Player Matchup

Danzaburou
Danzaburou
Broseidon02
Danzaburou
Level 58
God Stats
63W - 65L
1,459 SR
Queue Stats
172W - 200L
1,321 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GingerMagic10
Tsukuyomi
Level 62
God Stats
13W - 29L
1,282 SR
Queue Stats
222W - 278L
1,268 Elo+
Party 2
Sun Wukong
Sun Wukong
RBVitalize
Sun Wukong
Level 18
God Stats
19W - 31L
1,408 SR
Queue Stats
22W - 40L
1,325 Elo+
Party 2
Merlin
Merlin
Rainmansc10
Merlin
Level 18
God Stats
5W - 22L
1,262 SR
Queue Stats
18W - 49L
1,253 Elo+
Party 2
Cerberus
Cerberus
xXxTEAM RODxXx
Cerberus
Level 48
God Stats
25W - 28L
1,422 SR
Queue Stats
177W - 196L
1,309 Elo+
Party 2
Team Averages
Level 41
1,366 SR
1,295 Elo+

VS

Team Averages
Level 66
1,486 SR
1,437 Elo+
Da Ji
Da Ji
BernardxLard
Da Ji
Level 49
God Stats
4W - 6L
1,406 SR
Queue Stats
194W - 233L
1,408 Elo+
Party 1
Zeus
Zeus
KING CRYPT0
Zeus
Level 90
God Stats
17W - 9L
1,634 SR
Queue Stats
173W - 179L
1,417 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mec_De_Tess-_-
Tsukuyomi
Level 49
God Stats
1W - 0L
1,355 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Monimonimony
Ganesha
Level 69
God Stats
5W - 4L
1,640 SR
Queue Stats
136W - 168L
1,432 Elo+
Party 1
Chaac
Chaac
Stelio Kontos13
Chaac
Level 74
God Stats
9W - 6L
1,395 SR
Queue Stats
304W - 327L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Broseidon02
Danzaburou
20
5 / 8 / 1
16,627
520
21,397
25,378
9,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
GingerMagic10
Tsukuyomi
20
5 / 9 / 0
17,760
555
16,300
26,905
13,615
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
RBVitalize
Sun Wukong
20
1 / 8 / 2
15,022
469
14,427
30,134
39,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
17
0 / 14 / 3
12,454
389
8,720
21,257
8,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
19
0 / 10 / 5
14,734
460
13,006
38,992
54,865
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 6
17,984
562
20,271
27,209
12,645
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
17 / 6 / 9
18,470
577
38,109
21,878
10,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Mec_De_Tess-_-
Tsukuyomi
4
0 / 0 / 0
7,306
228
0
0
0
Ganesha
Monimonimony
Ganesha
20
1 / 1 / 14
14,107
441
9,985
31,445
25,716
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
14 / 1 / 13
16,949
530
28,796
32,895
46,996
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
11
Kills
48
49
Deaths
11
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
16
3
6
6.33
L
Danzaburou
Broseidon02
Danzaburou
5
8
1
0.69
L
Tsukuyomi
GingerMagic10
Tsukuyomi
5
9
0
0.56
W
17
6
9
3.58
W
Tsukuyomi
Mec_De_Tess-_-
Tsukuyomi
0
0
0
0
W
Ganesha
Monimonimony
Ganesha
1
1
14
8
L
Sun Wukong
RBVitalize
Sun Wukong
1
8
2
0.25
L
Merlin
0
14
3
0.11
W
14
1
13
20.5
L
Cerberus
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,850
Damage
97,161
142,666
Taken
113,427
125,457
Mitigated
95,822
37,284
Healing
49,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,271
5,918
0
7,996
27,209
12,645
2,476
3,271
23,635
0
155,053
L
Danzaburou
Broseidon02
Danzaburou
21,397
11,516
137
7,605
25,378
9,799
4,919
12,338
13,040
0
161,995
L
Tsukuyomi
GingerMagic10
Tsukuyomi
16,300
4,034
0
7,182
26,905
13,615
3,798
7,614
19,291
0
135,833
W
38,109
1,989
125
8,983
21,878
10,465
5,370
6,146
15,575
146,752
0
W
Tsukuyomi
Mec_De_Tess-_-
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
Monimonimony
Ganesha
9,985
579
2,665
14,227
31,445
25,716
904
5,994
24,987
55,072
0
L
Sun Wukong
RBVitalize
Sun Wukong
14,427
2,824
330
6,741
30,134
39,053
1,279
8,212
21,922
0
82,385
L
Merlin
8,720
918
0
2,507
21,257
8,125
938
9,941
11,316
54,935
0
W
28,796
8,756
0
15,651
32,895
46,996
2,660
6,632
25,536
0
116,856
L
Cerberus
13,006
1,206
619
12,163
38,992
54,865
1,777
14,422
24,570
66,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,597
Gold Earned
74,816
708
Minions Killed
613
0
Camps Cleared
0
2,547,979
Distance Traveled
2,136,952
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
17,984
562
204
6
0
597,555
2
L
Danzaburou
16,627
520
192
6
0
450,357
3
L
Tsukuyomi
17,760
555
217
7
0
583,599
10
W
Zeus
18,470
577
215
7
0
478,343
3
W
Tsukuyomi
7,306
228
0
0
0
0
0
W
Ganesha
14,107
441
45
1
0
475,175
0
L
Sun Wukong
15,022
469
140
4
0
532,919
0
L
Merlin
12,454
389
72
2
0
469,220
2
W
Chaac
16,949
530
149
5
0
585,879
3
L
Cerberus
14,734
460
87
3
0
511,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role