Player Matchup

Anhur
Anhur
Akameless
Anhur
Level 18
God Stats
6W - 0L
1,677 SR
Queue Stats
14W - 4L
1,646 Elo+
Solo
Tyr
Tyr
Fizzy_Bubbly1
Tyr
Level 5
God Stats
1W - 0L
1,217 SR
Queue Stats
1W - 2L
1,073 Elo+
Party 1
Tiamat
Tiamat
Mr_Unfarquidabil
Tiamat
Level 17
God Stats
1W - 1L
1,341 SR
Queue Stats
19W - 19L
1,335 Elo+
Party 1
Jing Wei
Jing Wei
YourACasul
Jing Wei
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 21L
1,535 Elo+
Solo
Ares
Ares
fox_gurl11
Ares
Level 33
God Stats
1W - 2L
1,242 SR
Queue Stats
102W - 106L
1,466 Elo+
Party 1
Team Averages
Level 18
1,396 SR
1,411 Elo+

VS

Team Averages
Level 14
1,426 SR
1,241 Elo+
Nemesis
Nemesis
Makunq
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,212 Elo+
Party 2
Guan Yu
Guan Yu
Martofz
Guan Yu
Level 5
God Stats
0W - 3L
1,228 SR
Queue Stats
1W - 7L
1,212 Elo+
Party 2
Izanami
Izanami
RokkaTyan
Izanami
Level 18
God Stats
14W - 19L
1,450 SR
Queue Stats
35W - 53L
1,262 Elo+
Party 3
Thor
Thor
lordly_jelly7
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,212 Elo+
Party 2
Aphrodite
Aphrodite
maaaaa_kun_dayo
Aphrodite
Level 40
God Stats
2W - 7L
1,453 SR
Queue Stats
103W - 126L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Akameless
Anhur
18
17 / 0 / 5
11,765
619
21,979
11,914
4,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 4
7,403
390
1,623
11,267
11,648
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 5 / 7
8,441
444
5,169
11,009
6,279
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
YourACasul
Jing Wei
19
6 / 0 / 4
11,386
599
8,839
8,899
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 3 / 7
9,629
507
10,529
17,031
15,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Makunq
Nemesis
13
3 / 2 / 3
8,108
427
4,432
10,655
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
Martofz
Guan Yu
13
2 / 3 / 2
7,938
418
6,446
12,049
10,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
RokkaTyan
Izanami
12
0 / 9 / 5
7,298
384
7,275
16,466
4,630
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 9 / 4
6,770
356
2,937
10,396
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
maaaaa_kun_dayo
Aphrodite
11
3 / 6 / 2
7,305
384
5,037
14,038
8,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
28
Kills
9
11
Deaths
29
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
Akameless
Anhur
17
0
5
19.5
W
0
3
4
0.67
L
Nemesis
Makunq
Nemesis
3
2
3
2.25
L
Guan Yu
Martofz
Guan Yu
2
3
2
1
W
1
5
7
0.9
L
Izanami
RokkaTyan
Izanami
0
9
5
0.28
W
Jing Wei
YourACasul
Jing Wei
6
0
4
8
W
4
3
7
2.5
L
1
9
4
0.33
L
Aphrodite
maaaaa_kun_dayo
Aphrodite
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,139
Damage
26,127
60,120
Taken
63,604
41,307
Mitigated
32,136
18,857
Healing
15,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Akameless
Anhur
21,979
10,147
0
5,184
11,914
4,237
3,373
2,353
9,561
0
86,362
W
1,623
591
0
2,607
11,267
11,648
884
922
10,345
0
23,275
L
Nemesis
Makunq
Nemesis
4,432
1,193
0
866
10,655
4,808
0
4,457
6,198
0
37,573
L
Guan Yu
Martofz
Guan Yu
6,446
731
799
2,418
12,049
10,566
307
3,996
8,053
0
36,041
W
5,169
847
284
1,931
11,009
6,279
1,611
79
10,930
35,462
0
L
Izanami
RokkaTyan
Izanami
7,275
4,196
94
2,313
16,466
4,630
697
2,561
13,905
0
52,533
W
Jing Wei
YourACasul
Jing Wei
8,839
7,818
79
5,423
8,899
3,640
0
217
8,682
0
91,960
W
10,529
506
693
2,656
17,031
15,503
680
1,466
15,565
45,498
0
L
2,937
481
0
96
10,396
3,685
260
2,597
7,799
0
17,706
L
Aphrodite
maaaaa_kun_dayo
Aphrodite
5,037
1,084
3,985
4,594
14,038
8,447
175
2,087
11,951
19,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,624
Gold Earned
37,419
461
Minions Killed
278
0
Camps Cleared
0
1,675,005
Distance Traveled
1,785,035
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,765
619
143
8
0
303,821
1
W
Tyr
7,403
390
31
2
0
348,403
1
L
Nemesis
8,108
427
65
3
0
423,495
0
L
Guan Yu
7,938
418
58
3
0
394,041
0
W
Tiamat
8,441
444
49
3
0
311,262
0
L
Izanami
7,298
384
94
5
0
295,028
1
W
Jing Wei
11,386
599
164
9
0
373,698
0
W
Ares
9,629
507
74
4
0
337,821
9
L
Thor
6,770
356
26
1
0
361,595
0
L
Aphrodite
7,305
384
35
2
0
310,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role