Player Matchup

Discordia
Discordia
DaBrofessorX
Discordia
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 144L
1,319 Elo+
Solo
Chaac
Chaac
EderRivera06
Chaac
Level 23
God Stats
5W - 5L
1,457 SR
Queue Stats
75W - 86L
1,340 Elo+
Solo
Terra
Terra
MerryStars
Terra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
XxMortalSnipeZ
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
dareapa12
Arachne
Level 29
God Stats
8W - 6L
1,526 SR
Queue Stats
29W - 38L
1,396 Elo+
Solo
Team Averages
Level 17
1,497 SR
1,411 Elo+

VS

Team Averages
Level 34
1,435 SR
1,286 Elo+
Ra
Ra
DomSergio13
Ra
Level 3
God Stats
2W - 2L
1,264 SR
Queue Stats
7W - 15L
1,129 Elo+
Solo
Bellona
Bellona
Hellborne_Reaper
Bellona
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 190L
1,324 Elo+
Party 2
Neith
Neith
SenpaiSuccubus
Neith
Level 9
God Stats
34W - 43L
1,407 SR
Queue Stats
42W - 62L
1,331 Elo+
Party 2
Anubis
Anubis
XxNPRxX
Anubis
Level 17
God Stats
6W - 1L
1,741 SR
Queue Stats
17W - 21L
1,234 Elo+
Solo
Tiamat
Tiamat
pankoekbakker
Tiamat
Level 29
God Stats
1W - 1L
1,265 SR
Queue Stats
48W - 49L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaBrofessorX
Discordia
7
1 / 6 / 5
5,041
504
4,227
8,603
2,210
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
5 / 2 / 4
5,831
583
5,800
8,502
4,096
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
4
0 / 5 / 0
4,023
402
665
6,138
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

6
0 / 7 / 5
4,371
437
1,377
5,736
1,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
dareapa12
Arachne
10
9 / 3 / 0
6,859
686
5,305
6,613
2,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,150
515
1,295
5,675
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
12 / 1 / 2
6,788
679
7,548
5,223
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
3 / 2 / 14
5,727
573
6,589
5,055
1,607
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
XxNPRxX
Anubis
7
1 / 4 / 7
4,895
490
2,888
6,044
2,160
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
7 / 4 / 4
5,994
599
6,825
7,404
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
15
Kills
23
23
Deaths
16
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Discordia
DaBrofessorX
Discordia
1
6
5
0.58
W
0
5
0
0
L
5
2
4
3.5
W
12
1
2
13
L
Terra
0
5
0
0
W
3
2
14
5
L
0
7
5
0.36
W
Anubis
XxNPRxX
Anubis
1
4
7
1.13
L
Arachne
dareapa12
Arachne
9
3
0
3
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,374
Damage
25,145
35,592
Taken
29,401
13,611
Mitigated
13,352
8,355
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DaBrofessorX
Discordia
4,227
1,413
0
2,775
8,603
2,210
434
1,922
6,543
16,023
0
W
1,295
597
0
1,054
5,675
1,478
1,156
0
5,675
22,456
0
L
5,800
1,222
0
2,528
8,502
4,096
616
3,288
5,102
0
22,286
W
7,548
3,938
117
1,115
5,223
4,389
1,163
980
4,243
0
19,223
L
Terra
665
620
31
481
6,138
3,320
0
1,602
4,398
5,115
0
W
6,589
3,008
85
2,525
5,055
1,607
446
1,832
3,223
0
20,507
L
1,377
843
0
721
5,736
1,418
324
1,331
4,275
7,657
0
W
Anubis
XxNPRxX
Anubis
2,888
668
0
2,032
6,044
2,160
0
1,579
4,465
15,221
0
L
Arachne
dareapa12
Arachne
5,305
3,519
0
1,819
6,613
2,567
0
2,159
4,266
0
27,305
W
6,825
1,056
51
2,115
7,404
3,718
216
1,878
5,526
20,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,125
Gold Earned
28,554
134
Minions Killed
175
0
Camps Cleared
0
864,476
Distance Traveled
872,722
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,041
504
34
3
0
172,454
1
W
Ra
5,150
515
43
4
0
155,592
1
L
Chaac
5,831
583
38
4
0
187,488
2
W
Bellona
6,788
679
41
4
0
201,411
0
L
Terra
4,023
402
10
1
0
139,096
3
W
Neith
5,727
573
25
3
0
185,991
2
L
Zeus
4,371
437
10
1
0
141,450
2
W
Anubis
4,895
490
36
4
0
160,966
0
L
Arachne
6,859
686
42
4
0
223,988
0
W
Tiamat
5,994
599
30
3
0
168,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role