Player Matchup

Hercules
Hercules
AyoLxv3-
Hercules
Level 146
God Stats
1W - 1L
1,560 SR
Queue Stats
64W - 54L
1,561 Elo+
Party 2
Erlang Shen
Erlang Shen
GoBananasNoSplit
Erlang Shen
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 163L
1,638 Elo+
Party 2
King Arthur
King Arthur
IxXDonnie_YenXxI
King Arthur
Level 65
God Stats
134W - 116L
1,623 SR
Queue Stats
140W - 123L
1,586 Elo+
Party 2
Achilles
Achilles
OctoJack95
Achilles
Level 104
God Stats
3W - 2L
1,480 SR
Queue Stats
406W - 401L
1,505 Elo+
Party 2
Bellona
Bellona
chubbyappIesauce
Bellona
Level 159
God Stats
2W - 2L
1,781 SR
Queue Stats
446W - 403L
1,595 Elo+
Party 2
Team Averages
Level 104
1,589 SR
1,577 Elo+

VS

Team Averages
Level 61
1,597 SR
1,467 Elo+
Hercules
Hercules
BADASSNICKD
Hercules
Level 85
God Stats
28W - 19L
1,567 SR
Queue Stats
369W - 371L
1,468 Elo+
Party 1
Sol
Sol
CNC__Ghost
Sol
Level 69
God Stats
35W - 38L
1,479 SR
Queue Stats
224W - 237L
1,493 Elo+
Party 1
Thanatos
Thanatos
DiscipleofBlood_
Thanatos
Level 11
God Stats
11W - 13L
1,760 SR
Queue Stats
44W - 51L
1,393 Elo+
Party 1
Mercury
Mercury
TheGamefather__
Mercury
Level 114
God Stats
80W - 69L
1,616 SR
Queue Stats
579W - 569L
1,537 Elo+
Party 1
Hades
Hades
saidin0604
Hades
Level 28
God Stats
38W - 37L
1,561 SR
Queue Stats
60W - 73L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AyoLxv3-
Hercules
10
4 / 1 / 4
6,552
655
4,969
3,840
1,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
GoBananasNoSplit
Erlang Shen
10
3 / 4 / 4
6,152
615
4,000
7,055
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
IxXDonnie_YenXxI
King Arthur
11
7 / 1 / 4
6,638
664
7,265
6,874
3,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Achilles
OctoJack95
Achilles
8
3 / 2 / 4
5,919
592
2,997
7,693
4,345
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
7 / 1 / 7
6,973
697
8,862
7,321
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BADASSNICKD
Hercules
9
2 / 0 / 4
5,597
560
3,996
9,111
5,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 5 / 2
5,740
574
6,064
6,374
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 7 / 0
4,522
452
2,833
6,241
2,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 7 / 1
4,757
476
2,594
7,710
2,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
6
1 / 5 / 0
4,427
443
2,027
8,329
3,171
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
24
Kills
9
9
Deaths
24
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
AyoLxv3-
Hercules
4
1
4
6
L
Hercules
BADASSNICKD
Hercules
2
0
4
4
L
4
5
2
1
L
1
7
0
0.14
W
Erlang Shen
GoBananasNoSplit
Erlang Shen
3
4
4
1.25
W
King Arthur
IxXDonnie_YenXxI
King Arthur
7
1
4
9
W
Achilles
OctoJack95
Achilles
3
2
4
2.5
L
1
7
1
0.21
W
7
1
7
10.5
L
Hades
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,093
Damage
17,514
32,783
Taken
37,765
15,665
Mitigated
15,145
8,618
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AyoLxv3-
Hercules
4,969
2,544
0
1,065
3,840
1,502
0
752
3,051
0
28,227
L
Hercules
BADASSNICKD
Hercules
3,996
799
75
3,861
9,111
5,466
0
0
9,111
0
16,051
L
6,064
1,748
202
1,738
6,374
2,052
0
0
6,374
27,297
4,106
L
2,833
986
0
1,171
6,241
2,398
0
0
6,241
0
9,897
W
Erlang Shen
GoBananasNoSplit
Erlang Shen
4,000
2,196
0
1,408
7,055
2,059
704
1,851
5,204
0
24,497
W
King Arthur
IxXDonnie_YenXxI
King Arthur
7,265
1,804
0
2,951
6,874
3,353
425
1,423
5,302
0
28,874
W
Achilles
OctoJack95
Achilles
2,997
791
165
891
7,693
4,345
0
1,551
6,021
0
11,825
L
2,594
1,375
0
420
7,710
2,058
0
0
7,710
0
16,368
W
8,862
4,254
0
2,138
7,321
4,406
0
1,993
5,205
0
49,628
L
Hades
2,027
323
79
1,937
8,329
3,171
0
0
8,329
14,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,234
Gold Earned
25,043
265
Minions Killed
166
0
Camps Cleared
0
1,116,013
Distance Traveled
930,925
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,552
655
68
7
0
229,471
3
L
Hercules
5,597
560
29
3
0
214,803
0
L
Sol
5,740
574
63
6
0
175,042
0
L
Thanatos
4,522
452
16
2
0
158,509
0
W
Erlang Shen
6,152
615
51
5
0
216,030
0
W
King Arthur
6,638
664
47
5
0
220,012
3
W
Achilles
5,919
592
19
2
0
216,932
3
L
Mercury
4,757
476
34
3
0
210,932
0
W
Bellona
6,973
697
80
8
0
233,568
2
L
Hades
4,427
443
24
2
0
171,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role