Player Matchup

Hachiman
Hachiman
LankyApe418
Hachiman
Level 43
God Stats
6W - 2L
1,703 SR
Queue Stats
52W - 59L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
TorchMyDab420
Sun Wukong
Level 27
God Stats
7W - 7L
1,576 SR
Queue Stats
37W - 59L
1,346 Elo+
Solo
Agni
Agni
tjfreckles
Agni
Level 11
God Stats
1W - 1L
1,301 SR
Queue Stats
7W - 16L
1,204 Elo+
Party 1
Team Averages
Level 27
1,527 SR
1,356 Elo+

VS

Team Averages
Level 78
1,652 SR
1,458 Elo+
Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Juanfosoka
Ymir
Level 5
God Stats
2W - 1L
1,826 SR
Queue Stats
3W - 9L
1,324 Elo+
Solo
Anubis
Anubis
L3G3NDARYG4M3R
Anubis
Level 125
God Stats
10W - 5L
1,631 SR
Queue Stats
38W - 36L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LankyApe418
Hachiman
20
10 / 4 / 7
17,552
702
38,920
17,845
4,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
TorchMyDab420
Sun Wukong
18
3 / 3 / 13
15,574
623
9,289
19,982
22,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
7 / 10 / 10
16,885
675
19,705
24,249
5,419
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
9 / 2 / 6
16,282
651
25,966
27,395
42,133
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 11 / 10
13,315
533
2,694
29,089
33,234
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
8 / 7 / 9
16,331
653
25,039
26,744
17,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
20
Kills
17
17
Deaths
20
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
9
2
6
6
L
0
11
10
0.45
L
8
7
9
1.79
W
Hachiman
LankyApe418
Hachiman
10
4
7
3.38
W
Sun Wukong
TorchMyDab420
Sun Wukong
3
3
13
3.17
W
7
10
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,914
Damage
53,699
62,076
Taken
83,228
32,388
Mitigated
92,551
12,122
Healing
21,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
25,966
4,623
917
8,037
27,395
42,133
858
8,611
18,784
1,786
59,397
L
2,694
321
0
341
29,089
33,234
0
8,579
20,510
24,417
0
L
25,039
1,464
0
11,939
26,744
17,184
844
4,342
22,402
105,279
0
W
Hachiman
LankyApe418
Hachiman
38,920
21,503
172
4,022
17,845
4,558
1,543
8,671
9,174
0
109,037
W
Sun Wukong
TorchMyDab420
Sun Wukong
9,289
1,612
340
3,184
19,982
22,411
1,101
9,426
10,556
0
27,355
W
19,705
1,653
954
3,450
24,249
5,419
341
11,054
13,195
63,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,011
Gold Earned
45,928
271
Minions Killed
263
12
Camps Cleared
9
1,229,627
Distance Traveled
1,173,728
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
16,282
651
81
3
1
503,103
4
L
Ymir
13,315
533
33
1
1
308,897
7
L
Anubis
16,331
653
149
6
7
361,728
1
W
Hachiman
17,552
702
131
5
7
432,741
2
W
Sun Wukong
15,574
623
40
2
2
426,871
3
W
Agni
16,885
675
100
4
3
370,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role