Player Matchup

Raijin
Raijin
DarknessEmp21
Raijin
Level 145
God Stats
0W - 2L
1,440 SR
Queue Stats
142W - 170L
1,490 Elo+
Solo
King Arthur
King Arthur
IikeJesseJames
King Arthur
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 56L
1,379 Elo+
Party 1
Sol
Sol
black14621
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,478 Elo+
Solo
Jormungandr
Jormungandr
solesolosoul
Jormungandr
Level 26
God Stats
1W - 1L
1,706 SR
Queue Stats
6W - 8L
1,398 Elo+
Solo
Terra
Terra
xxxsuhhdude420
Terra
Level 155
God Stats
3W - 4L
1,453 SR
Queue Stats
462W - 442L
1,511 Elo+
Party 1
Team Averages
Level 72
1,520 SR
1,451 Elo+

VS

Team Averages
Level 87
1,616 SR
1,498 Elo+
Hachiman
Hachiman
 
Hachiman
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
GiraffeKing
Geb
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,454 Elo+
Solo
Guan Yu
Guan Yu
Halics
Guan Yu
Level 17
God Stats
2W - 1L
1,865 SR
Queue Stats
139W - 95L
1,625 Elo+
Solo
Zhong Kui
Zhong Kui
Silverblade369
Zhong Kui
Level 155
God Stats
5W - 0L
1,557 SR
Queue Stats
159W - 169L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hanok19
Ah Muzen Cab
Level 81
God Stats
19W - 8L
1,660 SR
Queue Stats
1,224W - 1,268L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 6
9,438
726
11,201
12,566
5,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
IikeJesseJames
King Arthur
14
3 / 7 / 8
8,666
667
7,106
22,554
15,948
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 4 / 4
9,675
744
14,416
10,356
4,310
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
solesolosoul
Jormungandr
15
2 / 7 / 5
8,576
660
13,135
15,749
13,149
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 6 / 7
8,760
674
8,663
17,369
22,080
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
9 / 7 / 14
10,334
795
16,920
12,947
6,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 3 / 23
9,127
702
9,597
14,053
16,707
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Halics
Guan Yu
18
4 / 1 / 26
10,421
802
7,867
17,840
17,987
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Zhong Kui
Silverblade369
Zhong Kui
19
11 / 2 / 13
11,302
869
19,327
15,418
12,591
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
hanok19
Ah Muzen Cab
18
7 / 1 / 18
11,150
858
20,181
11,969
6,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
125
14
Kills
31
31
Deaths
14
30
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
7
14
2.29
L
2
7
6
0.71
W
0
3
23
3.83
W
Guan Yu
Halics
Guan Yu
4
1
26
17
L
King Arthur
IikeJesseJames
King Arthur
3
7
8
1
W
Zhong Kui
Silverblade369
Zhong Kui
11
2
13
8.75
L
5
4
4
1.75
W
Ah Muzen Cab
hanok19
Ah Muzen Cab
7
1
18
16
L
Jormungandr
solesolosoul
Jormungandr
2
7
5
0.64
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,521
Damage
73,892
78,594
Taken
72,227
60,789
Mitigated
59,868
20,365
Healing
44,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
16,920
11,086
1,142
334
12,947
6,184
0
9,592
3,355
0
24,395
L
11,201
690
57
228
12,566
5,302
0
3,451
9,115
22,252
0
W
9,597
895
1,061
598
14,053
16,707
200
7,721
6,332
14,931
0
W
Guan Yu
Halics
Guan Yu
7,867
1,500
12,015
10,947
17,840
17,987
716
10,230
7,610
0
13,615
L
King Arthur
IikeJesseJames
King Arthur
7,106
250
0
2,886
22,554
15,948
0
8,958
13,596
0
12,150
W
Zhong Kui
Silverblade369
Zhong Kui
19,327
1,408
3,676
6,342
15,418
12,591
1,221
10,416
5,002
33,665
0
L
14,416
2,349
392
3,193
10,356
4,310
0
5,153
5,203
26,008
0
W
Ah Muzen Cab
hanok19
Ah Muzen Cab
20,181
8,619
1,529
6,571
11,969
6,399
2,199
9,456
2,513
0
50,083
L
Jormungandr
solesolosoul
Jormungandr
13,135
1,755
530
674
15,749
13,149
0
5,284
10,465
28,686
0
L
8,663
472
7,222
5,183
17,369
22,080
0
6,078
11,291
18,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,115
Gold Earned
52,334
128
Minions Killed
137
0
Camps Cleared
0
929,886
Distance Traveled
1,178,053
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,334
795
16
1
0
185,751
2
L
Raijin
9,438
726
45
3
0
165,699
0
W
Geb
9,127
702
10
1
0
230,654
0
W
Guan Yu
10,421
802
5
0
0
282,118
0
L
King Arthur
8,666
667
9
1
0
194,172
0
W
Zhong Kui
11,302
869
50
4
0
222,826
0
L
Sol
9,675
744
22
2
0
183,459
1
W
Ah Muzen Cab
11,150
858
56
4
0
256,704
0
L
Jormungandr
8,576
660
36
3
0
186,816
0
L
Terra
8,760
674
16
1
0
199,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role