Player Matchup

Chiron
Chiron
 
Chiron
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Dispairity
Sylvanus
Level 86
God Stats
2W - 0L
1,712 SR
Queue Stats
104W - 101L
1,555 Elo+
Solo
Kukulkan
Kukulkan
Gebicus
Kukulkan
Level 131
God Stats
1W - 0L
1,738 SR
Queue Stats
69W - 66L
1,508 Elo+
Party 1
Fenrir
Fenrir
jacamundo
Fenrir
Level 105
God Stats
2W - 0L
1,612 SR
Queue Stats
19W - 11L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
lightstriker622
Zhong Kui
Level 120
God Stats
30W - 38L
1,442 SR
Queue Stats
239W - 237L
1,497 Elo+
Solo
Team Averages
Level 117
1,601 SR
1,517 Elo+

VS

Team Averages
Level 102
1,504 SR
1,502 Elo+
Fafnir
Fafnir
 
Fafnir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Ashen_Vengeance
Anubis
Level 109
God Stats
27W - 18L
1,548 SR
Queue Stats
456W - 476L
1,551 Elo+
Solo
Geb
Geb
NIDHOGG_JOKER
Geb
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 73L
1,414 Elo+
Solo
Ra
Ra
RiflemenElite
Ra
Level 119
God Stats
6W - 8L
1,480 SR
Queue Stats
119W - 130L
1,521 Elo+
Solo
Chiron
Chiron
honeyshakes
Chiron
Level 93
God Stats
9W - 12L
1,494 SR
Queue Stats
374W - 379L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 1 / 3
7,831
559
10,091
9,218
2,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Dispairity
Sylvanus
12
2 / 4 / 4
6,979
499
7,821
12,942
10,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
Gebicus
Kukulkan
14
5 / 1 / 2
8,614
615
8,938
4,283
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
jacamundo
Fenrir
14
3 / 2 / 3
8,520
609
5,308
12,202
5,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
lightstriker622
Zhong Kui
14
2 / 0 / 3
8,382
599
6,224
5,693
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 1 / 3
6,443
460
4,586
15,852
12,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 2 / 0
8,047
575
4,511
8,283
4,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 2
6,544
467
3,960
8,704
3,791
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 0
7,266
519
3,763
7,129
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
12
4 / 6 / 2
7,203
515
9,584
14,918
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
14
Kills
8
8
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
1
3
3.5
L
Fafnir
 
Fafnir
0
1
3
1.5
L
2
2
0
1
W
Sylvanus
Dispairity
Sylvanus
2
4
4
1
W
Kukulkan
Gebicus
Kukulkan
5
1
2
6
L
1
1
2
2
L
1
4
0
0.25
L
Chiron
4
6
2
0.83
W
Fenrir
jacamundo
Fenrir
3
2
3
2.25
W
Zhong Kui
lightstriker622
Zhong Kui
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,382
Damage
26,404
44,338
Taken
54,886
23,537
Mitigated
27,860
15,478
Healing
22,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,091
5,541
694
4,314
9,218
2,823
1,869
2,169
7,049
0
54,112
L
Fafnir
 
Fafnir
4,586
1,381
416
5,093
15,852
12,910
72
4,026
11,754
22,257
0
L
4,511
232
0
4,647
8,283
4,251
0
3,481
4,776
47,670
0
W
Sylvanus
Dispairity
Sylvanus
7,821
2,927
502
2,432
12,942
10,211
364
4,276
8,626
20,286
8,509
W
Kukulkan
Gebicus
Kukulkan
8,938
23
0
66
4,283
1,396
1,335
1,620
2,531
50,153
0
L
3,960
1,062
0
2,068
8,704
3,791
0
3,667
4,997
25,380
6,627
L
3,763
115
461
2,553
7,129
2,536
628
4,107
2,680
39,322
0
L
Chiron
9,584
5,583
662
6,456
14,918
4,372
253
5,813
9,019
0
43,634
W
Fenrir
jacamundo
Fenrir
5,308
1,507
0
3,324
12,202
5,073
497
5,938
6,054
0
47,383
W
Zhong Kui
lightstriker622
Zhong Kui
6,224
661
0
4,146
5,693
4,034
1,374
2,601
3,080
46,762
4,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,326
Gold Earned
35,503
428
Minions Killed
392
0
Camps Cleared
0
1,313,292
Distance Traveled
1,247,350
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,831
559
87
6
0
262,055
4
L
Fafnir
6,443
460
37
3
0
265,848
1
L
Anubis
8,047
575
113
8
0
226,200
4
W
Sylvanus
6,979
499
39
3
0
215,569
0
W
Kukulkan
8,614
615
106
8
0
255,359
2
L
Geb
6,544
467
58
4
0
266,875
3
L
Ra
7,266
519
94
7
0
269,684
2
L
Chiron
7,203
515
90
6
0
218,743
0
W
Fenrir
8,520
609
79
6
0
299,416
3
W
Zhong Kui
8,382
599
117
8
0
280,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role