Player Matchup

Scylla
Scylla
Gold I
Abolitian
Scylla
Gold I
Level 142
God Stats
41W - 33L
1,628 SR
Queue Stats
380W - 300L
1,451 MMR
Party 1
Cabrakan
Cabrakan
Gold V
ProudPegasus39
Cabrakan
Gold V
Level 158
God Stats
17W - 4L
1,779 SR
Queue Stats
97W - 79L
1,966 MMR
Party 1
Chiron
Chiron
Silver V
Stoned Peaks
Chiron
Silver V
Level 86
God Stats
8W - 18L
1,385 SR
Queue Stats
53W - 103L
660 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,597 SR
1,359 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,469 SR
1,316 MMR
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
AmedeoMusic
Geb
Gold V
Level 129
God Stats
30W - 31L
1,604 SR
Queue Stats
366W - 421L
1,151 MMR
Solo
Medusa
Medusa
Gold V
Imagine5352
Medusa
Gold V
Level 79
God Stats
0W - 1L
1,303 SR
Queue Stats
70W - 51L
1,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Abolitian
Scylla
13
8 / 0 / 5
9,111
911
10,955
6,466
2,517
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
11
2 / 1 / 9
7,673
767
5,250
7,944
7,915
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
12
4 / 2 / 8
8,264
826
8,268
7,563
2,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
NoxCthulhu

VS

Bans
GilgameshTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 5 / 2
6,126
613
4,150
11,163
7,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 4 / 0
7,573
757
5,511
11,367
5,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
10
0 / 5 / 2
6,466
647
4,263
7,639
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
3
3
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
5
2
0.2
W
Scylla
Abolitian
Scylla
8
0
5
10.5
L
3
4
0
0.75
L
Medusa
0
5
2
0.2
W
Cabrakan
2
1
9
6.5
W
Chiron
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,473
Damage
13,924
21,973
Taken
30,169
12,874
Mitigated
16,048
7,511
Healing
4,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,150
368
0
993
11,163
7,995
0
6,157
5,006
0
11,883
W
Scylla
Abolitian
Scylla
10,955
1,236
0
2,463
6,466
2,517
813
2,096
4,208
39,104
0
L
5,511
781
0
2,552
11,367
5,013
0
7,165
4,202
14,898
0
L
Medusa
4,263
1,359
0
780
7,639
3,040
78
3,345
4,294
0
21,736
W
Cabrakan
5,250
833
0
1,940
7,944
7,915
201
2,101
5,684
12,349
0
W
Chiron
8,268
4,167
521
2,587
7,563
2,442
1,058
1,860
5,467
0
33,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,048
Gold Earned
20,165
124
Minions Killed
69
5
Camps Cleared
4
593,695
Distance Traveled
528,145
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,126
613
16
2
1
180,899
1
W
Scylla
9,111
911
62
6
3
200,335
0
L
Geb
7,573
757
10
1
1
180,238
2
L
Medusa
6,466
647
43
4
2
167,008
0
W
Cabrakan
7,673
767
12
1
0
196,525
3
W
Chiron
8,264
826
50
5
2
196,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role