Player Matchup

Nox
Nox
Besoindunpseud0
Nox
Level 17
God Stats
1W - 0L
1,531 SR
Queue Stats
1W - 1L
1,330 Elo+
Solo
Achilles
Achilles
Hachikö
Achilles
Level 158
God Stats
1W - 2L
1,493 SR
Queue Stats
50W - 55L
1,489 Elo+
Solo
Skadi
Skadi
XLazerReaper
Skadi
Level 86
God Stats
3W - 3L
1,648 SR
Queue Stats
188W - 230L
1,391 Elo+
Solo
Team Averages
Level 87
1,557 SR
1,403 Elo+

VS

Team Averages
Level 75
1,622 SR
1,514 Elo+
Tyr
Tyr
TheEviil666
Tyr
Level 117
God Stats
0W - 1L
1,743 SR
Queue Stats
11W - 9L
1,670 Elo+
Solo
Scylla
Scylla
VanKinai
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,409 Elo+
Party 1
Skadi
Skadi
хФорсабл
Skadi
Level 103
God Stats
0W - 1L
1,622 SR
Queue Stats
4W - 5L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 14
9,462
789
9,159
8,719
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Hachikö
Achilles
13
8 / 2 / 8
9,790
816
8,030
10,205
8,049
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
7 / 3 / 10
10,021
835
11,868
6,026
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 3
7,429
619
2,524
10,011
6,778
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
VanKinai
Scylla
11
2 / 7 / 4
8,219
685
5,467
8,401
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 8 / 3
9,087
757
10,454
13,953
4,771
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
19
Kills
9
9
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
4
14
2.75
W
Achilles
Hachikö
Achilles
8
2
8
6
L
2
4
3
0.88
L
Scylla
VanKinai
Scylla
2
7
4
0.57
W
7
3
10
4
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,057
Damage
18,445
24,950
Taken
32,365
13,500
Mitigated
15,612
1,708
Healing
3,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,159
628
0
1,116
8,719
3,045
447
2,557
5,972
24,149
0
W
Achilles
Hachikö
Achilles
8,030
1,635
0
454
10,205
8,049
670
2,411
7,632
4,287
19,702
L
2,524
282
0
660
10,011
6,778
0
3,642
6,131
1,674
8,586
L
Scylla
VanKinai
Scylla
5,467
286
240
379
8,401
4,063
0
2,452
5,871
18,446
0
W
11,868
5,506
0
138
6,026
2,406
1,992
1,070
4,884
0
40,823
L
10,454
6,366
0
2,144
13,953
4,771
685
3,786
9,895
0
31,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
24,735
138
Minions Killed
108
9
Camps Cleared
2
642,903
Distance Traveled
467,153
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,462
789
46
4
2
215,553
5
W
Achilles
9,790
816
32
3
4
218,301
5
L
Tyr
7,429
619
16
1
0
121,321
4
L
Scylla
8,219
685
38
3
0
182,928
2
W
Skadi
10,021
835
60
5
3
209,049
1
L
Skadi
9,087
757
54
5
2
162,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role