Player Matchup

Hera
Hera
MrFrankl1n
Hera
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 65L
1,799 Elo+
Party 1
Cthulhu
Cthulhu
NiZZeHc
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 16L
1,741 Elo+
Party 1
Anhur
Anhur
Pоnyta
Anhur
Level 159
God Stats
4W - 0L
1,924 SR
Queue Stats
176W - 60L
1,815 Elo+
Party 1
Pele
Pele
Saunadiver
Pele
Level 26
God Stats
7W - 0L
1,500 SR
Queue Stats
75W - 11L
1,832 Elo+
Party 1
Mulan
Mulan
Sihisee
Mulan
Level 109
God Stats
8W - 4L
1,601 SR
Queue Stats
819W - 597L
1,786 Elo+
Party 1
Team Averages
Level 74
1,605 SR
1,795 Elo+

VS

Team Averages
Level 41
1,382 SR
1,376 Elo+
Anhur
Anhur
 
Anhur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Gonercoy3
Agni
Level 39
God Stats
0W - 2L
1,480 SR
Queue Stats
30W - 34L
1,386 Elo+
Solo
Amaterasu
Amaterasu
NexioCz
Amaterasu
Level 43
God Stats
4W - 5L
1,314 SR
Queue Stats
27W - 40L
1,235 Elo+
Solo
Bakasura
Bakasura
ORILEVI2210
Bakasura
Level 18
God Stats
22W - 26L
1,439 SR
Queue Stats
26W - 46L
1,373 Elo+
Party 2
Nox
Nox
wain12345123
Nox
Level 37
God Stats
2W - 6L
1,175 SR
Queue Stats
101W - 143L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 6
7,077
708
5,632
4,826
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
NiZZeHc
Cthulhu
7
0 / 1 / 4
5,018
502
1,682
4,480
2,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Pоnyta
Anhur
12
5 / 0 / 2
6,516
652
5,383
2,860
708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 0
5,806
581
4,408
5,255
1,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
Sihisee
Mulan
12
11 / 0 / 5
7,618
762
7,091
5,601
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 5 / 1
4,240
424
1,453
6,758
1,084
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Agni
8
1 / 8 / 1
5,230
523
4,625
6,052
1,788
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
NexioCz
Amaterasu
10
1 / 0 / 0
5,751
575
3,171
6,571
6,576
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
ORILEVI2210
Bakasura
5
0 / 5 / 0
4,038
404
493
5,451
1,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
1 / 4 / 1
5,047
505
1,128
6,880
1,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
22
Kills
3
3
Deaths
22
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
1
0.1
L
Agni
1
8
1
0.19
W
5
1
6
8
L
Amaterasu
NexioCz
Amaterasu
1
0
0
1
W
Cthulhu
NiZZeHc
Cthulhu
0
1
4
2
L
Bakasura
ORILEVI2210
Bakasura
0
5
0
0
W
Anhur
Pоnyta
Anhur
5
0
2
6
W
1
1
0
1
W
Mulan
Sihisee
Mulan
11
0
5
13.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,196
Damage
10,870
23,022
Taken
31,712
8,462
Mitigated
12,158
6,922
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,453
735
0
1,004
6,758
1,084
175
1,849
4,861
0
17,150
L
Agni
4,625
421
0
208
6,052
1,788
0
3,243
2,591
18,437
0
W
5,632
813
0
1,592
4,826
1,596
120
2,212
2,614
40,863
0
L
Amaterasu
NexioCz
Amaterasu
3,171
589
0
3,783
6,571
6,576
0
0
6,571
0
27,694
W
Cthulhu
NiZZeHc
Cthulhu
1,682
224
0
918
4,480
2,399
0
1,914
2,566
7,160
0
L
Bakasura
ORILEVI2210
Bakasura
493
374
0
390
5,451
1,126
0
0
5,451
0
10,477
W
Anhur
Pоnyta
Anhur
5,383
3,077
0
1,810
2,860
708
210
494
2,366
0
46,053
W
4,408
983
0
584
5,255
1,425
0
0
5,225
0
30,312
W
Mulan
Sihisee
Mulan
7,091
1,693
0
2,018
5,601
2,334
0
1,185
4,371
0
50,705
L
1,128
455
666
869
6,880
1,584
50
1,916
4,924
9,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,035
Gold Earned
24,306
341
Minions Killed
171
0
Camps Cleared
0
1,060,944
Distance Traveled
872,117
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,240
424
34
3
0
166,420
1
L
Agni
5,230
523
41
4
0
173,841
2
W
Hera
7,077
708
80
8
0
198,436
3
L
Amaterasu
5,751
575
59
6
0
185,490
4
W
Cthulhu
5,018
502
16
2
0
204,442
2
L
Bakasura
4,038
404
27
3
0
184,205
0
W
Anhur
6,516
652
83
8
0
185,918
2
W
Pele
5,806
581
57
6
0
226,369
1
W
Mulan
7,618
762
105
11
0
245,779
1
L
Nox
5,047
505
10
1
0
162,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role