Player Matchup

Hades
Hades
Kalimbet99
Hades
Level 7
God Stats
3W - 12L
1,423 SR
Queue Stats
15W - 31L
1,320 Elo+
Solo
Nemesis
Nemesis
Paddy3067
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,067 Elo+
Solo
Rama
Rama
maitre-yorck
Rama
Level 7
God Stats
0W - 4L
1,080 SR
Queue Stats
186W - 224L
1,272 Elo+
Solo
Thor
Thor
minutemaid_good
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,434 Elo+
Party 1
Neith
Neith
nestman255
Neith
Level 43
God Stats
7W - 8L
1,614 SR
Queue Stats
139W - 153L
1,354 Elo+
Party 1
Team Averages
Level 13
1,424 SR
1,289 Elo+

VS

Team Averages
Level 16
1,376 SR
1,352 Elo+
Gilgamesh
Gilgamesh
Nekzar89
Gilgamesh
Level 8
God Stats
5W - 4L
1,127 SR
Queue Stats
30W - 31L
1,358 Elo+
Solo
Izanami
Izanami
Throisarrath
Izanami
Level 13
God Stats
2W - 3L
1,153 SR
Queue Stats
5W - 8L
1,232 Elo+
Solo
Cupid
Cupid
eduardovillaperi
Cupid
Level 26
God Stats
22W - 23L
1,461 SR
Queue Stats
28W - 37L
1,365 Elo+
Solo
Scylla
Scylla
maverick55
Scylla
Level 18
God Stats
1W - 1L
1,316 SR
Queue Stats
29W - 29L
1,484 Elo+
Solo
Geb
Geb
zlot884513
Geb
Level 16
God Stats
4W - 1L
1,825 SR
Queue Stats
93W - 115L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
1 / 2 / 0
7,339
408
6,114
8,591
4,463
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Paddy3067
Nemesis
11
1 / 4 / 2
6,680
371
2,825
9,373
3,274
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 8 / 1
7,041
391
1,995
14,279
3,997
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 10 / 1
6,362
353
2,706
12,690
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
14
4 / 7 / 1
8,596
478
6,976
14,182
3,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nekzar89
Gilgamesh
18
8 / 1 / 4
11,375
632
6,766
10,650
6,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Throisarrath
Izanami
12
2 / 4 / 8
8,779
488
4,850
7,194
2,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
7 / 0 / 6
11,568
643
8,354
7,547
2,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
maverick55
Scylla
18
14 / 1 / 5
11,820
657
18,470
12,788
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 1 / 12
8,708
484
4,569
8,608
4,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
66
7
Kills
31
31
Deaths
7
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hades
1
2
0
0.5
W
Gilgamesh
Nekzar89
Gilgamesh
8
1
4
10
L
Nemesis
Paddy3067
Nemesis
1
4
2
0.5
W
Izanami
Throisarrath
Izanami
2
4
8
1.5
W
7
0
6
10
L
1
8
1
0.19
W
Scylla
maverick55
Scylla
14
1
5
16.5
L
0
10
1
0.05
L
Neith
4
7
1
0.64
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,616
Damage
43,009
59,115
Taken
46,787
19,187
Mitigated
20,261
9,298
Healing
14,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
6,114
395
29
1,279
8,591
4,463
355
943
7,626
32,447
0
W
Gilgamesh
Nekzar89
Gilgamesh
6,766
1,918
0
3,846
10,650
6,187
1,088
132
10,518
0
97,129
L
Nemesis
Paddy3067
Nemesis
2,825
593
0
1,902
9,373
3,274
0
5,640
3,489
0
13,117
W
Izanami
Throisarrath
Izanami
4,850
2,893
0
761
7,194
2,050
2,966
2,137
5,057
0
34,103
W
8,354
3,711
312
2,963
7,547
2,611
2,855
2,832
4,715
0
73,576
L
1,995
1,396
0
1,948
14,279
3,997
696
3,226
10,963
0
32,535
W
Scylla
maverick55
Scylla
18,470
3,301
116
5,508
12,788
5,028
2,781
0
12,788
84,341
0
L
2,706
671
0
750
12,690
3,527
0
5,787
6,777
0
13,927
L
Neith
6,976
3,302
66
3,324
14,182
3,926
1,085
7,023
7,043
0
53,609
W
4,569
348
0
829
8,608
4,385
203
1,013
7,595
14,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,018
Gold Earned
52,250
273
Minions Killed
488
0
Camps Cleared
0
1,286,784
Distance Traveled
1,624,422
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,339
408
77
4
0
280,456
3
W
Gilgamesh
11,375
632
137
8
0
374,900
2
L
Nemesis
6,680
371
21
1
0
291,505
0
W
Izanami
8,779
488
54
3
0
323,743
2
W
Cupid
11,568
643
144
8
0
321,476
0
L
Rama
7,041
391
59
3
0
191,788
0
W
Scylla
11,820
657
135
8
0
288,756
0
L
Thor
6,362
353
29
2
0
256,725
0
L
Neith
8,596
478
87
5
0
266,310
0
W
Geb
8,708
484
18
1
0
315,547
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role