Player Matchup

Apollo
Apollo
 
Apollo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
NTRS Wolf
Skadi
Level 94
God Stats
10W - 5L
1,637 SR
Queue Stats
166W - 176L
1,418 Elo+
Solo
Nu Wa
Nu Wa
frandem
Nu Wa
Level 65
God Stats
48W - 24L
1,688 SR
Queue Stats
415W - 387L
1,447 Elo+
Party 1
Ares
Ares
luisangel888553
Ares
Level 63
God Stats
6W - 4L
1,246 SR
Queue Stats
131W - 137L
1,407 Elo+
Solo
Chaac
Chaac
vivyc96830
Chaac
Level 85
God Stats
59W - 41L
1,549 SR
Queue Stats
815W - 818L
1,433 Elo+
Party 1
Team Averages
Level 75
1,524 SR
1,441 Elo+

VS

Team Averages
Level 74
1,412 SR
1,454 Elo+
Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
K_E_N_T_E_R
Arachne
Level 80
God Stats
4W - 6L
1,422 SR
Queue Stats
172W - 146L
1,464 Elo+
Solo
Nu Wa
Nu Wa
StaiCyy
Nu Wa
Level 101
God Stats
26W - 24L
1,488 SR
Queue Stats
674W - 675L
1,467 Elo+
Solo
Ymir
Ymir
VACC BAN9460
Ymir
Level 61
God Stats
1W - 5L
1,097 SR
Queue Stats
174W - 173L
1,381 Elo+
Solo
Hades
Hades
mrs_hardcore31
Hades
Level 58
God Stats
16W - 17L
1,552 SR
Queue Stats
112W - 126L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
4
0 / 1 / 0
2,951
590
744
1,964
557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
NTRS Wolf
Skadi
6
1 / 1 / 0
3,483
697
2,057
3,189
602
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
frandem
Nu Wa
5
0 / 1 / 0
3,262
652
516
1,524
292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 0 / 0
2,645
529
288
1,246
345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
5
0 / 2 / 0
3,124
625
1,408
4,023
2,025
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
5
2 / 1 / 0
3,435
687
2,138
2,391
325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
K_E_N_T_E_R
Arachne
5
1 / 0 / 0
3,371
674
630
1,746
534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nu Wa
StaiCyy
Nu Wa
6
0 / 0 / 1
3,465
693
1,044
1,173
223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 2
3,305
661
536
2,870
1,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
2 / 0 / 0
4,262
852
2,465
3,368
1,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
W
Skadi
 
Skadi
2
1
0
2
W
Arachne
K_E_N_T_E_R
Arachne
1
0
0
1
L
Skadi
NTRS Wolf
Skadi
1
1
0
1
W
Nu Wa
StaiCyy
Nu Wa
0
0
1
0.5
W
0
0
2
1
L
Nu Wa
frandem
Nu Wa
0
1
0
0
L
0
0
0
0
W
2
0
0
2
L
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,013
Damage
6,813
11,946
Taken
11,548
3,821
Mitigated
4,109
4,116
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
744
407
0
554
1,964
557
0
193
1,743
0
9,345
W
Skadi
 
Skadi
2,138
1,178
0
1,000
2,391
325
0
52
2,339
0
13,246
W
Arachne
K_E_N_T_E_R
Arachne
630
385
0
857
1,746
534
0
270
1,440
0
11,324
L
Skadi
NTRS Wolf
Skadi
2,057
1,209
0
1,553
3,189
602
193
490
2,671
0
13,920
W
Nu Wa
StaiCyy
Nu Wa
1,044
123
0
453
1,173
223
0
148
963
11,042
0
W
536
319
126
1,864
2,870
1,586
0
236
2,634
3,625
0
L
Nu Wa
frandem
Nu Wa
516
197
0
500
1,524
292
0
482
942
10,702
0
L
288
108
0
132
1,246
345
0
140
1,078
1,990
0
W
2,465
429
0
2,909
3,368
1,441
48
0
3,368
18,579
0
L
Chaac
1,408
309
0
1,377
4,023
2,025
0
2,528
1,467
0
11,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,465
Gold Earned
17,838
102
Minions Killed
119
0
Camps Cleared
0
379,209
Distance Traveled
451,048
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
2,951
590
20
4
0
64,719
0
W
Skadi
3,435
687
25
5
0
79,781
0
W
Arachne
3,371
674
30
6
0
119,644
0
L
Skadi
3,483
697
18
4
0
87,802
0
W
Nu Wa
3,465
693
19
4
0
77,437
1
W
Ymir
3,305
661
5
1
0
87,962
0
L
Nu Wa
3,262
652
31
6
0
91,290
0
L
Ares
2,645
529
3
1
0
31,994
0
W
Hades
4,262
852
40
8
0
86,224
1
L
Chaac
3,124
625
30
6
0
103,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role