Player Matchup

Poseidon
Poseidon
Bronze III
Deter156
Poseidon
Bronze III
Level 53
God Stats
0W - 1L
1,575 SR
Queue Stats
2W - 8L
1,500 MMR
Solo
Skadi
Skadi
Gold II
Kaantosito
Skadi
Gold II
Level 62
God Stats
4W - 1L
1,825 SR
Queue Stats
51W - 51L
1,505 MMR
Solo
Arachne
Arachne
Gold V
XtomeX
Arachne
Gold V
Level 95
God Stats
4W - 6L
1,439 SR
Queue Stats
169W - 175L
1,500 MMR
Solo
Zeus
Zeus
Silver II
cago4545
Zeus
Silver II
Level 79
God Stats
2W - 4L
1,500 SR
Queue Stats
229W - 230L
1,501 MMR
Solo
Kali
Kali
Gold V
rafapem
Kali
Gold V
Level 119
God Stats
3W - 5L
1,693 SR
Queue Stats
53W - 43L
1,687 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 82
1,606 SR
1,539 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,440 SR
1,542 MMR
Thoth
Thoth
Gold III
DemonicKess
Thoth
Gold III
Level 107
God Stats
1W - 0L
1,305 SR
Queue Stats
210W - 204L
1,613 MMR
Solo
Artio
Artio
Gold I
Gazzellen
Artio
Gold I
Level 129
God Stats
2W - 1L
1,311 SR
Queue Stats
294W - 290L
1,442 MMR
Party 1
Hun Batz
Hun Batz
Platinum V
Hornfisken
Hun Batz
Platinum V
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 57L
1,517 MMR
Party 1
Hachiman
Hachiman
Gold V
Ripysic
Hachiman
Gold V
Level 120
God Stats
2W - 1L
1,525 SR
Queue Stats
13W - 5L
1,640 MMR
Solo
Ares
Ares
Silver I
werefolf
Ares
Silver I
Level 100
God Stats
2W - 2L
1,558 SR
Queue Stats
18W - 24L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Deter156
Poseidon
7
0 / 6 / 2
4,373
437
2,663
5,164
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
8
0 / 5 / 2
4,780
478
3,843
5,956
1,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
XtomeX
Arachne
9
1 / 2 / 1
5,212
521
2,653
5,414
1,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
10
1 / 3 / 0
6,128
613
4,911
7,483
2,332
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
rafapem
Kali
11
1 / 2 / 1
5,837
584
1,707
6,269
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Morgan Le FayTiamatAthenaFenrirGilgamesh

VS

Bans
NemesisZhong KuiArtemisCu ChulainnTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,547
655
2,141
3,597
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Gazzellen
Artio
10
2 / 1 / 2
5,728
573
3,705
8,614
5,391
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Hornfisken
Hun Batz
11
3 / 1 / 3
6,218
622
3,550
5,914
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Ripysic
Hachiman
12
9 / 0 / 3
7,195
720
7,206
5,351
1,836
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
10
2 / 0 / 7
6,359
636
2,484
7,762
6,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
18
18
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Poseidon
Deter156
Poseidon
0
6
2
0.17
W
Artio
Gazzellen
Artio
2
1
2
3
W
Hun Batz
Hornfisken
Hun Batz
3
1
3
4.5
L
Skadi
0
5
2
0.2
W
Hachiman
Ripysic
Hachiman
9
0
3
10.5
L
Arachne
XtomeX
Arachne
1
2
1
0.75
L
Zeus
1
3
0
0.33
L
Kali
rafapem
Kali
1
2
1
0.75
W
Ares
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,777
Damage
19,086
30,286
Taken
31,238
9,196
Mitigated
16,672
9,873
Healing
13,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,141
84
0
596
3,597
889
0
0
3,597
34,238
0
L
Poseidon
Deter156
Poseidon
2,663
262
0
830
5,164
1,035
0
923
4,241
11,293
0
W
Artio
Gazzellen
Artio
3,705
628
0
3,668
8,614
5,391
0
4,665
3,949
23,600
0
W
Hun Batz
Hornfisken
Hun Batz
3,550
1,095
0
2,756
5,914
2,040
0
612
5,302
0
31,383
L
Skadi
3,843
2,423
0
809
5,956
1,405
0
1,115
4,841
0
22,198
W
Hachiman
Ripysic
Hachiman
7,206
2,781
0
3,710
5,351
1,836
472
873
4,478
0
50,133
L
Arachne
XtomeX
Arachne
2,653
1,371
0
1,725
5,414
1,810
0
1,437
3,751
0
20,826
L
Zeus
4,911
2,146
0
3,792
7,483
2,332
607
3,408
4,075
37,082
0
L
Kali
rafapem
Kali
1,707
418
0
2,717
6,269
2,614
0
1,177
5,048
0
36,609
W
Ares
2,484
68
0
2,608
7,762
6,516
0
1,700
6,062
9,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
32,047
254
Minions Killed
322
0
Camps Cleared
0
927,559
Distance Traveled
1,046,578
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,547
655
89
9
0
209,860
3
L
Poseidon
4,373
437
28
3
0
175,323
4
W
Artio
5,728
573
46
5
0
210,562
4
W
Hun Batz
6,218
622
74
7
0
230,998
6
L
Skadi
4,780
478
30
3
0
176,888
2
W
Hachiman
7,195
720
100
10
0
195,207
3
L
Arachne
5,212
521
36
4
0
195,971
0
L
Zeus
6,128
613
84
8
0
159,635
1
L
Kali
5,837
584
76
8
0
219,742
3
W
Ares
6,359
636
13
1
0
199,951
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role