Player Matchup

Artemis
Artemis
IX BadGuy XI
Artemis
Level 23
God Stats
9W - 6L
1,534 SR
Queue Stats
175W - 196L
1,356 Elo+
Party 1
Hachiman
Hachiman
IX Sushii XI
Hachiman
Level 28
God Stats
5W - 5L
1,566 SR
Queue Stats
167W - 164L
1,341 Elo+
Party 1
Zeus
Zeus
Jrlabonte1
Zeus
Level 28
God Stats
12W - 8L
1,785 SR
Queue Stats
170W - 250L
1,309 Elo+
Solo
Kali
Kali
Marilyn nk
Kali
Level 24
God Stats
27W - 14L
1,580 SR
Queue Stats
29W - 20L
1,448 Elo+
Solo
Loki
Loki
altimvte
Loki
Level 24
God Stats
3W - 3L
1,629 SR
Queue Stats
11W - 10L
1,455 Elo+
Solo
Team Averages
Level 25
1,619 SR
1,382 Elo+

VS

Team Averages
Level 13
1,589 SR
1,441 Elo+
Izanami
Izanami
For_The_Quinn
Izanami
Level 5
God Stats
8W - 7L
1,840 SR
Queue Stats
18W - 21L
1,530 Elo+
Solo
Chaac
Chaac
Hellbornmage
Chaac
Level 28
God Stats
29W - 15L
1,576 SR
Queue Stats
169W - 162L
1,292 Elo+
Solo
Ares
Ares
Killsinger21
Ares
Level 4
God Stats
1W - 1L
1,713 SR
Queue Stats
12W - 17L
1,338 Elo+
Solo
Chang'e
Chang'e
MCLCturtle13503
Chang'e
Level 6
God Stats
2W - 2L
1,596 SR
Queue Stats
5W - 2L
1,655 Elo+
Solo
Mercury
Mercury
ZS2340
Mercury
Level 21
God Stats
2W - 3L
1,219 SR
Queue Stats
34W - 37L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IX BadGuy XI
Artemis
11
1 / 3 / 2
7,393
569
2,657
8,547
2,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
IX Sushii XI
Hachiman
12
0 / 0 / 0
7,591
584
118
6,694
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 3 / 4
7,732
595
5,342
6,178
2,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 1 / 1
9,077
698
7,294
8,337
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
15
4 / 0 / 0
8,745
673
6,705
5,096
1,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
5 / 4 / 2
7,782
599
4,977
7,455
2,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 0
6,199
477
1,576
7,553
6,338
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
2 / 5 / 1
5,773
444
4,165
10,701
9,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 2
5,665
436
2,686
6,938
2,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
ZS2340
Mercury
3
0 / 0 / 0
4,323
333
110
247
44
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
17
Kills
7
7
Deaths
17
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
5
4
2
1.5
L
0
3
0
0
W
Artemis
IX BadGuy XI
Artemis
1
3
2
0.67
W
Hachiman
IX Sushii XI
Hachiman
0
0
0
0
W
3
3
4
1.67
L
2
5
1
0.5
L
0
5
2
0.2
W
9
1
1
9.5
L
Mercury
ZS2340
Mercury
0
0
0
0
W
Loki
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,116
Damage
13,514
34,852
Taken
32,894
11,990
Mitigated
20,421
12,816
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,977
2,890
0
1,596
7,455
2,431
1,842
639
6,816
0
48,478
L
1,576
177
0
2,210
7,553
6,338
0
0
7,553
0
30,289
W
Artemis
IX BadGuy XI
Artemis
2,657
1,841
78
642
8,547
2,428
1,415
1,883
6,664
0
47,276
W
Hachiman
IX Sushii XI
Hachiman
118
118
0
3,140
6,694
1,817
392
0
6,694
0
49,399
W
5,342
372
0
1,912
6,178
2,342
828
2,347
3,831
35,472
0
L
4,165
1,068
0
2,286
10,701
9,468
0
771
9,930
13,985
0
L
2,686
370
40
2,164
6,938
2,140
293
3,932
3,006
19,633
0
W
7,294
4,719
0
5,919
8,337
3,530
2,243
2,764
5,573
0
44,504
L
Mercury
ZS2340
Mercury
110
0
0
111
247
44
0
0
247
0
2,463
W
Loki
6,705
2,454
0
1,125
5,096
1,873
0
170
4,926
0
56,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,538
Gold Earned
29,742
423
Minions Killed
225
0
Camps Cleared
0
1,218,171
Distance Traveled
907,271
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,782
599
95
7
0
213,938
0
L
Chaac
6,199
477
71
5
0
235,792
0
W
Artemis
7,393
569
81
6
0
210,542
0
W
Hachiman
7,591
584
98
8
0
249,251
0
W
Zeus
7,732
595
62
5
0
197,865
4
L
Ares
5,773
444
17
1
0
222,599
2
L
Chang'e
5,665
436
35
3
0
195,393
0
W
Kali
9,077
698
84
6
0
278,705
1
L
Mercury
4,323
333
7
1
0
39,549
0
W
Loki
8,745
673
98
8
0
281,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role