Player Matchup

Cerberus
Cerberus
Marfusito
Cerberus
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 20L
1,401 Elo+
Solo
Loki
Loki
OldSword
Loki
Level 29
God Stats
1W - 0L
1,716 SR
Queue Stats
38W - 44L
1,483 Elo+
Party 1
Neith
Neith
ViMeR1423
Neith
Level 3
God Stats
1W - 1L
1,119 SR
Queue Stats
3W - 3L
1,093 Elo+
Party 1
Chaac
Chaac
viinsmokerr
Chaac
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,204 Elo+
Solo
Anhur
Anhur
vivasaravian
Anhur
Level 19
God Stats
7W - 3L
1,825 SR
Queue Stats
49W - 46L
1,517 Elo+
Party 1
Team Averages
Level 15
1,532 SR
1,340 Elo+

VS

Team Averages
Level 21
1,389 SR
1,406 Elo+
Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MOGLYKING
Achilles
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 47L
1,368 Elo+
Party 2
Anhur
Anhur
TR1CKYb0y
Anhur
Level 23
God Stats
1W - 5L
1,535 SR
Queue Stats
64W - 66L
1,384 Elo+
Party 2
Poseidon
Poseidon
TrofX
Poseidon
Level 13
God Stats
0W - 3L
1,207 SR
Queue Stats
9W - 19L
1,324 Elo+
Solo
Ymir
Ymir
vax12
Ymir
Level 14
God Stats
1W - 5L
1,202 SR
Queue Stats
20W - 26L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Marfusito
Cerberus
13
0 / 3 / 15
8,008
445
5,252
10,088
7,251
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
15
8 / 7 / 7
9,800
544
10,341
12,410
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Neith
ViMeR1423
Neith
12
1 / 5 / 9
7,760
431
10,143
8,694
2,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 5
10,132
563
15,667
18,959
17,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
16 / 0 / 4
11,823
657
17,890
10,892
4,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
8 / 3 / 6
9,393
522
6,789
13,391
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
MOGLYKING
Achilles
12
0 / 6 / 2
7,580
421
9,564
18,095
18,464
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
TR1CKYb0y
Anhur
14
7 / 6 / 4
8,913
495
11,013
14,463
3,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
TrofX
Poseidon
13
1 / 11 / 0
8,164
454
5,513
11,620
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
vax12
Ymir
11
2 / 4 / 6
8,034
446
6,069
15,251
14,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
30
Kills
18
18
Deaths
30
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
8
3
6
3.67
L
Achilles
MOGLYKING
Achilles
0
6
2
0.17
W
Cerberus
Marfusito
Cerberus
0
3
15
2.5
W
Loki
8
7
7
1.64
L
Anhur
TR1CKYb0y
Anhur
7
6
4
1.5
L
Poseidon
TrofX
Poseidon
1
11
0
0.09
W
Neith
ViMeR1423
Neith
1
5
9
1.1
L
Ymir
vax12
Ymir
2
4
6
1.25
W
5
3
5
2.5
W
16
0
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,293
Damage
38,948
61,043
Taken
72,820
35,424
Mitigated
42,471
19,558
Healing
8,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,789
3,570
0
2,390
13,391
4,500
0
1,004
12,322
0
44,869
L
Achilles
MOGLYKING
Achilles
9,564
3,502
0
1,365
18,095
18,464
0
1,219
15,351
0
37,924
W
Cerberus
Marfusito
Cerberus
5,252
277
0
2,354
10,088
7,251
0
2,604
7,484
26,891
0
W
Loki
10,341
2,768
0
1,178
12,410
4,661
0
2,420
9,990
0
46,986
L
Anhur
TR1CKYb0y
Anhur
11,013
6,258
0
2,001
14,463
3,760
726
1,883
12,530
0
47,562
L
Poseidon
TrofX
Poseidon
5,513
43
0
130
11,620
1,624
82
361
11,208
44,266
0
W
Neith
ViMeR1423
Neith
10,143
5,116
0
1,824
8,694
2,151
251
1,709
6,985
0
37,178
L
Ymir
vax12
Ymir
6,069
444
0
2,137
15,251
14,123
87
1,931
13,176
26,065
0
W
15,667
3,019
0
8,308
18,959
17,009
1,223
1,829
17,130
4,060
57,823
W
17,890
11,161
0
5,894
10,892
4,352
2,165
3,333
7,559
0
90,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,523
Gold Earned
42,084
487
Minions Killed
369
0
Camps Cleared
0
1,696,553
Distance Traveled
1,627,645
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,393
522
88
5
0
377,029
5
L
Achilles
7,580
421
66
4
0
330,584
0
W
Cerberus
8,008
445
54
3
0
364,947
0
W
Loki
9,800
544
69
4
0
357,748
0
L
Anhur
8,913
495
94
5
0
287,797
0
L
Poseidon
8,164
454
85
5
0
315,684
0
W
Neith
7,760
431
62
3
0
286,831
0
L
Ymir
8,034
446
36
2
0
316,551
0
W
Chaac
10,132
563
125
7
0
333,464
4
W
Anhur
11,823
657
177
10
0
353,563
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role