Player Matchup

Arachne
Arachne
 
Arachne
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
RED-Devil4032
Baron Samedi
Level 28
God Stats
18W - 13L
1,528 SR
Queue Stats
88W - 87L
1,414 Elo+
Party 3
Zhong Kui
Zhong Kui
Sang_Glutaine
Zhong Kui
Level 44
God Stats
3W - 4L
1,378 SR
Queue Stats
10W - 13L
1,323 Elo+
Party 1
Odin
Odin
Twitch_Aikzer
Odin
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
168W - 157L
1,527 Elo+
Party 3
Izanami
Izanami
lokill365
Izanami
Level 27
God Stats
5W - 5L
1,541 SR
Queue Stats
9W - 9L
1,365 Elo+
Party 1
Team Averages
Level 46
1,489 SR
1,426 Elo+

VS

Team Averages
Level 41
1,633 SR
1,524 Elo+
Rama
Rama
F4stSK1lls
Rama
Level 62
God Stats
7W - 8L
1,582 SR
Queue Stats
208W - 155L
1,533 Elo+
Party 2
Fenrir
Fenrir
KentaRyuu
Fenrir
Level 25
God Stats
7W - 3L
1,816 SR
Queue Stats
58W - 46L
1,573 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OlaKaseMatar
Cu Chulainn
Level 32
God Stats
2W - 0L
1,735 SR
Queue Stats
59W - 34L
1,730 Elo+
Party 2
Scylla
Scylla
Raze I Nivanic
Scylla
Level 62
God Stats
3W - 4L
1,578 SR
Queue Stats
119W - 164L
1,396 Elo+
Party 4
Pele
Pele
mads99
Pele
Level 26
God Stats
40W - 42L
1,457 SR
Queue Stats
50W - 66L
1,389 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
6 / 5 / 3
8,507
473
7,562
14,768
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
RED-Devil4032
Baron Samedi
12
0 / 3 / 3
7,299
406
6,509
12,392
5,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Sang_Glutaine
Zhong Kui
15
5 / 2 / 3
9,658
537
10,013
14,353
9,750
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 5 / 5
7,876
438
5,264
13,497
8,593
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
lokill365
Izanami
12
4 / 8 / 5
8,424
468
9,624
14,813
4,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 3 / 5
10,931
607
19,630
13,866
4,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
KentaRyuu
Fenrir
13
5 / 3 / 8
9,532
530
7,542
14,800
12,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
OlaKaseMatar
Cu Chulainn
16
0 / 1 / 4
9,565
531
8,450
10,561
8,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 3 / 1
8,651
481
9,408
10,778
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
mads99
Pele
13
3 / 8 / 4
8,583
477
6,249
14,107
4,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
18
Kills
23
23
Deaths
18
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
5
3
1.5
W
13
3
5
5.17
W
Fenrir
KentaRyuu
Fenrir
5
3
8
3
W
Cu Chulainn
OlaKaseMatar
Cu Chulainn
0
1
4
2
L
Baron Samedi
RED-Devil4032
Baron Samedi
0
3
3
0.5
W
2
3
1
0.83
L
Zhong Kui
Sang_Glutaine
Zhong Kui
5
2
3
3.25
L
3
5
5
1.1
L
Izanami
lokill365
Izanami
4
8
5
0.81
W
Pele
mads99
Pele
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,972
Damage
51,279
69,823
Taken
64,112
34,211
Mitigated
33,838
20,379
Healing
13,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,562
5,637
0
4,609
14,768
5,513
0
1,181
13,547
0
40,567
W
19,630
14,158
0
4,831
13,866
4,505
424
850
13,016
0
83,531
W
Fenrir
KentaRyuu
Fenrir
7,542
1,072
0
2,669
14,800
12,756
0
1,129
13,671
610
28,297
W
Cu Chulainn
OlaKaseMatar
Cu Chulainn
8,450
2,003
0
1,933
10,561
8,724
0
5,642
4,919
0
62,612
L
Baron Samedi
RED-Devil4032
Baron Samedi
6,509
552
179
4,705
12,392
5,837
0
440
11,924
37,560
0
W
9,408
887
0
3,015
10,778
3,578
693
6,252
4,526
53,523
0
L
Zhong Kui
Sang_Glutaine
Zhong Kui
10,013
1,304
0
6,318
14,353
9,750
271
5,392
8,535
52,077
0
L
5,264
1,325
147
1,565
13,497
8,593
0
889
12,538
0
21,210
L
Izanami
lokill365
Izanami
9,624
6,233
0
2,856
14,813
4,518
0
1,274
13,497
0
42,169
W
Pele
mads99
Pele
6,249
1,492
0
635
14,107
4,275
0
2,649
11,458
0
47,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,764
Gold Earned
47,262
334
Minions Killed
442
0
Camps Cleared
0
1,663,634
Distance Traveled
1,713,919
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,507
473
70
4
0
362,468
2
W
Rama
10,931
607
126
7
0
312,927
4
W
Fenrir
9,532
530
37
2
0
347,189
0
W
Cu Chulainn
9,565
531
127
7
0
362,699
3
L
Baron Samedi
7,299
406
63
4
0
303,954
7
W
Scylla
8,651
481
87
5
0
323,838
2
L
Zhong Kui
9,658
537
113
6
0
335,338
6
L
Odin
7,876
438
21
1
0
365,650
8
L
Izanami
8,424
468
67
4
0
296,224
4
W
Pele
8,583
477
65
4
0
367,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role