Player Matchup

Ares
Ares
 
Ares
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DWRxMerciful
Sol
Level 111
God Stats
4W - 2L
1,482 SR
Queue Stats
169W - 152L
1,503 Elo+
Party 3
Zhong Kui
Zhong Kui
Manfromsky
Zhong Kui
Level 88
God Stats
2W - 3L
1,389 SR
Queue Stats
339W - 325L
1,478 Elo+
Party 1
Charybdis
Charybdis
XxxYsozialxxX
Charybdis
Level 147
God Stats
17W - 15L
1,626 SR
Queue Stats
641W - 641L
1,470 Elo+
Party 3
Geb
Geb
littledynamite
Geb
Level 153
God Stats
6W - 5L
1,341 SR
Queue Stats
365W - 388L
1,421 Elo+
Solo
Team Averages
Level 120
1,468 SR
1,475 Elo+

VS

Team Averages
Level 97
1,427 SR
1,584 Elo+
Hun Batz
Hun Batz
BL7u7Gera
Hun Batz
Level 103
God Stats
1W - 2L
1,431 SR
Queue Stats
245W - 278L
1,463 Elo+
Solo
Charybdis
Charybdis
Chaamelia
Charybdis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,720 Elo+
Party 2
Anubis
Anubis
Deosain
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 41L
1,460 Elo+
Solo
The Morrigan
The Morrigan
Ra7Tl
The Morrigan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,720 Elo+
Party 2
Ares
Ares
SS420CHICHI
Ares
Level 102
God Stats
2W - 5L
1,205 SR
Queue Stats
431W - 417L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
4 / 6 / 21
10,641
819
10,391
14,865
25,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
14 / 1 / 19
13,566
1,044
22,675
11,115
4,705
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Manfromsky
Zhong Kui
15
4 / 7 / 19
10,753
827
10,100
13,462
8,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
XxxYsozialxxX
Charybdis
19
15 / 6 / 13
12,956
997
22,375
13,890
6,031
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 21
10,205
785
8,380
16,219
18,627
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BL7u7Gera
Hun Batz
16
5 / 7 / 12
10,565
813
10,264
14,423
11,695
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Chaamelia
Charybdis
14
1 / 8 / 12
9,605
739
8,008
12,184
6,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
Deosain
Anubis
20
10 / 7 / 8
13,307
1,024
16,355
18,078
11,290
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
Ra7Tl
The Morrigan
17
6 / 10 / 10
10,348
796
11,949
13,767
6,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 6 / 16
9,386
722
6,848
23,900
26,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
81
38
Kills
23
23
Deaths
38
93
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
6
21
2.42
L
Hun Batz
BL7u7Gera
Hun Batz
5
7
12
1.57
L
Charybdis
Chaamelia
Charybdis
1
8
12
0.88
W
14
1
19
23.5
L
Anubis
Deosain
Anubis
10
7
8
2
W
Zhong Kui
Manfromsky
Zhong Kui
4
7
19
1.93
L
The Morrigan
Ra7Tl
The Morrigan
6
10
10
1.1
L
1
6
16
1.5
W
Charybdis
XxxYsozialxxX
Charybdis
15
6
13
3.58
W
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,921
Damage
53,424
69,551
Taken
82,352
63,385
Mitigated
62,316
19,629
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,391
131
1,271
867
14,865
25,591
645
6,145
8,720
13,909
0
L
Hun Batz
BL7u7Gera
Hun Batz
10,264
1,723
68
616
14,423
11,695
261
7,455
6,780
0
19,478
L
Charybdis
Chaamelia
Charybdis
8,008
4,516
0
30
12,184
6,178
384
6,807
5,237
0
17,076
W
22,675
4,533
179
6,193
11,115
4,705
3,567
5,684
5,431
45,042
0
L
Anubis
Deosain
Anubis
16,355
1,700
801
4,209
18,078
11,290
355
12,875
4,841
52,220
0
W
Zhong Kui
Manfromsky
Zhong Kui
10,100
457
238
2,167
13,462
8,431
511
8,521
4,941
22,586
0
L
The Morrigan
Ra7Tl
The Morrigan
11,949
2,094
1,085
1,358
13,767
6,785
415
9,871
3,497
17,444
1,300
L
6,848
378
2,786
3,635
23,900
26,368
137
13,095
10,451
9,399
0
W
Charybdis
XxxYsozialxxX
Charybdis
22,375
13,869
1,078
2,525
13,890
6,031
1,650
6,999
6,891
0
43,746
W
8,380
257
821
4,290
16,219
18,627
665
7,803
8,416
15,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,121
Gold Earned
53,211
139
Minions Killed
122
0
Camps Cleared
0
1,214,941
Distance Traveled
954,511
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,641
819
3
0
0
247,771
0
L
Hun Batz
10,565
813
15
1
0
179,422
0
L
Charybdis
9,605
739
22
2
0
168,852
0
W
Sol
13,566
1,044
43
3
0
274,144
5
L
Anubis
13,307
1,024
68
5
0
184,499
0
W
Zhong Kui
10,753
827
33
3
0
213,745
0
L
The Morrigan
10,348
796
15
1
0
180,973
1
L
Ares
9,386
722
2
0
0
240,765
0
W
Charybdis
12,956
997
55
4
0
217,969
3
W
Geb
10,205
785
5
0
0
261,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role