Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ChrisRave
Gilgamesh
Level 156
God Stats
3W - 5L
1,537 SR
Queue Stats
131W - 114L
1,584 Elo+
Party 2
Osiris
Osiris
coco370110560
Osiris
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,543 Elo+
Solo
Team Averages
Level 135
1,507 SR
1,525 Elo+

VS

Team Averages
Level 117
1,536 SR
1,549 Elo+
Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CapinMuffins
Tiamat
Level 126
God Stats
2W - 3L
1,564 SR
Queue Stats
299W - 279L
1,549 Elo+
Party 1
Bacchus
Bacchus
GordanShamwey
Bacchus
Level 148
God Stats
4W - 4L
1,607 SR
Queue Stats
122W - 117L
1,611 Elo+
Solo
Tsukuyomi
Tsukuyomi
ReMzje
Tsukuyomi
Level 148
God Stats
3W - 3L
1,460 SR
Queue Stats
219W - 207L
1,582 Elo+
Party 1
Cupid
Cupid
Rugel
Cupid
Level 77
God Stats
38W - 30L
1,551 SR
Queue Stats
132W - 134L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
1 / 4 / 0
5,362
487
3,473
8,953
5,234
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
 
Nox
6
0 / 2 / 1
4,526
411
2,123
2,770
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
 
Rama
3
0 / 1 / 0
3,865
351
1,029
1,356
220
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ChrisRave
Gilgamesh
12
1 / 2 / 0
6,446
586
2,376
7,585
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

5
0 / 3 / 0
4,431
403
1,257
3,100
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 0 / 0
7,056
641
4,012
6,826
4,495
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
11
0 / 0 / 6
6,735
612
3,270
3,335
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
10
2 / 1 / 2
6,177
562
1,899
6,279
5,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
ReMzje
Tsukuyomi
11
3 / 1 / 1
7,091
645
2,907
6,090
2,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
Rugel
Cupid
12
3 / 1 / 1
7,170
652
3,667
5,542
1,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
12
12
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
4
0
0.25
L
Nox
 
Nox
0
2
1
0.25
L
Rama
 
Rama
0
1
0
0
W
Chaac
 
Chaac
4
0
0
4
W
Tiamat
0
0
6
3
L
Gilgamesh
ChrisRave
Gilgamesh
1
2
0
0.5
W
Bacchus
2
1
2
3
W
Tsukuyomi
ReMzje
Tsukuyomi
3
1
1
3.5
W
Cupid
Rugel
Cupid
3
1
1
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,258
Damage
15,755
23,764
Taken
28,072
11,479
Mitigated
14,997
6,618
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,473
379
0
2,451
8,953
5,234
0
2,284
6,385
27,235
0
L
Nox
 
Nox
2,123
431
0
882
2,770
731
0
923
1,847
13,106
0
L
Rama
 
Rama
1,029
978
0
569
1,356
220
0
508
848
0
5,542
W
Chaac
 
Chaac
4,012
1,073
0
3,932
6,826
4,495
0
608
6,218
0
32,020
W
Tiamat
3,270
740
0
1,803
3,335
1,588
1,010
1,844
1,491
30,598
0
L
Gilgamesh
ChrisRave
Gilgamesh
2,376
569
0
2,336
7,585
2,673
0
1,088
6,415
0
38,358
W
Bacchus
1,899
163
234
1,627
6,279
5,357
578
1,115
5,164
17,797
0
W
Tsukuyomi
ReMzje
Tsukuyomi
2,907
872
0
1,091
6,090
2,054
1,452
848
5,242
0
36,476
W
Cupid
Rugel
Cupid
3,667
1,800
103
2,752
5,542
1,503
5,158
1,181
4,361
0
39,798
L
1,257
414
0
380
3,100
2,621
0
0
3,100
0
10,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,630
Gold Earned
34,229
217
Minions Killed
327
0
Camps Cleared
0
620,811
Distance Traveled
1,075,608
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,362
487
57
5
0
147,947
4
L
Nox
4,526
411
29
3
0
98,830
1
L
Rama
3,865
351
9
1
0
35,208
0
W
Chaac
7,056
641
68
6
0
205,066
1
W
Tiamat
6,735
612
73
7
0
215,427
0
L
Gilgamesh
6,446
586
90
8
0
237,819
1
W
Bacchus
6,177
562
33
3
0
210,063
3
W
Tsukuyomi
7,091
645
63
6
0
241,646
1
W
Cupid
7,170
652
90
8
0
203,406
2
L
Osiris
4,431
403
32
3
0
101,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role