Player Matchup

Jormungandr
Jormungandr
Cosmic Falcon8
Jormungandr
Level 85
God Stats
8W - 7L
1,434 SR
Queue Stats
119W - 109L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
SirTybalt
Nu Wa
Level 88
God Stats
4W - 0L
1,753 SR
Queue Stats
46W - 69L
1,422 Elo+
Party 2
Medusa
Medusa
jose28732
Medusa
Level 126
God Stats
10W - 6L
1,734 SR
Queue Stats
163W - 154L
1,492 Elo+
Party 2
Team Averages
Level 100
1,640 SR
1,470 Elo+

VS

Team Averages
Level 38
1,648 SR
1,500 Elo+
Sol
Sol
 
Sol
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Mariok155
Ymir
Level 16
God Stats
0W - 1L
1,753 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Neith
Neith
Uchida-Koga
Neith
Level 16
God Stats
2W - 2L
1,691 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cosmic Falcon8
Jormungandr
11
3 / 1 / 5
7,413
741
8,574
8,585
7,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
SirTybalt
Nu Wa
10
0 / 2 / 7
6,605
661
4,138
5,385
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
jose28732
Medusa
11
5 / 2 / 2
7,953
795
9,073
7,470
2,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 1 / 2
7,429
743
8,046
9,325
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
10
0 / 5 / 4
6,974
697
1,762
9,104
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 2 / 2
6,941
694
7,379
8,335
2,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
8
Kills
5
5
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
1
2
4
W
Jormungandr
Cosmic Falcon8
Jormungandr
3
1
5
5.5
L
Ymir
0
5
4
0.4
W
Nu Wa
SirTybalt
Nu Wa
0
2
7
1.75
L
2
2
2
1.5
W
Medusa
jose28732
Medusa
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,785
Damage
17,187
21,440
Taken
26,764
11,479
Mitigated
10,352
5,898
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,046
2,358
121
5,641
9,325
2,695
411
3,715
5,218
39,934
0
W
Jormungandr
Cosmic Falcon8
Jormungandr
8,574
1,496
432
3,835
8,585
7,130
0
5,067
3,518
22,857
0
L
Ymir
1,762
226
0
1,168
9,104
5,254
0
4,632
3,593
7,771
0
W
Nu Wa
SirTybalt
Nu Wa
4,138
1,269
0
417
5,385
1,686
0
2,321
3,064
11,836
0
L
7,379
1,372
0
1,396
8,335
2,403
0
3,039
4,884
0
23,841
W
Medusa
jose28732
Medusa
9,073
3,797
0
1,214
7,470
2,663
0
2,948
4,522
0
26,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,971
Gold Earned
21,344
109
Minions Killed
141
3
Camps Cleared
6
548,788
Distance Traveled
540,200
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,429
743
89
9
3
194,380
5
W
Jormungandr
7,413
741
25
3
1
167,184
2
L
Ymir
6,974
697
13
1
1
158,806
1
W
Nu Wa
6,605
661
29
3
1
179,811
0
L
Neith
6,941
694
39
4
2
187,014
2
W
Medusa
7,953
795
55
6
1
201,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role