Player Matchup

Bellona
Bellona
CoMash
Bellona
Level 59
God Stats
5W - 5L
1,451 SR
Queue Stats
47W - 44L
1,475 Elo+
Party 2
Cernunnos
Cernunnos
KR1XX
Cernunnos
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 45L
1,471 Elo+
Party 2
Fenrir
Fenrir
Mateo_calv
Fenrir
Level 105
God Stats
2W - 1L
1,313 SR
Queue Stats
139W - 137L
1,495 Elo+
Party 4
Merlin
Merlin
franinja007
Merlin
Level 76
God Stats
3W - 2L
1,520 SR
Queue Stats
83W - 91L
1,461 Elo+
Party 4
Sylvanus
Sylvanus
spartapanda
Sylvanus
Level 116
God Stats
6W - 4L
1,541 SR
Queue Stats
48W - 43L
1,482 Elo+
Party 2
Team Averages
Level 94
1,465 SR
1,477 Elo+

VS

Team Averages
Level 108
1,547 SR
1,455 Elo+
Nemesis
Nemesis
AvaSenpai
Nemesis
Level 108
God Stats
16W - 20L
1,505 SR
Queue Stats
240W - 245L
1,446 Elo+
Party 3
Chang'e
Chang'e
AzerVect
Chang'e
Level 84
God Stats
2W - 1L
1,851 SR
Queue Stats
238W - 231L
1,510 Elo+
Solo
Neith
Neith
Cl3anKillx
Neith
Level 136
God Stats
4W - 8L
1,592 SR
Queue Stats
171W - 155L
1,471 Elo+
Party 1
King Arthur
King Arthur
Rocketman100
King Arthur
Level 148
God Stats
12W - 20L
1,428 SR
Queue Stats
137W - 137L
1,445 Elo+
Party 1
Hel
Hel
SnowyJaney
Hel
Level 63
God Stats
4W - 8L
1,360 SR
Queue Stats
109W - 122L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CoMash
Bellona
15
0 / 4 / 1
8,302
461
2,133
10,545
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
KR1XX
Cernunnos
17
4 / 3 / 1
10,065
559
10,949
12,232
4,578
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Mateo_calv
Fenrir
17
12 / 3 / 8
10,663
592
12,558
16,158
7,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
5 / 5 / 12
10,163
565
13,770
10,176
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
spartapanda
Sylvanus
13
2 / 2 / 10
7,743
430
7,306
12,240
15,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AvaSenpai
Nemesis
13
4 / 9 / 4
8,543
475
12,373
16,451
5,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
AzerVect
Chang'e
13
2 / 8 / 3
8,258
459
5,335
13,997
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
4 / 2 / 2
9,232
513
7,728
10,232
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Rocketman100
King Arthur
17
6 / 1 / 1
10,362
576
11,922
13,782
11,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 3 / 2
7,240
402
2,353
11,687
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
23
Kills
16
17
Deaths
23
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AvaSenpai
Nemesis
4
9
4
0.67
L
Chang'e
AzerVect
Chang'e
2
8
3
0.44
L
Neith
4
2
2
2.5
W
Bellona
CoMash
Bellona
0
4
1
0.13
W
Cernunnos
KR1XX
Cernunnos
4
3
1
1.5
W
Fenrir
Mateo_calv
Fenrir
12
3
8
5.33
L
King Arthur
Rocketman100
King Arthur
6
1
1
6.5
L
0
3
2
0.33
W
Merlin
5
5
12
2.2
W
Sylvanus
spartapanda
Sylvanus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,716
Damage
39,711
61,351
Taken
66,149
36,340
Mitigated
29,414
19,511
Healing
23,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AvaSenpai
Nemesis
12,373
5,520
0
2,781
16,451
5,846
76
5,542
10,909
0
56,030
L
Chang'e
AzerVect
Chang'e
5,335
342
709
3,466
13,997
3,827
60
5,396
8,601
41,641
0
L
Neith
7,728
2,586
0
3,925
10,232
2,873
0
1,415
8,817
0
46,032
W
Bellona
CoMash
Bellona
2,133
267
0
3,024
10,545
5,738
880
0
10,545
0
45,897
W
Cernunnos
KR1XX
Cernunnos
10,949
5,620
0
5,291
12,232
4,578
1,099
44
12,188
0
75,090
W
Fenrir
Mateo_calv
Fenrir
12,558
1,899
0
5,130
16,158
7,061
306
2,423
13,621
0
68,832
L
King Arthur
Rocketman100
King Arthur
11,922
433
0
6,491
13,782
11,954
0
3,336
10,446
0
68,871
L
2,353
79
2,345
3,828
11,687
4,914
143
4,690
6,997
24,263
0
W
Merlin
13,770
635
0
250
10,176
3,939
206
2,715
7,275
66,963
0
W
Sylvanus
spartapanda
Sylvanus
7,306
2,269
2,046
3,770
12,240
15,024
78
2,128
10,034
23,281
6,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,936
Gold Earned
43,635
534
Minions Killed
471
0
Camps Cleared
0
1,680,222
Distance Traveled
1,633,938
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,543
475
90
5
0
358,278
5
L
Chang'e
8,258
459
100
6
0
314,536
5
L
Neith
9,232
513
102
6
0
296,251
3
W
Bellona
8,302
461
112
6
0
338,810
4
W
Cernunnos
10,065
559
147
8
0
314,811
8
W
Fenrir
10,663
592
109
6
0
364,689
2
L
King Arthur
10,362
576
136
8
0
350,984
3
L
Hel
7,240
402
43
2
0
313,889
1
W
Merlin
10,163
565
124
7
0
326,701
0
W
Sylvanus
7,743
430
42
2
0
335,211
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role