Player Matchup

Awilix
Awilix
A FatBlunt2595
Awilix
Level 102
God Stats
6W - 4L
1,568 SR
Queue Stats
121W - 90L
1,520 Elo+
Party 1
Scylla
Scylla
DoriDoe
Scylla
Level 157
God Stats
2W - 1L
1,590 SR
Queue Stats
109W - 84L
1,604 Elo+
Party 1
Terra
Terra
JustPrezzy
Terra
Level 154
God Stats
5W - 2L
1,841 SR
Queue Stats
129W - 108L
1,555 Elo+
Party 1
Rama
Rama
SoapKarma
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,695 Elo+
Party 1
Ymir
Ymir
Zeyko BMs
Ymir
Level 120
God Stats
9W - 4L
1,523 SR
Queue Stats
201W - 199L
1,556 Elo+
Party 1
Team Averages
Level 112
1,604 SR
1,586 Elo+

VS

Team Averages
Level 72
1,537 SR
1,424 Elo+
Danzaburou
Danzaburou
Anan584
Danzaburou
Level 45
God Stats
21W - 21L
1,568 SR
Queue Stats
74W - 89L
1,393 Elo+
Solo
Arachne
Arachne
MURDA_WORTHTX817
Arachne
Level 43
God Stats
15W - 16L
1,438 SR
Queue Stats
69W - 74L
1,402 Elo+
Solo
Sylvanus
Sylvanus
Markush VLKN
Sylvanus
Level 62
God Stats
7W - 3L
1,686 SR
Queue Stats
220W - 219L
1,403 Elo+
Solo
Nemesis
Nemesis
TheChubbyGamer0
Nemesis
Level 127
God Stats
3W - 4L
1,458 SR
Queue Stats
124W - 136L
1,465 Elo+
Solo
Hel
Hel
deathkiller37
Hel
Level 82
God Stats
168W - 149L
1,537 SR
Queue Stats
215W - 208L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
7,982
570
4,868
8,703
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
DoriDoe
Scylla
12
3 / 2 / 2
7,601
543
8,578
7,199
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Terra
11
2 / 1 / 5
7,407
529
4,855
9,883
6,156
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
15
5 / 0 / 2
8,713
622
8,743
7,482
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
8 / 1 / 1
9,307
665
11,029
11,259
8,928
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anan584
Danzaburou
11
0 / 4 / 0
6,716
480
4,480
9,197
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
6 / 4 / 0
7,628
545
7,766
11,354
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Markush VLKN
Sylvanus
10
0 / 5 / 2
5,988
428
4,778
14,636
9,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 4 / 2
5,912
422
4,273
7,257
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 1
6,303
450
4,569
10,992
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
22
Kills
7
7
Deaths
22
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
L
Danzaburou
Anan584
Danzaburou
0
4
0
0
W
Scylla
DoriDoe
Scylla
3
2
2
2
W
Terra
2
1
5
4.5
L
6
4
0
1.5
L
Sylvanus
Markush VLKN
Sylvanus
0
5
2
0.2
W
Rama
5
0
2
6
L
1
4
2
0.5
W
Ymir
8
1
1
8.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,073
Damage
25,866
44,526
Taken
53,436
22,911
Mitigated
25,305
16,271
Healing
18,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,868
1,567
0
2,653
8,703
3,599
216
58
8,645
0
65,562
L
Danzaburou
Anan584
Danzaburou
4,480
2,087
0
2,275
9,197
2,948
0
1,543
7,654
0
43,940
W
Scylla
DoriDoe
Scylla
8,578
844
0
1,910
7,199
2,003
0
2,056
4,877
43,065
0
W
Terra
4,855
907
418
2,418
9,883
6,156
0
4,246
5,472
19,529
0
L
7,766
5,663
0
3,025
11,354
4,542
0
4,794
6,383
0
40,597
L
Sylvanus
Markush VLKN
Sylvanus
4,778
1,339
947
4,585
14,636
9,767
0
6,896
7,740
16,667
0
W
Rama
8,743
7,626
0
3,496
7,482
2,225
0
1,842
5,640
0
65,716
L
4,273
1,768
0
1,645
7,257
3,953
0
3,717
3,540
0
21,363
W
Ymir
11,029
3,110
0
5,376
11,259
8,928
0
778
10,477
53,728
0
L
4,569
180
881
4,932
10,992
4,095
0
7,335
3,657
34,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,010
Gold Earned
32,547
450
Minions Killed
301
0
Camps Cleared
0
1,341,443
Distance Traveled
1,258,136
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,982
570
104
7
0
297,506
5
L
Danzaburou
6,716
480
89
6
0
236,218
4
W
Scylla
7,601
543
75
5
0
260,486
2
W
Terra
7,407
529
23
2
0
268,091
3
L
Arachne
7,628
545
70
5
0
343,527
0
L
Sylvanus
5,988
428
25
2
0
220,255
4
W
Rama
8,713
622
132
9
0
240,857
0
L
Nemesis
5,912
422
39
3
0
203,632
7
W
Ymir
9,307
665
116
8
0
274,503
1
L
Hel
6,303
450
78
6
0
254,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role