Player Matchup

Ra
Ra
Haichen
Ra
Level 5
God Stats
1W - 2L
1,463 SR
Queue Stats
14W - 18L
1,388 Elo+
Party 1
Neith
Neith
Lvgamergirl30
Neith
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
14W - 24L
1,170 Elo+
Solo
Chernobog
Chernobog
bushuc
Chernobog
Level 24
God Stats
0W - 3L
1,140 SR
Queue Stats
42W - 23L
1,589 Elo+
Solo
Nox
Nox
华夏丶西王母
Nox
Level 103
God Stats
11W - 11L
1,525 SR
Queue Stats
82W - 93L
1,418 Elo+
Party 1
Geb
Geb
星界守望者
Geb
Level 6
God Stats
0W - 2L
1,286 SR
Queue Stats
13W - 29L
1,150 Elo+
Party 1
Team Averages
Level 29
1,383 SR
1,343 Elo+

VS

Team Averages
Level 19
1,468 SR
1,472 Elo+
Mulan
Mulan
Cedroracle
Mulan
Level 28
God Stats
34W - 20L
1,626 SR
Queue Stats
249W - 143L
1,689 Elo+
Party 2
Yemoja
Yemoja
Lufeyn
Yemoja
Level 10
God Stats
3W - 3L
1,181 SR
Queue Stats
13W - 15L
1,253 Elo+
Solo
Rama
Rama
RichardDain
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,451 Elo+
Solo
Thoth
Thoth
SamiNasrite
Thoth
Level 15
God Stats
1W - 1L
1,538 SR
Queue Stats
27W - 10L
1,585 Elo+
Party 2
Freya
Freya
iBzyq
Freya
Level 14
God Stats
17W - 5L
1,495 SR
Queue Stats
39W - 42L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 3
8,475
942
2,809
15,437
5,404
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 10 / 4
8,288
921
10,739
19,214
6,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chernobog
bushuc
Chernobog
14
1 / 3 / 1
7,804
867
2,948
4,139
1,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 5 / 4
9,523
1,058
8,349
18,107
6,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 13 / 6
8,833
981
5,068
21,348
22,011
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
14 / 0 / 20
12,067
1,341
20,696
8,134
6,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Lufeyn
Yemoja
17
2 / 3 / 28
10,181
1,131
5,061
7,350
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 2 / 20
10,362
1,151
9,706
6,854
2,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
13 / 1 / 14
11,453
1,273
24,393
6,211
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
iBzyq
Freya
17
6 / 1 / 22
10,449
1,161
13,616
7,958
3,481
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
146
7
Kills
42
42
Deaths
7
18
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Mulan
14
0
20
24
L
1
11
3
0.23
W
Yemoja
Lufeyn
Yemoja
2
3
28
5.33
L
1
10
4
0.3
W
7
2
20
8.5
W
13
1
14
20
L
Chernobog
bushuc
Chernobog
1
3
1
0.5
W
Freya
iBzyq
Freya
6
1
22
17
L
3
5
4
1
L
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,913
Damage
73,472
78,245
Taken
36,507
41,884
Mitigated
20,988
4,243
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
20,696
6,579
0
2,071
8,134
6,250
0
3,260
4,874
0
42,473
L
2,809
80
517
17
15,437
5,404
0
9,189
6,248
16,420
0
W
Yemoja
Lufeyn
Yemoja
5,061
917
3,443
1,591
7,350
6,145
0
4,077
3,273
10,460
0
L
10,739
2,946
278
2,317
19,214
6,511
0
13,221
5,993
0
32,158
W
9,706
5,414
0
880
6,854
2,771
0
3,828
3,026
0
22,098
W
24,393
421
0
125
6,211
2,341
0
1,298
4,913
46,517
0
L
Chernobog
bushuc
Chernobog
2,948
1,338
0
181
4,139
1,361
0
2,431
1,708
0
5,291
W
Freya
iBzyq
Freya
13,616
5,966
0
2,770
7,958
3,481
0
3,763
4,195
29,615
0
L
8,349
225
112
713
18,107
6,597
0
9,004
9,103
25,331
0
L
5,068
689
0
108
21,348
22,011
0
9,225
12,123
7,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,923
Gold Earned
54,512
125
Minions Killed
171
3
Camps Cleared
10
677,967
Distance Traveled
849,383
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,067
1,341
47
5
2
200,648
3
L
Ra
8,475
942
23
3
0
137,988
0
W
Yemoja
10,181
1,131
11
1
1
156,087
0
L
Neith
8,288
921
35
4
1
163,544
0
W
Rama
10,362
1,151
35
4
3
144,554
1
W
Thoth
11,453
1,273
37
4
2
188,225
0
L
Chernobog
7,804
867
4
0
2
59,655
0
W
Freya
10,449
1,161
41
5
2
159,869
0
L
Nox
9,523
1,058
56
6
0
177,199
0
L
Geb
8,833
981
7
1
0
139,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role