Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BlooCh33ze
Ymir
Level 28
God Stats
43W - 38L
1,582 SR
Queue Stats
122W - 139L
1,504 Elo+
Solo
Athena
Athena
Jubberjubs
Athena
Level 18
God Stats
31W - 40L
1,454 SR
Queue Stats
62W - 74L
1,489 Elo+
Solo
Bellona
Bellona
OtherTeamSIx
Bellona
Level 26
God Stats
2W - 1L
1,821 SR
Queue Stats
66W - 60L
1,494 Elo+
Solo
Thanatos
Thanatos
Ëclïpsör
Thanatos
Level 25
God Stats
2W - 3L
1,790 SR
Queue Stats
5W - 5L
1,753 Elo+
Solo
Team Averages
Level 24
1,629 SR
1,548 Elo+

VS

Team Averages
Level 22
1,430 SR
1,540 Elo+
Ymir
Ymir
 
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BobTheRando
Fenrir
Level 20
God Stats
2W - 4L
1,549 SR
Queue Stats
53W - 37L
1,627 Elo+
Solo
Ra
Ra
TheInsanely
Ra
Level 27
God Stats
1W - 2L
1,328 SR
Queue Stats
100W - 94L
1,563 Elo+
Solo
Merlin
Merlin
UnNooBalv
Merlin
Level 18
God Stats
5W - 3L
1,590 SR
Queue Stats
30W - 35L
1,414 Elo+
Solo
Ullr
Ullr
onostepbro
Ullr
Level 29
God Stats
3W - 9L
1,182 SR
Queue Stats
107W - 109L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 5 / 1
8,041
536
7,447
11,492
4,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
4,409
294
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Jubberjubs
Athena
11
0 / 1 / 2
6,758
451
2,020
5,266
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
OtherTeamSIx
Bellona
11
2 / 2 / 1
7,165
478
8,220
12,563
8,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
Ëclïpsör
Thanatos
12
2 / 5 / 1
7,301
487
3,928
10,549
4,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 0 / 5
7,999
533
3,233
9,837
8,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
15
10 / 1 / 3
9,265
618
10,139
11,961
9,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 1
7,794
520
5,459
9,769
5,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
UnNooBalv
Merlin
16
3 / 1 / 4
9,170
611
5,660
6,054
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 1
6,015
401
1,110
2,214
516
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
13
13
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
5
1
0.5
W
Ymir
 
Ymir
0
0
5
2.5
L
0
0
0
0
W
Fenrir
10
1
3
11.5
L
Athena
Jubberjubs
Athena
0
1
2
1
L
Bellona
OtherTeamSIx
Bellona
2
2
1
1.25
W
0
3
1
0.17
W
Merlin
UnNooBalv
Merlin
3
1
4
5
W
0
1
1
0.5
L
Thanatos
Ëclïpsör
Thanatos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,615
Damage
25,601
39,870
Taken
39,835
19,251
Mitigated
26,358
12,710
Healing
15,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,447
3,890
0
2,033
11,492
4,139
204
2,980
8,512
0
47,877
W
Ymir
 
Ymir
3,233
573
0
2,930
9,837
8,871
254
287
9,550
45,334
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
10,139
3,744
0
4,981
11,961
9,580
1,269
1,285
10,676
0
48,913
L
Athena
Jubberjubs
Athena
2,020
329
0
1,361
5,266
2,513
0
1,123
4,143
25,857
4,178
L
Bellona
OtherTeamSIx
Bellona
8,220
2,575
0
3,471
12,563
8,291
659
6,303
6,260
0
35,063
W
5,459
709
433
5,027
9,769
5,153
938
408
9,361
46,770
0
W
Merlin
UnNooBalv
Merlin
5,660
289
91
1,710
6,054
2,238
739
0
6,054
68,421
0
W
1,110
359
0
466
2,214
516
0
0
2,214
0
15,644
L
Thanatos
Ëclïpsör
Thanatos
3,928
1,057
0
5,845
10,549
4,308
0
3,946
6,603
0
39,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,674
Gold Earned
40,243
283
Minions Killed
407
0
Camps Cleared
0
1,169,979
Distance Traveled
1,261,031
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,041
536
83
6
0
231,259
1
W
Ymir
7,999
533
82
5
0
256,648
5
L
Ymir
4,409
294
0
0
0
6,594
0
W
Fenrir
9,265
618
67
4
0
311,654
3
L
Athena
6,758
451
57
4
0
357,947
12
L
Bellona
7,165
478
68
5
0
291,292
5
W
Ra
7,794
520
102
7
0
305,307
1
W
Merlin
9,170
611
126
8
0
295,990
5
W
Ullr
6,015
401
30
2
0
91,432
1
L
Thanatos
7,301
487
75
5
0
282,887
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role