,076
0
1,333
2,777
11,131
0
L
Serqet
1,100
709
0
0
3,050
872
0
622
2,428
0
1,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,250
Gold Earned
24,965
236
Minions Killed
166
0
Camps Cleared
0
966,709
Distance Traveled
836,444
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,651
565
43
4
0
183,397
2
W
Loki
7,237
724
89
9
0
209,252
0
W
Tyr
4,500
450
26
3
0
202,684
0
L
Hel
4,545
455
20
2
0
173,993
0
W
Freya
5,519
552
39
4
0
195,625
0
W
Heimdallr
5,400
540
62
6
0
177,094
1
L
Osiris
6,357
636
95
10
0
182,886
0
L
Apollo
4,695
470
8
1
0
159,579
0
W
Ra
4,594
459
20
2
0
182,054
3
L
Serqet
3,717
372
0
0
0
136,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role