Player Matchup

Zeus
Zeus
Jrlabonte1
Zeus
Level 28
God Stats
12W - 8L
1,864 SR
Queue Stats
170W - 250L
1,323 Elo+
Solo
Kali
Kali
Marilyn nk
Kali
Level 25
God Stats
27W - 14L
1,595 SR
Queue Stats
29W - 20L
1,461 Elo+
Solo
Pele
Pele
Spartan8035
Pele
Level 24
God Stats
4W - 0L
1,776 SR
Queue Stats
134W - 144L
1,372 Elo+
Solo
Danzaburou
Danzaburou
ali_ahura
Danzaburou
Level 10
God Stats
47W - 75L
1,355 SR
Queue Stats
174W - 235L
1,259 Elo+
Solo
Bellona
Bellona
hype032
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,042 Elo+
Solo
Team Averages
Level 18
1,618 SR
1,292 Elo+

VS

Team Averages
Level 12
1,505 SR
1,293 Elo+
Hades
Hades
Hellbornmage
Hades
Level 28
God Stats
1W - 2L
1,722 SR
Queue Stats
169W - 162L
1,283 Elo+
Solo
Agni
Agni
Makunq
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,292 Elo+
Party 1
Guan Yu
Guan Yu
Martofz
Guan Yu
Level 5
God Stats
0W - 3L
1,305 SR
Queue Stats
1W - 7L
1,292 Elo+
Party 1
He Bo
He Bo
ShowbizCoot07
He Bo
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 27L
1,303 Elo+
Solo
Ymir
Ymir
lordly_jelly7
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 9
9,173
510
7,902
4,390
1,538
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 3 / 6
9,380
521
9,196
9,652
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
10 / 0 / 8
10,669
593
12,360
8,941
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
ali_ahura
Danzaburou
13
2 / 1 / 5
8,635
480
10,455
9,203
2,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
hype032
Bellona
10
0 / 2 / 3
6,846
380
1,885
10,791
10,423
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
8,684
482
6,763
13,211
8,940
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Makunq
Agni
8
0 / 8 / 1
5,895
328
3,977
7,466
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Martofz
Guan Yu
9
1 / 2 / 3
6,465
359
3,601
11,128
9,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 7 / 1
7,059
392
4,352
12,964
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 8 / 1
6,430
357
1,761
11,969
9,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
23
Kills
6
7
Deaths
26
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
1
1
4.5
W
5
1
9
9.5
L
Agni
Makunq
Agni
0
8
1
0.06
W
6
3
6
3
L
Guan Yu
Martofz
Guan Yu
1
2
3
1.25
L
1
7
1
0.21
W
10
0
8
14
W
Danzaburou
ali_ahura
Danzaburou
2
1
5
4.5
W
Bellona
hype032
Bellona
0
2
3
0.75
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,798
Damage
20,454
42,977
Taken
56,738
22,425
Mitigated
33,229
12,838
Healing
12,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,763
418
144
6,505
13,211
8,940
360
1,234
11,977
46,697
0
W
7,902
1,186
0
1,704
4,390
1,538
2,235
2,710
1,642
38,812
0
L
Agni
Makunq
Agni
3,977
208
0
140
7,466
1,800
0
1,151
6,315
20,237
0
W
9,196
5,825
0
4,183
9,652
3,681
1,135
3,736
5,874
0
55,799
L
Guan Yu
Martofz
Guan Yu
3,601
704
195
1,582
11,128
9,158
0
1,410
9,718
0
17,811
L
4,352
346
0
3,322
12,964
3,370
0
2,742
10,222
30,894
0
W
12,360
2,982
0
3,630
8,941
4,030
0
1,462
7,389
0
81,542
W
Danzaburou
ali_ahura
Danzaburou
10,455
5,175
0
2,196
9,203
2,753
1,854
5,782
3,339
0
42,625
W
Bellona
hype032
Bellona
1,885
803
0
1,125
10,791
10,423
272
2,779
7,880
0
20,582
L
1,761
360
0
431
11,969
9,961
0
1,365
10,604
11,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,703
Gold Earned
34,533
413
Minions Killed
239
0
Camps Cleared
0
1,697,350
Distance Traveled
1,567,049
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,684
482
100
6
0
283,706
2
W
Zeus
9,173
510
82
5
0
274,383
5
L
Agni
5,895
328
32
2
0
316,222
0
W
Kali
9,380
521
91
5
0
369,154
1
L
Guan Yu
6,465
359
31
2
0
368,930
0
L
He Bo
7,059
392
56
3
0
272,464
2
W
Pele
10,669
593
136
8
0
416,945
0
W
Danzaburou
8,635
480
70
4
0
347,080
0
W
Bellona
6,846
380
34
2
0
289,788
0
L
Ymir
6,430
357
20
1
0
325,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role