Player Matchup

Ymir
Ymir
Albert DK M
Ymir
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 15L
1,410 Elo+
Solo
Tsukuyomi
Tsukuyomi
Emitos
Tsukuyomi
Level 28
God Stats
29W - 33L
1,468 SR
Queue Stats
64W - 94L
1,447 Elo+
Solo
Thor
Thor
Makunq
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,671 Elo+
Party 1
Medusa
Medusa
Martofz
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,671 Elo+
Party 1
Kukulkan
Kukulkan
lordly_jelly7
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,671 Elo+
Party 1
Team Averages
Level 11
1,494 SR
1,574 Elo+

VS

Team Averages
Level 14
1,578 SR
1,479 Elo+
Cerberus
Cerberus
CCsDad17
Cerberus
Level 26
God Stats
11W - 2L
1,919 SR
Queue Stats
39W - 28L
1,703 Elo+
Solo
Danzaburou
Danzaburou
Kipco23
Danzaburou
Level 5
God Stats
1W - 2L
1,420 SR
Queue Stats
1W - 2L
1,152 Elo+
Solo
He Bo
He Bo
ToadSageCam
He Bo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,447 Elo+
Solo
Thor
Thor
the_cowboy_59
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
xDBxD1rtyC0p
Bakasura
Level 28
God Stats
11W - 11L
1,550 SR
Queue Stats
108W - 108L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 4
10,708
466
9,337
23,501
32,577
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
Emitos
Tsukuyomi
15
5 / 12 / 6
10,244
445
13,167
18,640
7,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
Makunq
Thor
15
7 / 14 / 2
10,642
463
7,295
18,242
9,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Martofz
Medusa
16
5 / 8 / 10
11,590
504
9,805
15,746
5,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
lordly_jelly7
Kukulkan
12
0 / 16 / 4
7,584
330
4,744
14,520
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CCsDad17
Cerberus
16
7 / 5 / 20
13,124
571
11,952
24,815
35,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Kipco23
Danzaburou
19
13 / 3 / 5
14,533
632
18,472
13,463
6,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 5 / 15
13,039
567
17,141
16,861
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 3 / 12
12,221
531
4,378
14,344
8,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
xDBxD1rtyC0p
Bakasura
20
24 / 4 / 6
17,015
740
23,597
29,173
16,330
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
114
20
Kills
56
57
Deaths
20
26
Assists
58
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
Cerberus
CCsDad17
Cerberus
7
5
20
3.4
L
Tsukuyomi
Emitos
Tsukuyomi
5
12
6
0.67
W
Danzaburou
Kipco23
Danzaburou
13
3
5
5.17
L
Thor
Makunq
Thor
7
14
2
0.57
L
Medusa
Martofz
Medusa
5
8
10
1.25
W
8
5
15
3.1
L
Kukulkan
lordly_jelly7
Kukulkan
0
16
4
0.13
W
4
3
12
3.33
W
Bakasura
xDBxD1rtyC0p
Bakasura
24
4
6
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,348
Damage
75,540
90,649
Taken
98,656
58,454
Mitigated
73,537
6,290
Healing
31,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,337
1,336
0
3,289
23,501
32,577
1,177
6,101
17,120
51,379
0
W
Cerberus
CCsDad17
Cerberus
11,952
489
0
3,845
24,815
35,384
846
3,135
21,448
25,798
0
L
Tsukuyomi
Emitos
Tsukuyomi
13,167
2,736
0
1,810
18,640
7,433
0
6,018
11,380
0
55,454
W
Danzaburou
Kipco23
Danzaburou
18,472
12,665
0
1,962
13,463
6,157
7,982
3,899
9,442
0
96,345
L
Thor
Makunq
Thor
7,295
2,598
0
50
18,242
9,298
0
7,924
9,911
0
19,787
L
Medusa
Martofz
Medusa
9,805
3,612
0
1,141
15,746
5,238
362
5,356
9,620
0
38,354
W
17,141
1,777
239
6,011
16,861
6,988
1,196
2,343
14,412
53,570
0
L
Kukulkan
lordly_jelly7
Kukulkan
4,744
1,078
0
0
14,520
3,908
152
3,694
9,799
24,203
0
W
4,378
2,202
0
1,070
14,344
8,678
1,216
2,997
11,225
0
48,290
W
Bakasura
xDBxD1rtyC0p
Bakasura
23,597
17,307
0
17,980
29,173
16,330
3,614
3,445
25,600
0
155,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,768
Gold Earned
69,932
291
Minions Killed
545
0
Camps Cleared
0
1,876,682
Distance Traveled
2,103,155
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,708
466
71
3
0
350,192
4
W
Cerberus
13,124
571
30
1
0
432,547
20
L
Tsukuyomi
10,244
445
84
4
0
327,816
4
W
Danzaburou
14,533
632
160
7
0
380,819
0
L
Thor
10,642
463
30
1
0
404,241
1
L
Medusa
11,590
504
69
3
0
415,130
0
W
He Bo
13,039
567
55
2
0
384,338
2
L
Kukulkan
7,584
330
37
2
0
379,303
0
W
Thor
12,221
531
70
3
0
407,798
2
W
Bakasura
17,015
740
230
10
0
497,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role