Player Matchup

Apollo
Apollo
 
Apollo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
StonedCzupakabra
Skadi
Level 26
God Stats
7W - 12L
1,373 SR
Queue Stats
81W - 89L
1,477 Elo+
Solo
Cthulhu
Cthulhu
TR1CKYb0y
Cthulhu
Level 22
God Stats
0W - 1L
1,436 SR
Queue Stats
64W - 66L
1,396 Elo+
Party 2
Rama
Rama
kotomotoi
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
vax12
Sun Wukong
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 26L
1,473 Elo+
Party 2
Team Averages
Level 19
1,462 SR
1,443 Elo+

VS

Team Averages
Level 18
1,552 SR
1,455 Elo+
Ymir
Ymir
DeathSkullzZz
Ymir
Level 8
God Stats
3W - 1L
1,586 SR
Queue Stats
7W - 7L
1,478 Elo+
Party 1
Susano
Susano
Garel20
Susano
Level 28
God Stats
30W - 25L
1,751 SR
Queue Stats
118W - 101L
1,502 Elo+
Party 1
Erlang Shen
Erlang Shen
Noxwinslol
Erlang Shen
Level 24
God Stats
1W - 2L
1,155 SR
Queue Stats
47W - 52L
1,430 Elo+
Solo
Artemis
Artemis
Ufaaaaa
Artemis
Level 7
God Stats
12W - 10L
1,641 SR
Queue Stats
17W - 12L
1,469 Elo+
Party 1
Tiamat
Tiamat
gynkax
Tiamat
Level 25
God Stats
1W - 1L
1,628 SR
Queue Stats
12W - 14L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 1 / 1
8,145
543
5,157
9,081
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 3 / 2
7,137
476
5,386
9,546
2,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
TR1CKYb0y
Cthulhu
10
1 / 3 / 3
6,236
416
4,270
9,329
6,598
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
7
0 / 2 / 0
5,486
366
245
2,835
953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
vax12
Sun Wukong
11
0 / 1 / 1
6,621
441
5,346
11,149
9,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,843
456
1,853
7,393
6,134
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Susano
Garel20
Susano
13
2 / 0 / 3
7,878
525
4,622
8,996
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Noxwinslol
Erlang Shen
13
0 / 1 / 0
7,904
527
6,042
9,985
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Ufaaaaa
Artemis
14
2 / 2 / 5
7,874
525
8,741
6,088
1,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
gynkax
Tiamat
13
3 / 1 / 1
8,028
535
5,606
5,990
3,823
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
10
10
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
1
1
2.5
W
3
1
4
5
W
Susano
Garel20
Susano
2
0
3
3.5
W
Erlang Shen
Noxwinslol
Erlang Shen
0
1
0
0
L
2
3
2
1
L
Cthulhu
TR1CKYb0y
Cthulhu
1
3
3
0.83
W
Artemis
Ufaaaaa
Artemis
2
2
5
2.25
W
Tiamat
gynkax
Tiamat
3
1
1
3.5
L
Rama
0
2
0
0
L
Sun Wukong
vax12
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,404
Damage
26,864
41,940
Taken
38,452
23,356
Mitigated
19,554
8,123
Healing
10,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,157
2,591
0
3,892
9,081
3,248
0
729
8,352
0
59,562
W
1,853
160
0
0
7,393
6,134
623
1,246
6,101
10,217
0
W
Susano
Garel20
Susano
4,622
1,143
0
3,440
8,996
3,243
0
1,250
7,700
0
53,188
W
Erlang Shen
Noxwinslol
Erlang Shen
6,042
2,979
0
3,861
9,985
4,401
0
418
8,819
0
43,294
L
5,386
2,569
0
2,178
9,546
2,817
220
1,550
7,996
0
38,305
L
Cthulhu
TR1CKYb0y
Cthulhu
4,270
364
0
714
9,329
6,598
0
2,611
6,718
17,815
0
W
Artemis
Ufaaaaa
Artemis
8,741
4,448
0
1,691
6,088
1,953
2,694
806
5,282
0
50,342
W
Tiamat
gynkax
Tiamat
5,606
954
83
1,899
5,990
3,823
725
550
5,440
40,681
0
L
Rama
245
141
0
0
2,835
953
0
1,929
906
0
12,820
L
Sun Wukong
vax12
Sun Wukong
5,346
1,048
0
1,339
11,149
9,740
177
640
10,509
0
32,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,625
Gold Earned
38,527
310
Minions Killed
394
0
Camps Cleared
0
1,314,347
Distance Traveled
1,492,756
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,145
543
121
8
0
325,081
4
W
Ymir
6,843
456
13
1
0
316,234
0
W
Susano
7,878
525
102
7
0
322,287
1
W
Erlang Shen
7,904
527
95
6
0
284,247
1
L
Skadi
7,137
476
67
4
0
278,163
5
L
Cthulhu
6,236
416
29
2
0
287,211
0
W
Artemis
7,874
525
96
6
0
271,239
0
W
Tiamat
8,028
535
88
6
0
298,749
2
L
Rama
5,486
366
36
2
0
130,055
0
L
Sun Wukong
6,621
441
57
4
0
293,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role