Player Matchup

Gilgamesh
Gilgamesh
EseGuey646
Gilgamesh
Level 147
God Stats
45W - 41L
1,647 SR
Queue Stats
119W - 129L
1,642 Elo+
Solo
Charybdis
Charybdis
Smite Aight
Charybdis
Level 57
God Stats
0W - 4L
1,220 SR
Queue Stats
78W - 80L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
recurveboy61374
Baron Samedi
Level 121
God Stats
0W - 1L
1,498 SR
Queue Stats
14W - 22L
1,479 Elo+
Party 1
Team Averages
Level 108
1,455 SR
1,541 Elo+

VS

Team Averages
Level 125
1,620 SR
1,544 Elo+
Baron Samedi
Baron Samedi
BRANDON 2ku
Baron Samedi
Level 68
God Stats
5W - 3L
1,629 SR
Queue Stats
99W - 133L
1,393 Elo+
Solo
Medusa
Medusa
Huntermayday
Medusa
Level 158
God Stats
91W - 78L
1,696 SR
Queue Stats
843W - 938L
1,612 Elo+
Solo
Bellona
Bellona
Sayianite
Bellona
Level 149
God Stats
4W - 4L
1,534 SR
Queue Stats
244W - 291L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EseGuey646
Gilgamesh
13
4 / 7 / 1
11,634
582
15,557
26,186
23,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Smite Aight
Charybdis
14
1 / 8 / 4
10,787
539
8,702
16,905
4,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
recurveboy61374
Baron Samedi
14
0 / 8 / 5
10,903
545
13,127
14,691
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BRANDON 2ku
Baron Samedi
16
1 / 2 / 17
12,721
636
12,502
11,712
5,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
19
20 / 2 / 3
15,670
784
28,811
15,217
6,698
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
Sayianite
Bellona
16
2 / 1 / 15
12,564
628
10,935
21,961
18,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
5
Kills
23
23
Deaths
5
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BRANDON 2ku
Baron Samedi
1
2
17
4.75
L
Gilgamesh
EseGuey646
Gilgamesh
4
7
1
0.64
W
Medusa
20
2
3
10.75
W
Bellona
Sayianite
Bellona
2
1
15
9.5
L
Charybdis
Smite Aight
Charybdis
1
8
4
0.38
L
Baron Samedi
recurveboy61374
Baron Samedi
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,386
Damage
52,248
57,782
Taken
48,890
33,154
Mitigated
31,513
9,153
Healing
13,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BRANDON 2ku
Baron Samedi
12,502
332
1,552
3,911
11,712
5,957
625
2,713
8,761
47,310
0
L
Gilgamesh
EseGuey646
Gilgamesh
15,557
3,676
0
2,801
26,186
23,231
0
6,905
19,281
0
37,845
W
Medusa
28,811
15,969
0
5,317
15,217
6,698
2,564
3,526
11,437
0
93,194
W
Bellona
Sayianite
Bellona
10,935
4,003
0
2,267
21,961
18,858
749
6,541
15,010
0
38,182
L
Charybdis
Smite Aight
Charybdis
8,702
2,456
0
1,466
16,905
4,509
0
2,742
14,163
0
26,050
L
Baron Samedi
recurveboy61374
Baron Samedi
13,127
518
1,700
3,186
14,691
5,414
0
3,428
11,263
53,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,324
Gold Earned
40,955
200
Minions Killed
259
5
Camps Cleared
13
948,913
Distance Traveled
1,126,217
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,721
636
83
4
4
361,599
3
L
Gilgamesh
11,634
582
39
2
1
327,324
1
W
Medusa
15,670
784
130
7
8
386,042
2
W
Bellona
12,564
628
46
2
1
378,576
4
L
Charybdis
10,787
539
59
3
0
315,377
2
L
Baron Samedi
10,903
545
102
5
4
306,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role