Player Matchup

Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Dampfwurst
Fenrir
Level 123
God Stats
9W - 6L
1,624 SR
Queue Stats
85W - 70L
1,583 Elo+
Party 2
Chiron
Chiron
Gordon96
Chiron
Level 150
God Stats
3W - 1L
1,713 SR
Queue Stats
126W - 72L
1,679 Elo+
Party 2
Team Averages
Level 144
1,612 SR
1,587 Elo+

VS

Team Averages
Level 30
1,500 SR
1,635 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
xxjunior
Freya
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,845 Elo+
Party 1
Hun Batz
Hun Batz
xxmaxen
Hun Batz
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
7 / 2 / 10
8,638
864
12,540
5,606
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Dampfwurst
Fenrir
12
4 / 3 / 13
8,143
814
5,813
9,791
7,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chiron
Gordon96
Chiron
12
8 / 2 / 10
8,795
880
9,625
9,709
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 3 / 2
8,099
810
6,850
10,899
9,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
xxjunior
Freya
11
2 / 7 / 4
8,016
802
7,547
12,433
4,122
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
xxmaxen
Hun Batz
9
1 / 9 / 2
6,790
679
5,264
9,718
3,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
19
Kills
7
7
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
2
10
6
L
Chaac
 
Chaac
4
3
2
1.67
W
Fenrir
Dampfwurst
Fenrir
4
3
13
3.5
W
Chiron
Gordon96
Chiron
8
2
10
6.5
L
Freya
xxjunior
Freya
2
7
4
0.57
L
Hun Batz
xxmaxen
Hun Batz
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,978
Damage
19,661
25,106
Taken
33,050
13,671
Mitigated
17,373
5,812
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,540
427
0
525
5,606
1,763
1,072
1,177
4,343
32,539
0
L
Chaac
 
Chaac
6,850
749
266
1,938
10,899
9,906
0
4,962
5,463
3,252
17,753
W
Fenrir
Dampfwurst
Fenrir
5,813
1,130
0
2,560
9,791
7,042
326
4,029
5,549
0
12,239
W
Chiron
Gordon96
Chiron
9,625
5,354
375
2,352
9,709
4,866
878
3,584
5,816
0
28,059
L
Freya
xxjunior
Freya
7,547
2,909
0
2,739
12,433
4,122
0
5,155
6,750
15,611
0
L
Hun Batz
xxmaxen
Hun Batz
5,264
1,740
0
140
9,718
3,345
0
2,144
7,230
0
16,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,576
Gold Earned
22,905
111
Minions Killed
90
9
Camps Cleared
0
590,891
Distance Traveled
517,174
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,638
864
52
5
3
207,616
2
L
Chaac
8,099
810
35
4
0
194,323
3
W
Fenrir
8,143
814
14
1
4
195,169
4
W
Chiron
8,795
880
45
5
2
188,106
4
L
Freya
8,016
802
29
3
0
155,700
3
L
Hun Batz
6,790
679
26
3
0
167,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role