Player Matchup

Kali
Kali
CaironyxHD
Kali
Level 24
God Stats
8W - 8L
1,585 SR
Queue Stats
159W - 193L
1,462 Elo+
Solo
Thoth
Thoth
KumailIQ
Thoth
Level 29
God Stats
34W - 43L
1,466 SR
Queue Stats
84W - 118L
1,388 Elo+
Solo
Medusa
Medusa
MalevolentMax
Medusa
Level 13
God Stats
6W - 1L
1,533 SR
Queue Stats
47W - 37L
1,474 Elo+
Solo
Tyr
Tyr
RenaTole
Tyr
Level 23
God Stats
7W - 6L
1,550 SR
Queue Stats
105W - 116L
1,567 Elo+
Solo
Ymir
Ymir
karatekid3303
Ymir
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
36W - 38L
1,645 Elo+
Solo
Team Averages
Level 19
1,527 SR
1,507 Elo+

VS

Team Averages
Level 16
1,566 SR
1,448 Elo+
Izanami
Izanami
JMO0507
Izanami
Level 3
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,305 Elo+
Solo
Cerberus
Cerberus
NyQui1
Cerberus
Level 22
God Stats
5W - 9L
1,526 SR
Queue Stats
32W - 41L
1,405 Elo+
Solo
Cabrakan
Cabrakan
SheLikeCarti
Cabrakan
Level 21
God Stats
50W - 34L
1,689 SR
Queue Stats
190W - 174L
1,608 Elo+
Solo
Bellona
Bellona
Viniblack
Bellona
Level 8
God Stats
1W - 2L
1,247 SR
Queue Stats
36W - 38L
1,298 Elo+
Solo
Geb
Geb
gebislove
Geb
Level 26
God Stats
69W - 61L
1,653 SR
Queue Stats
106W - 97L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,155
631
530
2,385
789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
KumailIQ
Thoth
5
1 / 0 / 0
3,331
666
1,459
1,647
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 0 / 1
4,036
807
2,028
1,651
355
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
1 / 0 / 1
3,428
686
835
1,026
207
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
1 / 1 / 0
3,622
724
1,276
2,192
1,319
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JMO0507
Izanami
2
0 / 2 / 0
2,605
521
229
1,500
167
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
NyQui1
Cerberus
3
0 / 1 / 0
2,725
545
258
1,897
507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
SheLikeCarti
Cabrakan
6
2 / 0 / 0
3,672
734
1,506
2,171
1,106
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
Viniblack
Bellona
5
0 / 1 / 1
3,120
624
600
2,817
1,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 1 / 0
2,953
591
272
2,304
743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
2
2
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Izanami
JMO0507
Izanami
0
2
0
0
W
Thoth
KumailIQ
Thoth
1
0
0
1
W
2
0
1
2.5
L
Cerberus
NyQui1
Cerberus
0
1
0
0
W
1
0
1
1.5
L
Cabrakan
SheLikeCarti
Cabrakan
2
0
0
2
L
Bellona
Viniblack
Bellona
0
1
1
0.5
L
0
1
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,128
Damage
2,865
8,901
Taken
10,689
3,046
Mitigated
3,932
3,009
Healing
3,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
530
88
0
867
2,385
789
0
461
1,924
0
11,366
L
Izanami
JMO0507
Izanami
229
160
0
294
1,500
167
0
0
1,500
0
3,298
W
Thoth
KumailIQ
Thoth
1,459
39
0
872
1,647
376
155
728
919
10,617
0
W
2,028
917
0
250
1,651
355
677
161
1,490
0
17,768
L
Cerberus
NyQui1
Cerberus
258
32
0
456
1,897
507
0
0
1,897
2,499
0
W
835
123
0
360
1,026
207
0
97
929
0
8,558
L
Cabrakan
SheLikeCarti
Cabrakan
1,506
310
0
1,015
2,171
1,106
0
350
1,783
8,072
0
L
Bellona
Viniblack
Bellona
600
209
0
668
2,817
1,409
0
1,029
1,788
0
8,459
L
272
48
0
591
2,304
743
0
1,136
986
8,953
1,360
W
1,276
399
0
660
2,192
1,319
0
573
1,619
12,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,572
Gold Earned
15,075
109
Minions Killed
72
0
Camps Cleared
0
442,133
Distance Traveled
362,438
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
3,155
631
25
5
0
92,978
2
L
Izanami
2,605
521
9
2
0
44,043
0
W
Thoth
3,331
666
16
3
0
93,752
6
W
Medusa
4,036
807
30
6
0
77,500
2
L
Cerberus
2,725
545
6
1
0
55,396
0
W
Tyr
3,428
686
19
4
0
99,063
1
L
Cabrakan
3,672
734
25
5
0
90,867
0
L
Bellona
3,120
624
22
4
0
77,171
1
L
Geb
2,953
591
10
2
0
94,961
2
W
Ymir
3,622
724
19
4
0
78,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role