Player Matchup

Artemis
Artemis
Ares_PR-14
Artemis
Level 84
God Stats
3W - 7L
1,500 SR
Queue Stats
173W - 225L
1,371 Elo+
Party 2
Cerberus
Cerberus
GaLAxXyY-_23
Cerberus
Level 29
God Stats
5W - 10L
1,512 SR
Queue Stats
62W - 110L
1,366 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Joel03_PR
Tsukuyomi
Level 21
God Stats
26W - 19L
1,486 SR
Queue Stats
278W - 325L
1,362 Elo+
Party 2
Merlin
Merlin
WILLIAM_PR25
Merlin
Level 16
God Stats
8W - 5L
1,500 SR
Queue Stats
17W - 27L
1,227 Elo+
Party 2
Mulan
Mulan
mariajuanaa
Mulan
Level 16
God Stats
105W - 84L
1,423 SR
Queue Stats
114W - 94L
1,315 Elo+
Solo
Team Averages
Level 33
1,484 SR
1,328 Elo+

VS

Team Averages
Level 25
1,332 SR
1,370 Elo+
Zeus
Zeus
CJVSTIGGER
Zeus
Level 62
God Stats
74W - 121L
1,349 SR
Queue Stats
399W - 664L
1,310 Elo+
Party 1
Olorun
Olorun
DefterChimp9213
Olorun
Level 3
God Stats
7W - 6L
1,622 SR
Queue Stats
16W - 17L
1,576 Elo+
Party 1
Tiamat
Tiamat
MrsZ11196715
Tiamat
Level 28
God Stats
1W - 2L
1,281 SR
Queue Stats
280W - 351L
1,349 Elo+
Solo
Apollo
Apollo
The_BFG26
Apollo
Level 26
God Stats
8W - 10L
1,174 SR
Queue Stats
85W - 126L
1,205 Elo+
Solo
Loki
Loki
phantom_ugur
Loki
Level 5
God Stats
1W - 4L
1,236 SR
Queue Stats
7W - 11L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ares_PR-14
Artemis
20
26 / 2 / 12
15,011
1,365
31,345
11,419
3,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
GaLAxXyY-_23
Cerberus
19
6 / 1 / 22
11,005
1,000
12,230
11,434
5,473
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Joel03_PR
Tsukuyomi
18
3 / 2 / 27
11,207
1,019
11,978
9,560
3,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
19
4 / 3 / 23
11,592
1,054
13,466
10,115
3,334
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 0 / 15
12,047
1,095
11,685
10,745
10,562
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 15 / 4
10,140
922
17,572
20,579
8,344
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 7 / 4
9,824
893
7,950
21,146
14,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
16
0 / 4 / 4
9,616
874
5,540
11,928
4,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
The_BFG26
Apollo
16
2 / 12 / 2
9,512
865
8,033
19,509
6,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 10 / 1
10,475
952
8,372
17,361
4,651
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
23
48
Kills
8
8
Deaths
48
99
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ares_PR-14
Artemis
26
2
12
16
L
1
15
4
0.2
L
1
7
4
0.43
W
Cerberus
GaLAxXyY-_23
Cerberus
6
1
22
17
W
Tsukuyomi
Joel03_PR
Tsukuyomi
3
2
27
8.25
L
Tiamat
0
4
4
0.5
L
Apollo
The_BFG26
Apollo
2
12
2
0.25
W
Merlin
4
3
23
5.17
W
9
0
15
16.5
L
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,704
Damage
47,467
53,273
Taken
90,523
26,530
Mitigated
38,685
8,565
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ares_PR-14
Artemis
31,345
17,944
0
2,449
11,419
3,732
0
7,013
4,406
0
51,224
L
17,572
3,523
269
407
20,579
8,344
0
5,895
14,684
44,458
0
L
7,950
3,834
305
6,865
21,146
14,073
0
7,120
14,026
35,470
0
W
Cerberus
GaLAxXyY-_23
Cerberus
12,230
1,180
41
3,028
11,434
5,473
0
5,760
5,674
30,543
0
W
Tsukuyomi
Joel03_PR
Tsukuyomi
11,978
2,648
0
671
9,560
3,429
0
6,126
3,434
0
22,926
L
Tiamat
5,540
1,083
0
1,651
11,928
4,820
0
1,906
10,022
20,587
0
L
Apollo
The_BFG26
Apollo
8,033
4,730
0
0
19,509
6,797
0
3,258
16,251
0
18,277
W
Merlin
13,466
1,569
54
561
10,115
3,334
0
5,910
4,205
29,533
0
W
11,685
443
570
1,191
10,745
10,562
0
6,253
4,492
0
25,206
L
8,372
1,938
0
602
17,361
4,651
0
7,517
9,844
0
19,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,862
Gold Earned
49,567
203
Minions Killed
169
4
Camps Cleared
4
949,992
Distance Traveled
764,020
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,011
1,365
50
5
0
205,362
0
L
Zeus
10,140
922
50
5
1
134,719
0
L
Olorun
9,824
893
52
5
0
147,476
0
W
Cerberus
11,005
1,000
42
4
2
184,014
0
W
Tsukuyomi
11,207
1,019
21
2
0
204,324
0
L
Tiamat
9,616
874
37
3
1
158,845
0
L
Apollo
9,512
865
20
2
1
159,381
1
W
Merlin
11,592
1,054
46
4
2
146,692
0
W
Mulan
12,047
1,095
44
4
0
209,600
0
L
Loki
10,475
952
10
1
1
163,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role