Player Matchup

Thanatos
Thanatos
Diamond I
CrackersFiend
Thanatos
Diamond I
Level 159
God Stats
0W - 5L
1,395 SR
Queue Stats
276W - 243L
2,460 MMR
Solo
Guan Yu
Guan Yu
Diamond I
Crowjiro
Guan Yu
Diamond I
Level 117
God Stats
6W - 6L
1,955 SR
Queue Stats
97W - 73L
2,694 MMR
Solo
Tiamat
Tiamat
Diamond I
Oxygеn
Tiamat
Diamond I
Level 87
God Stats
1W - 2L
1,835 SR
Queue Stats
51W - 38L
2,797 MMR
Solo
Achilles
Achilles
Diamond I
ShwaaShwaa
Achilles
Diamond I
Level 113
God Stats
0W - 3L
1,271 SR
Queue Stats
651W - 574L
2,572 MMR
Solo
Hou Yi
Hou Yi
Diamond V
lLeunaml
Hou Yi
Diamond V
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 92L
2,240 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 112
1,591 SR
2,553 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,635 SR
2,132 MMR
Heimdallr
Heimdallr
Diamond I
 
Heimdallr
Diamond I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
 
Zhong Kui
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond I
CIinkz
Susano
Diamond I
Level 160
God Stats
85W - 64L
1,746 SR
Queue Stats
1,030W - 1,017L
2,759 MMR
Solo
Geb
Geb
Masters
GaIaactic
Geb
Masters
Level 160
God Stats
2W - 0L
1,715 SR
Queue Stats
85W - 76L
2,152 MMR
Solo
Ullr
Ullr
Diamond I
Sippycup
Ullr
Diamond I
Level 157
God Stats
1W - 0L
1,713 SR
Queue Stats
61W - 50L
2,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrackersFiend
Thanatos
13
3 / 3 / 1
7,656
547
3,718
10,203
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Crowjiro
Guan Yu
13
2 / 3 / 1
7,755
554
6,135
16,032
13,683
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Oxygеn
Tiamat
13
0 / 3 / 2
7,630
545
1,753
7,389
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
ShwaaShwaa
Achilles
9
0 / 7 / 0
5,956
425
6,056
14,829
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
lLeunaml
Hou Yi
10
0 / 7 / 0
6,367
455
3,036
8,652
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bans
OdinArtemis

VS

Bans
JanusOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
2 / 0 / 4
9,041
646
6,660
4,495
1,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
 
Zhong Kui
13
3 / 2 / 1
8,765
626
9,097
8,331
7,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
CIinkz
Susano
15
6 / 3 / 6
9,206
658
9,710
11,648
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 0 / 8
8,588
613
3,968
11,135
8,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
16
10 / 0 / 2
9,888
706
12,539
7,304
2,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
23
23
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
0
4
4
W
Zhong Kui
 
Zhong Kui
3
2
1
1.75
W
Susano
CIinkz
Susano
6
3
6
3
L
Thanatos
CrackersFiend
Thanatos
3
3
1
1.17
L
Guan Yu
Crowjiro
Guan Yu
2
3
1
0.83
W
2
0
8
6
L
Tiamat
Oxygеn
Tiamat
0
3
2
0.33
L
Achilles
ShwaaShwaa
Achilles
0
7
0
0
W
Ullr
10
0
2
11
L
Hou Yi
lLeunaml
Hou Yi
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,698
Damage
41,974
57,105
Taken
42,913
32,385
Mitigated
23,808
22,409
Healing
14,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,660
2,400
0
2,304
4,495
1,597
682
1,369
3,126
0
72,555
W
Zhong Kui
 
Zhong Kui
9,097
2,657
0
1,772
8,331
7,227
449
1,179
7,152
43,061
8,584
W
Susano
CIinkz
Susano
9,710
3,516
0
5,598
11,648
3,923
0
679
10,969
0
58,631
L
Thanatos
CrackersFiend
Thanatos
3,718
1,177
0
9,121
10,203
3,442
0
2,159
8,044
0
49,023
L
Guan Yu
Crowjiro
Guan Yu
6,135
597
398
7,172
16,032
13,683
0
6,011
10,021
3,816
39,731
W
3,968
733
0
3,503
11,135
8,738
26
317
10,818
19,894
0
L
Tiamat
Oxygеn
Tiamat
1,753
590
0
2,574
7,389
3,193
378
765
6,624
57,315
0
L
Achilles
ShwaaShwaa
Achilles
6,056
2,274
0
2,589
14,829
9,156
0
1,826
13,003
0
20,774
W
Ullr
12,539
4,512
0
895
7,304
2,323
1,351
520
6,784
0
80,103
L
Hou Yi
lLeunaml
Hou Yi
3,036
1,056
0
555
8,652
2,911
0
691
7,961
0
36,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,364
Gold Earned
45,488
441
Minions Killed
498
0
Camps Cleared
0
1,434,172
Distance Traveled
1,449,442
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,041
646
154
11
0
285,405
2
W
Zhong Kui
8,765
626
87
6
0
236,163
3
W
Susano
9,206
658
106
8
0
318,126
3
L
Thanatos
7,656
547
96
7
0
318,505
5
L
Guan Yu
7,755
554
100
7
0
308,413
3
W
Geb
8,588
613
19
1
0
316,858
8
L
Tiamat
7,630
545
136
10
0
328,267
7
L
Achilles
5,956
425
26
2
0
243,849
2
W
Ullr
9,888
706
132
9
0
292,890
2
L
Hou Yi
6,367
455
83
6
0
235,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role