Player Matchup

Izanami
Izanami
FRVNCX
Izanami
Level 108
God Stats
17W - 7L
1,727 SR
Queue Stats
364W - 260L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
MrSandman324
Baron Samedi
Level 17
God Stats
21W - 7L
1,608 SR
Queue Stats
134W - 86L
1,604 Elo+
Solo
Mulan
Mulan
Varmintsack
Mulan
Level 115
God Stats
27W - 16L
1,639 SR
Queue Stats
379W - 287L
1,532 Elo+
Party 1
Team Averages
Level 80
1,658 SR
1,562 Elo+

VS

Team Averages
Level 116
1,776 SR
1,472 Elo+
Hou Yi
Hou Yi
BigNutsMcGee
Hou Yi
Level 98
God Stats
4W - 2L
1,673 SR
Queue Stats
359W - 301L
1,588 Elo+
Solo
Hera
Hera
PlagueBearerMay
Hera
Level 107
God Stats
1W - 2L
1,790 SR
Queue Stats
18W - 26L
1,345 Elo+
Solo
Susano
Susano
TragicSinner
Susano
Level 144
God Stats
32W - 24L
1,864 SR
Queue Stats
472W - 531L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FRVNCX
Izanami
13
8 / 0 / 8
8,812
881
8,119
5,619
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
MrSandman324
Baron Samedi
13
7 / 0 / 10
8,662
866
10,229
7,232
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 1 / 13
7,660
766
5,155
7,954
7,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 4 / 0
6,515
652
6,257
9,285
2,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 7 / 1
6,265
627
6,506
7,013
2,248
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
9
0 / 6 / 1
6,103
610
2,165
11,412
7,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
1
1
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
4
0
0.25
W
Izanami
FRVNCX
Izanami
8
0
8
12
W
Baron Samedi
MrSandman324
Baron Samedi
7
0
10
12
L
0
7
1
0.07
L
Susano
0
6
1
0.08
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,503
Damage
14,928
20,805
Taken
27,710
12,376
Mitigated
12,820
6,054
Healing
2,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
6,257
2,816
0
1,949
9,285
2,975
0
4,668
4,617
0
27,593
W
Izanami
FRVNCX
Izanami
8,119
3,635
0
972
5,619
2,190
1,301
2,007
3,448
0
33,572
W
Baron Samedi
MrSandman324
Baron Samedi
10,229
466
454
3,695
7,232
3,171
174
2,845
4,278
29,689
0
L
6,506
1,414
0
305
7,013
2,248
0
2,190
4,823
16,118
0
L
Susano
2,165
205
0
625
11,412
7,597
0
4,236
7,176
0
13,388
W
5,155
659
0
933
7,954
7,015
0
2,249
5,503
39
11,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,134
Gold Earned
18,883
127
Minions Killed
111
5
Camps Cleared
5
621,842
Distance Traveled
535,232
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,515
652
57
6
1
189,570
3
W
Izanami
8,812
881
63
6
2
211,128
3
W
Baron Samedi
8,662
866
52
5
1
202,528
2
L
Hera
6,265
627
30
3
2
161,007
3
L
Susano
6,103
610
24
2
2
184,655
3
W
Mulan
7,660
766
12
1
2
208,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role