Player Matchup

Terra
Terra
CuteGirl434
Terra
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 96L
1,500 Elo+
Solo
Hades
Hades
Itz_Yo_Dad559
Hades
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 46L
1,192 Elo+
Solo
Chaac
Chaac
KudESniK1
Chaac
Level 12
God Stats
1W - 2L
1,142 SR
Queue Stats
17W - 25L
1,182 Elo+
Solo
Jing Wei
Jing Wei
Retr_0H
Jing Wei
Level 25
God Stats
24W - 24L
1,477 SR
Queue Stats
94W - 115L
1,325 Elo+
Solo
Apollo
Apollo
Sub Seth7982
Apollo
Level 16
God Stats
23W - 34L
1,426 SR
Queue Stats
29W - 47L
1,337 Elo+
Solo
Team Averages
Level 12
1,409 SR
1,307 Elo+

VS

Team Averages
Level 20
1,501 SR
1,290 Elo+
Skadi
Skadi
Crustnugget8112
Skadi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,063 Elo+
Party 2
Artemis
Artemis
IX BadGuy XI
Artemis
Level 22
God Stats
9W - 6L
1,457 SR
Queue Stats
175W - 196L
1,329 Elo+
Party 1
Hachiman
Hachiman
IX Sushii XI
Hachiman
Level 28
God Stats
5W - 5L
1,550 SR
Queue Stats
167W - 164L
1,314 Elo+
Party 1
Hera
Hera
SuperMarrior
Hera
Level 25
God Stats
7W - 6L
1,500 SR
Queue Stats
27W - 20L
1,527 Elo+
Solo
Anubis
Anubis
XxNPRxX
Anubis
Level 17
God Stats
6W - 1L
1,500 SR
Queue Stats
17W - 21L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 6
11,452
458
15,039
26,225
20,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
7 / 10 / 4
11,013
441
11,872
27,656
11,472
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
KudESniK1
Chaac
17
6 / 7 / 5
11,373
455
11,597
23,327
20,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Retr_0H
Jing Wei
18
7 / 9 / 6
11,365
455
14,045
20,677
6,856
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
2
0 / 0 / 0
6,452
258
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 7
9,491
380
3,151
13,109
4,236
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
IX BadGuy XI
Artemis
20
9 / 3 / 6
14,086
563
15,768
16,083
6,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hachiman
IX Sushii XI
Hachiman
20
10 / 3 / 7
14,586
583
17,849
19,213
7,714
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 4 / 2
13,584
543
23,901
12,744
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
XxNPRxX
Anubis
15
3 / 11 / 7
10,921
437
11,973
18,622
10,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
62
28
Kills
33
33
Deaths
30
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
9
7
0.5
L
8
7
6
1.57
W
Artemis
IX BadGuy XI
Artemis
9
3
6
4
W
Hachiman
IX Sushii XI
Hachiman
10
3
7
4.5
L
7
10
4
0.9
L
Chaac
KudESniK1
Chaac
6
7
5
1.21
L
Jing Wei
Retr_0H
Jing Wei
7
9
6
1.11
L
Apollo
0
0
0
0
W
10
4
2
2.75
W
Anubis
XxNPRxX
Anubis
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,553
Damage
72,642
97,885
Taken
79,771
58,856
Mitigated
33,565
23,305
Healing
22,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,151
1,595
0
766
13,109
4,236
294
4,652
8,101
0
25,038
L
15,039
903
1,140
8,476
26,225
20,307
0
4,846
21,063
52,312
0
W
Artemis
IX BadGuy XI
Artemis
15,768
10,014
664
2,335
16,083
6,487
863
5,039
10,483
0
110,279
W
Hachiman
IX Sushii XI
Hachiman
17,849
11,549
913
11,559
19,213
7,714
2,106
5,481
13,162
0
110,933
L
11,872
2,753
391
8,611
27,656
11,472
1,110
14,810
11,701
48,891
0
L
Chaac
KudESniK1
Chaac
11,597
2,822
0
2,366
23,327
20,221
952
9,031
13,783
13,742
37,697
L
Jing Wei
Retr_0H
Jing Wei
14,045
11,944
0
2,321
20,677
6,856
1,719
5,047
15,464
0
59,006
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
23,901
6,450
163
3,347
12,744
5,043
4,823
5,770
6,468
90,977
0
W
Anubis
XxNPRxX
Anubis
11,973
1,275
0
2,505
18,622
10,085
440
7,568
10,511
36,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,655
Gold Earned
62,668
296
Minions Killed
518
0
Camps Cleared
0
1,656,892
Distance Traveled
2,044,664
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,491
380
31
1
0
423,199
1
L
Terra
11,452
458
60
2
0
444,000
6
W
Artemis
14,086
563
139
6
0
409,883
0
W
Hachiman
14,586
583
138
6
0
435,609
0
L
Hades
11,013
441
68
3
0
377,878
3
L
Chaac
11,373
455
79
3
0
382,523
0
L
Jing Wei
11,365
455
89
4
0
452,491
11
L
Apollo
6,452
258
0
0
0
0
0
W
Hera
13,584
543
173
7
0
418,593
4
W
Anubis
10,921
437
37
1
0
357,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role