Player Matchup

Ymir
Ymir
DashieBlue
Ymir
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 148L
1,460 Elo+
Party 1
Neith
Neith
Daunidapro
Neith
Level 8
God Stats
3W - 0L
1,733 SR
Queue Stats
9W - 5L
1,307 Elo+
Party 1
Ratatoskr
Ratatoskr
GodMaster341
Ratatoskr
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 3L
1,368 Elo+
Solo
Discordia
Discordia
Kelemin
Discordia
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,683 Elo+
Solo
Zeus
Zeus
Shadowshero
Zeus
Level 29
God Stats
53W - 50L
1,412 SR
Queue Stats
202W - 214L
1,267 Elo+
Solo
Team Averages
Level 31
1,529 SR
1,417 Elo+

VS

Team Averages
Level 6
1,495 SR
1,402 Elo+
Ra
Ra
BentleyPT
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,642 Elo+
Solo
Medusa
Medusa
Dhayva
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
LetoLOCO
Sol
Level 14
God Stats
26W - 14L
1,476 SR
Queue Stats
66W - 59L
1,154 Elo+
Solo
Thor
Thor
diogoetucasa
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
niuniudada
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 6
8,156
627
5,719
11,428
10,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
12
6 / 3 / 4
7,402
569
6,190
7,547
2,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
GodMaster341
Ratatoskr
11
3 / 0 / 2
6,921
532
2,686
6,885
2,604
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Kelemin
Discordia
13
6 / 0 / 5
7,931
610
6,179
2,413
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
9 / 2 / 2
7,750
596
7,678
5,251
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 0
6,958
535
4,571
8,823
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Dhayva
Medusa
10
0 / 8 / 2
5,894
453
1,905
8,559
2,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
4 / 5 / 1
7,472
575
8,669
9,222
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 8 / 2
5,203
400
386
7,679
1,657
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
niuniudada
Amaterasu
5
0 / 2 / 0
4,835
372
1,262
3,683
1,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
30
Kills
6
7
Deaths
30
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
6
2
6
4.5
W
Neith
6
3
4
2.67
L
Medusa
Dhayva
Medusa
0
8
2
0.13
W
Ratatoskr
GodMaster341
Ratatoskr
3
0
2
4
W
Discordia
Kelemin
Discordia
6
0
5
8.5
L
4
5
1
0.9
W
9
2
2
5
L
0
8
2
0.13
L
Amaterasu
niuniudada
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,452
Damage
16,793
33,524
Taken
37,966
17,976
Mitigated
10,737
7,691
Healing
5,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,571
897
0
1,849
8,823
2,434
372
5,404
2,804
27,811
0
W
5,719
1,605
0
3,352
11,428
10,443
462
3,884
7,458
29,510
0
W
Neith
6,190
3,122
0
2,295
7,547
2,499
2,377
2,612
4,935
0
34,362
L
Medusa
Dhayva
Medusa
1,905
1,101
0
631
8,559
2,239
1,006
4,453
4,060
0
20,950
W
Ratatoskr
GodMaster341
Ratatoskr
2,686
683
0
130
6,885
2,604
408
2,527
4,194
0
34,298
W
Discordia
Kelemin
Discordia
6,179
739
0
480
2,413
589
1,635
326
2,087
36,813
0
L
8,669
3,396
0
2,111
9,222
2,953
0
3,715
5,385
35,541
5,593
W
7,678
415
0
1,434
5,251
1,841
909
2,637
2,548
32,811
0
L
386
236
0
151
7,679
1,657
0
2,637
4,790
0
11,161
L
Amaterasu
niuniudada
Amaterasu
1,262
495
0
1,116
3,683
1,454
0
2,004
1,351
0
9,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,160
Gold Earned
30,362
316
Minions Killed
211
0
Camps Cleared
0
1,206,463
Distance Traveled
891,584
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,958
535
69
5
0
184,293
0
W
Ymir
8,156
627
43
3
0
228,900
1
W
Neith
7,402
569
73
6
0
219,320
0
L
Medusa
5,894
453
30
2
0
207,698
0
W
Ratatoskr
6,921
532
62
5
0
272,717
0
W
Discordia
7,931
610
71
5
0
247,358
1
L
Sol
7,472
575
76
6
0
212,138
1
W
Zeus
7,750
596
67
5
0
238,168
0
L
Thor
5,203
400
16
1
0
184,949
1
L
Amaterasu
4,835
372
20
2
0
102,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role