Player Matchup

Fenrir
Fenrir
T1_Alpha_Asf
Fenrir
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 31L
1,464 Elo+
Solo
Heimdallr
Heimdallr
icytreemonkey16
Heimdallr
Level 47
God Stats
37W - 34L
1,461 SR
Queue Stats
75W - 110L
1,315 Elo+
Solo
Hel
Hel
sergeantgrey
Hel
Level 9
God Stats
1W - 2L
1,211 SR
Queue Stats
1W - 2L
1,211 Elo+
Solo
Team Averages
Level 37
1,390 SR
1,330 Elo+

VS

Team Averages
Level 66
1,432 SR
1,202 Elo+
Sun Wukong
Sun Wukong
LargeJigglybear
Sun Wukong
Level 22
God Stats
1W - 5L
1,483 SR
Queue Stats
1W - 7L
1,103 Elo+
Party 1
Cerberus
Cerberus
Narwhaleman2
Cerberus
Level 16
God Stats
0W - 1L
1,402 SR
Queue Stats
3W - 7L
1,068 Elo+
Party 1
Sol
Sol
WaTTsEMG
Sol
Level 159
God Stats
0W - 2L
1,412 SR
Queue Stats
168W - 202L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
10 / 2 / 6
14,378
685
15,760
19,440
15,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
icytreemonkey16
Heimdallr
18
6 / 2 / 9
13,600
648
26,324
21,272
9,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 3 / 14
12,629
601
6,605
21,294
11,615
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LargeJigglybear
Sun Wukong
14
3 / 5 / 1
11,945
569
12,726
18,648
17,095
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Narwhaleman2
Cerberus
13
0 / 6 / 4
10,488
499
6,338
21,124
24,271
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 8 / 2
12,020
572
29,624
20,005
8,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
18
Kills
7
7
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
LargeJigglybear
Sun Wukong
3
5
1
0.7
L
Cerberus
Narwhaleman2
Cerberus
0
6
4
0.33
W
Fenrir
10
2
6
6.5
L
4
8
2
0.63
W
Heimdallr
icytreemonkey16
Heimdallr
6
2
9
5.25
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,689
Damage
48,688
62,006
Taken
59,777
35,870
Mitigated
49,698
28,528
Healing
5,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
LargeJigglybear
Sun Wukong
12,726
1,797
0
687
18,648
17,095
0
2,684
15,964
9,881
24,695
L
Cerberus
Narwhaleman2
Cerberus
6,338
166
0
1,633
21,124
24,271
181
2,372
18,752
10,355
0
W
Fenrir
15,760
3,317
1,045
2,336
19,440
15,058
0
9,588
9,852
1,641
51,597
L
29,624
5,634
0
3,656
20,005
8,332
216
2,555
17,450
69,584
0
W
Heimdallr
icytreemonkey16
Heimdallr
26,324
9,626
850
2,699
21,272
9,197
1,353
12,695
8,577
0
88,135
W
6,605
1,284
11,489
10,109
21,294
11,615
642
17,361
3,933
30,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,607
Gold Earned
34,453
226
Minions Killed
157
8
Camps Cleared
1
1,102,235
Distance Traveled
1,086,045
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,945
569
44
2
0
380,521
0
L
Cerberus
10,488
499
11
1
0
353,980
0
W
Fenrir
14,378
685
69
3
5
377,507
3
L
Sol
12,020
572
102
5
1
351,544
2
W
Heimdallr
13,600
648
120
6
2
357,436
5
W
Hel
12,629
601
37
2
1
367,292
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role