Player Matchup

Discordia
Discordia
 
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Roi666
Odin
Level 109
God Stats
18W - 6L
1,684 SR
Queue Stats
87W - 102L
1,471 Elo+
Solo
Arachne
Arachne
nikola1212312
Arachne
Level 28
God Stats
6W - 6L
1,504 SR
Queue Stats
12W - 17L
1,410 Elo+
Solo
Team Averages
Level 69
1,563 SR
1,460 Elo+

VS

Team Averages
Level 54
1,426 SR
1,249 Elo+
Athena
Athena
AlcairMajere
Athena
Level 91
God Stats
16W - 13L
1,385 SR
Queue Stats
97W - 113L
1,280 Elo+
Solo
Medusa
Medusa
LiaLoveVic
Medusa
Level 63
God Stats
0W - 3L
1,393 SR
Queue Stats
27W - 67L
1,234 Elo+
Party 1
Guan Yu
Guan Yu
LiaLoveViktor
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 63L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
8 / 1 / 12
10,349
796
15,753
6,314
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Roi666
Odin
14
5 / 1 / 14
9,844
757
9,102
10,726
9,702
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
14
7 / 3 / 11
10,052
773
8,224
10,143
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
4 / 6 / 1
10,332
795
7,996
16,256
12,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
LiaLoveVic
Medusa
11
1 / 7 / 1
7,942
611
3,810
9,743
3,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
9
0 / 7 / 2
7,283
560
3,205
11,638
9,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
20
Kills
5
5
Deaths
20
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
1
12
14
L
Athena
4
6
1
0.75
L
Medusa
LiaLoveVic
Medusa
1
7
1
0.21
L
Guan Yu
0
7
2
0.14
W
Odin
Roi666
Odin
5
1
14
12
W
Arachne
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,079
Damage
15,011
27,183
Taken
37,637
17,131
Mitigated
24,605
6,276
Healing
2,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,753
836
0
2,401
6,314
2,348
1,216
1,599
4,715
46,419
0
L
Athena
7,996
1,667
0
375
16,256
12,015
0
7,627
8,629
23,539
1,332
L
Medusa
LiaLoveVic
Medusa
3,810
1,710
0
262
9,743
3,577
0
4,496
5,247
0
20,822
L
Guan Yu
3,205
149
742
888
11,638
9,013
0
6,496
5,142
0
11,262
W
Odin
Roi666
Odin
9,102
1,153
0
739
10,726
9,702
497
3,121
7,605
10,335
21,391
W
Arachne
8,224
5,104
0
3,136
10,143
5,081
425
3,658
6,307
148
31,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,245
Gold Earned
25,557
158
Minions Killed
114
9
Camps Cleared
3
793,475
Distance Traveled
631,665
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,349
796
58
4
4
276,524
3
L
Athena
10,332
795
38
3
1
239,184
10
L
Medusa
7,942
611
49
4
2
203,194
0
L
Guan Yu
7,283
560
27
2
0
189,287
1
W
Odin
9,844
757
41
3
1
275,353
0
W
Arachne
10,052
773
59
5
4
241,598
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role