Player Matchup

Athena
Athena
ChaosLord97
Athena
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,312 Elo+
Party 2
Ra
Ra
Super_Gooper_
Ra
Level 102
God Stats
18W - 20L
1,561 SR
Queue Stats
67W - 97L
1,381 Elo+
Party 2
Olorun
Olorun
gaidrici
Olorun
Level 12
God Stats
18W - 14L
1,500 SR
Queue Stats
19W - 22L
1,192 Elo+
Solo
Team Averages
Level 40
1,520 SR
1,295 Elo+

VS

Team Averages
Level 31
1,559 SR
1,197 Elo+
Mercury
Mercury
INK_Mandingo
Mercury
Level 27
God Stats
1W - 0L
1,514 SR
Queue Stats
2W - 7L
1,026 Elo+
Party 1
Aphrodite
Aphrodite
iEpiCSyN
Aphrodite
Level 38
God Stats
1W - 0L
1,463 SR
Queue Stats
2W - 7L
1,026 Elo+
Party 1
Osiris
Osiris
lilmont13
Osiris
Level 29
God Stats
1W - 2L
1,699 SR
Queue Stats
93W - 76L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 6 / 8
12,870
560
13,127
28,914
36,909
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 9 / 5
14,067
612
29,764
25,974
12,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
gaidrici
Olorun
17
4 / 9 / 7
14,528
632
14,475
23,885
10,664
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
INK_Mandingo
Mercury
16
4 / 6 / 16
14,558
633
15,470
24,161
11,029
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
iEpiCSyN
Aphrodite
18
8 / 4 / 15
15,554
676
21,041
22,990
17,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
lilmont13
Osiris
20
12 / 2 / 11
16,123
701
28,594
30,534
43,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
12
Kills
24
24
Deaths
12
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Athena
2
6
8
1
W
Mercury
INK_Mandingo
Mercury
4
6
16
2
L
6
9
5
0.94
L
Olorun
gaidrici
Olorun
4
9
7
0.83
W
Aphrodite
iEpiCSyN
Aphrodite
8
4
15
3.88
W
Osiris
lilmont13
Osiris
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,366
Damage
65,105
78,773
Taken
77,685
60,055
Mitigated
72,252
24,911
Healing
33,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
13,127
2,339
355
1,553
28,914
36,909
223
8,421
20,493
30,747
0
W
Mercury
INK_Mandingo
Mercury
15,470
10,820
0
2,915
24,161
11,029
1,821
17,851
6,310
0
41,322
L
29,764
2,141
9,302
7,936
25,974
12,482
244
8,349
17,625
78,382
0
L
Olorun
gaidrici
Olorun
14,475
8,127
1,147
4,618
23,885
10,664
1,035
5,128
18,757
49,738
0
W
Aphrodite
iEpiCSyN
Aphrodite
21,041
2,407
10,653
11,468
22,990
17,791
474
18,684
4,306
54,367
0
W
Osiris
lilmont13
Osiris
28,594
9,555
804
7,703
30,534
43,432
1,004
21,796
8,738
238
84,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,465
Gold Earned
46,235
234
Minions Killed
205
8
Camps Cleared
5
1,066,126
Distance Traveled
1,269,046
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,870
560
27
1
1
340,237
0
W
Mercury
14,558
633
35
2
0
414,815
0
L
Ra
14,067
612
127
6
0
388,141
2
L
Olorun
14,528
632
80
3
7
337,748
0
W
Aphrodite
15,554
676
69
3
2
400,688
0
W
Osiris
16,123
701
101
4
3
453,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role