Player Matchup

Vulcan
Vulcan
Anthranet
Vulcan
Level 26
God Stats
4W - 3L
1,540 SR
Queue Stats
80W - 79L
1,419 Elo+
Solo
Fenrir
Fenrir
GOSHONER
Fenrir
Level 17
God Stats
9W - 6L
1,542 SR
Queue Stats
46W - 40L
1,412 Elo+
Solo
Izanami
Izanami
MrKuprii
Izanami
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,033 Elo+
Solo
Jormungandr
Jormungandr
Steveooo84
Jormungandr
Level 28
God Stats
3W - 3L
1,429 SR
Queue Stats
49W - 43L
1,525 Elo+
Solo
Horus
Horus
kenshi10
Horus
Level 24
God Stats
11W - 14L
1,524 SR
Queue Stats
80W - 102L
1,365 Elo+
Solo
Team Averages
Level 20
1,507 SR
1,351 Elo+

VS

Team Averages
Level 17
1,429 SR
1,511 Elo+
Tiamat
Tiamat
 
Tiamat
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
JykiaITR
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,619 Elo+
Solo
Bellona
Bellona
TheyCallMeAmin
Bellona
Level 48
God Stats
11W - 22L
1,146 SR
Queue Stats
167W - 257L
1,320 Elo+
Party 1
Geb
Geb
ahoura20
Geb
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 56L
1,673 Elo+
Party 1
Thanatos
Thanatos
kotomotoi
Thanatos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Anthranet
Vulcan
12
3 / 0 / 4
6,701
558
6,139
3,671
1,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
GOSHONER
Fenrir
12
5 / 2 / 3
6,891
574
3,510
6,680
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
MrKuprii
Izanami
9
2 / 1 / 3
5,757
480
3,218
4,691
1,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Steveooo84
Jormungandr
11
5 / 0 / 2
6,476
540
5,027
7,593
5,570
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
kenshi10
Horus
9
1 / 0 / 5
5,572
464
1,543
5,322
2,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 3 / 0
6,065
505
3,412
7,093
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
JykiaITR
Chernobog
9
1 / 3 / 1
5,784
482
3,859
6,592
1,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 2 / 1
5,389
449
3,677
7,034
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 4 / 1
4,715
393
1,738
5,281
2,192
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
kotomotoi
Thanatos
9
1 / 4 / 0
5,329
444
3,060
7,496
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
3
3
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
0
0.33
W
Vulcan
Anthranet
Vulcan
3
0
4
5
W
Fenrir
GOSHONER
Fenrir
5
2
3
3.25
L
Chernobog
JykiaITR
Chernobog
1
3
1
0.5
W
Izanami
MrKuprii
Izanami
2
1
3
3.5
W
Jormungandr
Steveooo84
Jormungandr
5
0
2
6
L
0
2
1
0.25
L
0
4
1
0.13
W
Horus
kenshi10
Horus
1
0
5
3.5
L
Thanatos
kotomotoi
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,437
Damage
15,746
27,957
Taken
33,496
13,769
Mitigated
13,412
11,050
Healing
10,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,412
420
0
2,299
7,093
3,309
0
3,582
3,511
27,449
0
W
Vulcan
Anthranet
Vulcan
6,139
1,113
0
1,906
3,671
1,320
300
1,927
1,524
38,114
0
W
Fenrir
GOSHONER
Fenrir
3,510
999
0
2,621
6,680
2,859
0
1,074
5,482
0
37,911
L
Chernobog
JykiaITR
Chernobog
3,859
2,879
0
1,692
6,592
1,597
0
574
6,018
0
35,140
W
Izanami
MrKuprii
Izanami
3,218
1,905
0
953
4,691
1,273
778
350
4,337
0
32,489
W
Jormungandr
Steveooo84
Jormungandr
5,027
1,596
0
1,701
7,593
5,570
221
501
7,036
25,864
0
L
3,677
796
0
2,449
7,034
3,838
554
2,501
4,533
0
25,322
L
1,738
453
0
250
5,281
2,192
0
1,161
4,120
2,853
0
W
Horus
kenshi10
Horus
1,543
297
980
2,889
5,322
2,747
336
868
4,428
0
8,272
L
Thanatos
kotomotoi
Thanatos
3,060
328
0
3,480
7,496
2,476
0
3,348
4,148
0
23,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,397
Gold Earned
27,282
298
Minions Killed
241
0
Camps Cleared
0
1,112,351
Distance Traveled
1,057,788
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,065
505
58
5
0
191,103
2
W
Vulcan
6,701
558
75
6
0
225,278
0
W
Fenrir
6,891
574
69
6
0
202,446
1
L
Chernobog
5,784
482
79
7
0
210,813
0
W
Izanami
5,757
480
76
6
0
223,599
0
W
Jormungandr
6,476
540
61
5
0
218,122
4
L
Bellona
5,389
449
55
5
0
236,376
3
L
Geb
4,715
393
2
0
0
211,682
3
W
Horus
5,572
464
17
1
0
242,906
2
L
Thanatos
5,329
444
47
4
0
207,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role