Player Matchup

Yemoja
Yemoja
FemBoyy
Yemoja
Level 12
God Stats
24W - 19L
1,569 SR
Queue Stats
34W - 33L
1,515 Elo+
Party 1
Mercury
Mercury
Mopzy
Mercury
Level 39
God Stats
2W - 0L
1,722 SR
Queue Stats
74W - 61L
1,612 Elo+
Party 1
Charybdis
Charybdis
Startrail
Charybdis
Level 29
God Stats
3W - 2L
1,430 SR
Queue Stats
37W - 24L
1,653 Elo+
Solo
Poseidon
Poseidon
allwarhuman
Poseidon
Level 18
God Stats
16W - 9L
1,787 SR
Queue Stats
67W - 61L
1,607 Elo+
Solo
Thor
Thor
epicsmiteacc
Thor
Level 8
God Stats
6W - 0L
1,942 SR
Queue Stats
14W - 9L
1,706 Elo+
Solo
Team Averages
Level 21
1,690 SR
1,619 Elo+

VS

Team Averages
Level 15
1,605 SR
1,635 Elo+
Yemoja
Yemoja
ChloeXDRawr
Yemoja
Level 6
God Stats
1W - 1L
1,787 SR
Queue Stats
1W - 2L
1,612 Elo+
Party 2
Heimdallr
Heimdallr
EmilyXDRawr
Heimdallr
Level 43
God Stats
20W - 14L
1,685 SR
Queue Stats
145W - 84L
1,664 Elo+
Party 2
Chaac
Chaac
Ojepse
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,754 Elo+
Solo
Kukulkan
Kukulkan
StormyStar44
Kukulkan
Level 5
God Stats
2W - 2L
1,542 SR
Queue Stats
5W - 5L
1,564 Elo+
Solo
Hercules
Hercules
itsodinx
Hercules
Level 16
God Stats
1W - 4L
1,512 SR
Queue Stats
24W - 25L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FemBoyy
Yemoja
20
1 / 4 / 16
14,228
474
6,978
24,208
27,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Mopzy
Mercury
20
8 / 7 / 8
15,761
525
15,763
25,770
13,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Startrail
Charybdis
20
8 / 6 / 10
14,972
499
20,322
24,064
8,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
allwarhuman
Poseidon
20
7 / 9 / 9
16,777
559
25,989
25,258
9,380
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
18 / 1 / 16
19,645
655
38,226
33,127
45,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 5 / 14
12,212
407
6,524
16,983
23,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
EmilyXDRawr
Heimdallr
20
12 / 4 / 7
14,519
484
37,422
30,463
13,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Ojepse
Chaac
17
1 / 12 / 5
11,069
369
13,888
34,210
41,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
StormyStar44
Kukulkan
19
4 / 12 / 5
13,024
434
11,302
22,701
10,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
itsodinx
Hercules
20
9 / 9 / 3
14,807
494
21,860
27,472
18,560
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
61
42
Kills
27
27
Deaths
42
59
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
5
14
1.6
L
Heimdallr
EmilyXDRawr
Heimdallr
12
4
7
3.88
W
Yemoja
FemBoyy
Yemoja
1
4
16
2.25
W
Mercury
Mopzy
Mercury
8
7
8
1.71
L
Chaac
Ojepse
Chaac
1
12
5
0.29
W
Charybdis
Startrail
Charybdis
8
6
10
2.17
L
Kukulkan
StormyStar44
Kukulkan
4
12
5
0.54
W
Poseidon
allwarhuman
Poseidon
7
9
9
1.28
W
18
1
16
26
L
Hercules
itsodinx
Hercules
9
9
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,278
Damage
90,996
132,427
Taken
131,829
103,914
Mitigated
108,375
48,819
Healing
31,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,524
1,763
2,995
1,135
16,983
23,605
0
4,056
12,767
31,079
0
L
Heimdallr
EmilyXDRawr
Heimdallr
37,422
22,640
0
13,306
30,463
13,993
866
9,112
21,271
0
145,600
W
Yemoja
FemBoyy
Yemoja
6,978
2,709
12,967
8,070
24,208
27,080
677
6,448
17,170
36,616
0
W
Mercury
Mopzy
Mercury
15,763
11,110
0
5,106
25,770
13,369
1,147
4,925
20,565
0
164,835
L
Chaac
Ojepse
Chaac
13,888
1,741
0
6,368
34,210
41,564
0
8,515
25,375
11,269
33,234
W
Charybdis
Startrail
Charybdis
20,322
15,961
0
7,889
24,064
8,933
3,777
3,300
20,670
0
100,943
L
Kukulkan
StormyStar44
Kukulkan
11,302
1,322
0
2,089
22,701
10,653
261
4,276
18,425
68,540
0
W
Poseidon
allwarhuman
Poseidon
25,989
4,268
1,129
5,540
25,258
9,380
919
3,519
21,413
140,742
0
W
38,226
14,576
0
8,118
33,127
45,152
3,038
4,509
27,656
0
154,037
L
Hercules
itsodinx
Hercules
21,860
6,966
0
5,204
27,472
18,560
0
6,298
21,024
0
117,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,383
Gold Earned
65,631
732
Minions Killed
601
0
Camps Cleared
0
2,950,611
Distance Traveled
2,469,464
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,212
407
44
1
0
453,006
0
L
Heimdallr
14,519
484
177
6
0
509,053
2
W
Yemoja
14,228
474
44
1
0
528,098
1
W
Mercury
15,761
525
165
6
0
687,398
3
L
Chaac
11,069
369
68
2
0
515,157
1
W
Charybdis
14,972
499
126
4
0
546,462
2
L
Kukulkan
13,024
434
158
5
0
458,864
5
W
Poseidon
16,777
559
197
7
0
586,331
4
W
Thor
19,645
655
200
7
0
602,322
5
L
Hercules
14,807
494
154
5
0
533,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role