Player Matchup

Rama
Rama
BananaFunTime
Rama
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,659 Elo+
Solo
King Arthur
King Arthur
HepaticaFlower
King Arthur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 44L
1,651 Elo+
Solo
He Bo
He Bo
Legit2142
He Bo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 134L
1,635 Elo+
Party 2
Ares
Ares
chaoticgod20
Ares
Level 156
God Stats
1W - 3L
1,509 SR
Queue Stats
229W - 194L
1,647 Elo+
Party 2
Fenrir
Fenrir
oRevibe
Fenrir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 34L
1,612 Elo+
Solo
Team Averages
Level 128
1,502 SR
1,641 Elo+

VS

Team Averages
Level 127
1,488 SR
1,553 Elo+
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Cybellers
Achilles
Level 109
God Stats
8W - 4L
1,301 SR
Queue Stats
292W - 267L
1,538 Elo+
Solo
Thanatos
Thanatos
Joshua6131
Thanatos
Level 67
God Stats
3W - 3L
1,557 SR
Queue Stats
90W - 83L
1,550 Elo+
Solo
Chronos
Chronos
Kira474
Chronos
Level 152
God Stats
2W - 0L
1,814 SR
Queue Stats
108W - 110L
1,591 Elo+
Party 1
Chaac
Chaac
MachG
Chaac
Level 149
God Stats
1W - 0L
1,268 SR
Queue Stats
51W - 36L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 3
8,425
766
11,342
12,570
5,106
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
HepaticaFlower
King Arthur
13
1 / 6 / 7
7,622
693
6,392
19,860
11,481
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Legit2142
He Bo
15
4 / 6 / 8
8,171
743
11,295
10,662
4,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 4 / 8
7,630
694
10,545
16,515
16,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
oRevibe
Fenrir
13
2 / 4 / 7
7,436
676
5,200
12,627
8,823
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
3 / 1 / 14
9,854
896
16,608
5,444
2,105
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Achilles
Cybellers
Achilles
14
3 / 4 / 14
8,852
805
8,747
13,205
16,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Joshua6131
Thanatos
14
4 / 5 / 8
8,669
788
7,914
9,314
6,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
Kira474
Chronos
15
1 / 2 / 10
8,569
779
8,535
10,975
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
MachG
Chaac
17
11 / 3 / 6
10,241
931
17,951
16,821
16,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
74
15
Kills
22
23
Deaths
15
33
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
14
10
L
7
3
3
2.83
W
Achilles
Cybellers
Achilles
3
4
14
2.5
L
King Arthur
HepaticaFlower
King Arthur
1
6
7
0.75
W
Thanatos
Joshua6131
Thanatos
4
5
8
1.6
W
Chronos
Kira474
Chronos
1
2
10
3
L
He Bo
Legit2142
He Bo
4
6
8
1.33
W
Chaac
MachG
Chaac
11
3
6
4.67
L
1
4
8
1.25
L
Fenrir
oRevibe
Fenrir
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,774
Damage
59,755
72,234
Taken
55,759
46,482
Mitigated
45,645
17,760
Healing
25,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,608
528
0
1,754
5,444
2,105
1,252
1,955
3,489
39,000
0
L
11,342
8,435
118
2,751
12,570
5,106
700
4,026
8,201
0
23,240
W
Achilles
Cybellers
Achilles
8,747
2,297
1,143
3,232
13,205
16,587
0
4,603
8,602
0
10,726
L
King Arthur
HepaticaFlower
King Arthur
6,392
1,014
3,726
3,794
19,860
11,481
0
5,730
13,398
0
15,974
W
Thanatos
Joshua6131
Thanatos
7,914
922
2,222
5,734
9,314
6,145
570
3,462
5,852
0
11,399
W
Chronos
Kira474
Chronos
8,535
3,313
128
3,462
10,975
4,459
3,023
4,844
6,131
23,604
0
L
He Bo
Legit2142
He Bo
11,295
1,063
714
268
10,662
4,153
0
3,097
7,270
21,275
0
W
Chaac
MachG
Chaac
17,951
1,569
356
7,547
16,821
16,349
410
6,976
9,845
0
27,290
L
10,545
172
811
2,190
16,515
16,919
231
6,360
9,560
13,605
0
L
Fenrir
oRevibe
Fenrir
5,200
873
1,740
1,648
12,627
8,823
272
4,560
7,699
0
9,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,284
Gold Earned
46,185
75
Minions Killed
114
0
Camps Cleared
0
956,492
Distance Traveled
1,067,807
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,854
896
49
4
0
220,275
3
L
Rama
8,425
766
32
3
0
185,408
4
W
Achilles
8,852
805
12
1
0
200,612
1
L
King Arthur
7,622
693
9
1
0
193,613
0
W
Thanatos
8,669
788
7
1
0
225,784
1
W
Chronos
8,569
779
31
3
0
192,329
0
L
He Bo
8,171
743
20
2
0
170,460
0
W
Chaac
10,241
931
15
1
0
228,807
0
L
Ares
7,630
694
7
1
0
209,780
0
L
Fenrir
7,436
676
7
1
0
197,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role